Jakob Have
Programmer at Playdead- Claim this Profile
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English Full professional proficiency
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Swedish Professional working proficiency
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Danish Native or bilingual proficiency
Topline Score
Bio
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Experience
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Playdead
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Denmark
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Computer Games
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1 - 100 Employee
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Programmer
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Oct 2018 - Present
Animation, tools and gameplay in UE4 C++ Gameplay and tools for Unity3D. C# C++. Whatever is needed to make the next title an amazing experience. Animation, tools and gameplay in UE4 C++ Gameplay and tools for Unity3D. C# C++. Whatever is needed to make the next title an amazing experience.
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Self-Employed
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Real Estate
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1 - 100 Employee
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Game Programmer
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Sep 2017 - Oct 2018
Consultant Programmer, Paradox Development Studio. Working remotely with the Hearts of Iron team in Stockholm. Implementation in C++ and PDS-script. Extending In house engine script functionality to support the Content Design team. Unity Developer, Northplay. Generalist programming and game design on an RPG for mobile. Consultant Programmer, Paradox Development Studio. Working remotely with the Hearts of Iron team in Stockholm. Implementation in C++ and PDS-script. Extending In house engine script functionality to support the Content Design team. Unity Developer, Northplay. Generalist programming and game design on an RPG for mobile.
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Paradox Interactive
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Sweden
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Computer Games
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300 - 400 Employee
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Technical Scripter and Content Designer
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May 2015 - Aug 2017
Hearts Of Iron IV:Programming.Extending functionality of PDS scripting language.PDS scripting.Content Design.User mod coordinator.Creative writing.
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Programmer/Scripter intern
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Oct 2014 - May 2015
Magicka 2:Bitsquid Engine.Lua.Level design.Magicka Wizard Wars:Bitsquid Engine.Lua.
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Nationalmuseet
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Denmark
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Museums, Historical Sites, and Zoos
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300 - 400 Employee
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Webfilm consultant
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Apr 2013 - Aug 2013
Video photography. Interviewing. Video editing. Video photography. Interviewing. Video editing.
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Education
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Futuregames
KY/YH, Game design -
IT-Universitetet i København
Bachelor of Applied Science (B.A.Sc.), Digital Media and Design