Javier Cañongo Morán
Lead Programmer at Bromio- Claim this Profile
Click to upgrade to our gold package
for the full feature experience.
Topline Score
Bio
Credentials
-
Unity Certified Associate: Game Developer
Unity TechnologiesMar, 2021- Nov, 2024
Experience
-
Bromio
-
Mexico
-
Computer Games
-
1 - 100 Employee
-
Lead Programmer
-
Apr 2022 - Present
- Give support to the other members of the team.- Teach good practices in programming, design and tips.- Design, plan and implement internal tools to speed up work and facilitate tasks.- Write and update documentation of process, API's- Adapt input from PC to console specific hardware.- Implement specific systems of consoles in games.- Code and assets optimization. - Export of executables for the different consoles.- Debugging on consoles.
-
-
Unity Programmer
-
Aug 2021 - May 2022
- Adapt input from PC to console specific hardware.- Implement specific systems of consoles in games.- Code and assets optimization. - Export of executables for the different consoles.- Debugging on consoles
-
-
-
FUSE / People & Technology
-
United States
-
IT Services and IT Consulting
-
1 - 100 Employee
-
Unity Interactive Programmer Jr.
-
Apr 2021 - Aug 2021
- Programming of interactive tools in Unity. - Prototype of products/services. - Custom Editor for scripts, property drawers and attributes. - REST API. - UI Programming. - Programming of interactive tools in Unity. - Prototype of products/services. - Custom Editor for scripts, property drawers and attributes. - REST API. - UI Programming.
-
-
-
Yeltic
-
Mexico
-
IT Services and IT Consulting
-
1 - 100 Employee
-
Programador Auxiliar en Unity
-
Mar 2021 - Apr 2021
Programación de ambientes virtuales basados en Unity 3D. Metodología Scrum. Corrección de errores. Manejo de escenas Programación de ambientes virtuales basados en Unity 3D. Metodología Scrum. Corrección de errores. Manejo de escenas
-
-
-
SELESPO
-
Puebla, Puebla, México
-
Unity Programmer
-
Jan 2021 - Mar 2021
Programación de minijuegos/actividades interactivas. Programación de editores personalizados para scripts. Programación de UI. Armado de escenas. Corrección de errores. Programación de minijuegos/actividades interactivas. Programación de editores personalizados para scripts. Programación de UI. Armado de escenas. Corrección de errores.
-
-
-
SELESPO
-
Puebla, Puebla, México
-
Unity Programmer
-
Oct 2020 - Nov 2020
-
-
Education
-
Benemérita Universidad Autónoma de Puebla
Bachelor degree in Digital Arts, Videogames Development -
Centro de Bachillerato Tecnológico Agropecuario No. 185
Técnico en Informática