Jason Clibanoff
3D Modeler and Rigger at Real Art Daily Productions- Claim this Profile
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Bio
Credentials
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Autodesk AutoCAD Certified User
Certiport - A Pearson VUE BusinessJan, 2023- Oct, 2024
Experience
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Real Art Daily Productions
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United States
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Entertainment Providers
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1 - 100 Employee
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3D Modeler and Rigger
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Jul 2020 - Present
Responsible for weight painting and rigging various animal characters, as well as some modelling and texturing work, and general troubleshooting for the team. I take assets, characters, and animations from the team and implement them into Unreal Engine. Responsible for weight painting and rigging various animal characters, as well as some modelling and texturing work, and general troubleshooting for the team. I take assets, characters, and animations from the team and implement them into Unreal Engine.
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Amuneal Manufacturing Corp.
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United States
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Design
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1 - 100 Employee
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Laser Operator
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Aug 2021 - Aug 2023
I bring various engineer drawings into TruTops Boost and generate/edit programs to send to the laser, as well as keep record of all material brought in and used for each job. I bring various engineer drawings into TruTops Boost and generate/edit programs to send to the laser, as well as keep record of all material brought in and used for each job.
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3D Generalist
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May 2018 - Jul 2020
Modelled various 3D objects for Daniel's game Spawn Breaker, including buildings, machinery, instruments, and vehicles. Modelled various 3D objects for Daniel's game Spawn Breaker, including buildings, machinery, instruments, and vehicles.
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Education
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The University of the Arts
Game Art -
Ashworth College
Certificate, AutoCAD -
Bucks County Community College
Computer Science -
University of Delaware
Neuroscience