Jason Lamb
Producer at Valkyrie Entertainment, LLC- Claim this Profile
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Bio
Experience
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Valkyrie Entertainment, LLC
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United States
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Computer Games
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1 - 100 Employee
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Producer
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Apr 2023 - Present
Studio producer, primarily supporting an internal prototype.
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Quality Assurance Lead
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Jan 2022 - Present
- QA Lead for GUNS UP! Mobile, a live service strategy game on iOS and Android.- Producer for an unannounced internal prototype team.
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QA Specialist
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Nov 2020 - Jan 2022
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Lightspeed Commerce
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Canada
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Software Development
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700 & Above Employee
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Technical Support Specialist
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Aug 2019 - Nov 2020
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Premium Retail Services
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United States
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Retail
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700 & Above Employee
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Level 2 Field Technician
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May 2019 - Aug 2019
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Mojang Studios
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Sweden
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Computer Games
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400 - 500 Employee
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Software Test Engineer
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Aug 2018 - Nov 2018
• Creating and implementing test cases and test plans for the Minecraft platform • Supporting multiple platforms including Windows, Xbox One, Kindle Fire, Nintendo Switch, Android, and iOS. • Supporting multiple scrum teams simultaneously. • Light manual testing and debugging. • Coordinating the testing efforts of an external, outsourced, international test team. • Creating and implementing test cases and test plans for the Minecraft platform • Supporting multiple platforms including Windows, Xbox One, Kindle Fire, Nintendo Switch, Android, and iOS. • Supporting multiple scrum teams simultaneously. • Light manual testing and debugging. • Coordinating the testing efforts of an external, outsourced, international test team.
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Runic Games, Inc.
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Computer Games
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1 - 100 Employee
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QA Manager
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May 2010 - Nov 2017
QA Manager/Lead Tester for Torchlight (Xbox 360, Mac, Linux), Torchlight 2 (PC, Mac, Linux), and Hob (PC, PS4). Responsibilities:- Managed multiple projects at once.- Specialized in End-user functionality, Black Box testing- Created and implemented test suites and test plans.- Helped create and implement QA and support ticket database.- Management of small QA team. - Debugging and minor white box testing on PS4 and PC.- Hardware and software environment management.- Technical Support and troubleshooting.- Experience engaging with the media and promoting products online, offline, on camera, and at public trade show such as PAX and Gamescom. Show less
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Senior QA Tester
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May 2009 - May 2010
Senior Tester for Torchlight (PC) under the QA Manager
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Studios Quality - Xbox Game Studios
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United States
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Computer Games
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1 - 100 Employee
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Test Associate 3
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Aug 2008 - Jan 2009
Contract work at Microsoft Game Studios. Blackbox QA, UI functionality testing, for the NXE (New Xbox Experience). Tested daily builds, streaming video integration, communication tools and interfaces, game and OS compatibility, hardware/peripheral testing. Contract work at Microsoft Game Studios. Blackbox QA, UI functionality testing, for the NXE (New Xbox Experience). Tested daily builds, streaming video integration, communication tools and interfaces, game and OS compatibility, hardware/peripheral testing.
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Flagship Studios
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Computer Games
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QA Tester
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Dec 2007 - Jul 2008
Blackbox QA on a MMORPG PC Title. Testing fixes; patches; expansions; and updates before they are released to the public. Feedback directly too and from developers and programmers. Entering bugs into a tracking database and compiling daily reports of testing activities. Blackbox QA on a MMORPG PC Title. Testing fixes; patches; expansions; and updates before they are released to the public. Feedback directly too and from developers and programmers. Entering bugs into a tracking database and compiling daily reports of testing activities.
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Solekai Systems
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Greater San Diego Area
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QA Tester
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Jun 2006 - Oct 2007
Blackbox QA on bitstream technology. Testing software updates and standards revisions for various set-top boxes, as per TiVo and DirecTv specifications. Writing test plans and tester resource information. Blackbox QA on bitstream technology. Testing software updates and standards revisions for various set-top boxes, as per TiVo and DirecTv specifications. Writing test plans and tester resource information.
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Sony Online Entertainment
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Computer Games
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1 - 100 Employee
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QA Tester
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Oct 2005 - Jun 2006
Contract vis The Eastridge Group for Sony Online Entertainment. Blackbox QA on Everquest 2. Testing fixes; patches; expansions; and updates before they are released to the public. Feedback directly too and from developers and programmers. Entering bugs into a tracking database and compiling daily reports of testing activities. Contract vis The Eastridge Group for Sony Online Entertainment. Blackbox QA on Everquest 2. Testing fixes; patches; expansions; and updates before they are released to the public. Feedback directly too and from developers and programmers. Entering bugs into a tracking database and compiling daily reports of testing activities.
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Sony Interactive Entertainment
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United States
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Entertainment Providers
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700 & Above Employee
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Game Test Analyst
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Apr 2005 - Oct 2005
Temp - Game Test Analyst for the First Party Quality Assurance department, formerly SCEA and now SIE. Temp employee in Online Support. Searched for online game players in violation of the End User License Agreement (EULA). Such violations can include sexual harassment, vulgarity, “griefing,” inappropriate usernames, etc. This also includes glitchers, cheaters, and hackers. Monitored daily server restarts. QA Testing for online patches, updates, and fixes before release. Alpha/Beta Testing for online features of new game titles. Worked independently doing blackbox QA testing on FPQA management database tools. Created test plans. Interfaced with developers. Trained newly hired employees. Show less
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Compass Learning (now Edgenuity Inc.)
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United States
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E-Learning Providers
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1 - 100 Employee
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Tester
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Jan 2003 - Jan 2004
Educational software tester in the quality assurance department. Black box testing. Worked with developers and programmers. Designing test plans. Configuration control. Worked in different OS/browser configurations. Updated and reported in a bug tracking database. Weekly meetings with lead testers and developers. Helped in the design of software. Educational software tester in the quality assurance department. Black box testing. Worked with developers and programmers. Designing test plans. Configuration control. Worked in different OS/browser configurations. Updated and reported in a bug tracking database. Weekly meetings with lead testers and developers. Helped in the design of software.
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Education
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Shoreline Community College
Associate of Arts and Sciences - AAS, Game and Interactive Media Design -
UEI
MCSE, A+ Certifications