Jacob Surovsky

Game Designer at Coin Crew Games
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Contact Information
us****@****om
(386) 825-5501
Location
Los Angeles, California, United States, US

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Bio

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Experience

    • United States
    • Entertainment Providers
    • 1 - 100 Employee
    • Game Designer
      • Jan 2023 - Present

    • Puzzle Designer
      • Jan 2022 - Dec 2022

      Back with the Crew designing more puzzles for an upcoming video game release!

    • United States
    • Entertainment Providers
    • 1 - 100 Employee
    • Director of Puppet Affairs
      • Jul 2021 - Present

      Consult on behalf of, construct, and perform the puppet residents of Two Bit Circus. Currently representing Dr. Botcher, Game Show Bot 3000, and Clive Sweetbottom. Consult on behalf of, construct, and perform the puppet residents of Two Bit Circus. Currently representing Dr. Botcher, Game Show Bot 3000, and Clive Sweetbottom.

    • United States
    • Entertainment
    • 1 - 100 Employee
    • Toy Inventor
      • Sep 2021 - Jan 2022

      Working with the incredible Marky Sparky team I got to participate in the design and development of a couple of really cool upcoming toys. Responsibilities included product ideation, 3D modeling, prototyping both by hand and with 3D printing, and communicating with factories for production. Working with the incredible Marky Sparky team I got to participate in the design and development of a couple of really cool upcoming toys. Responsibilities included product ideation, 3D modeling, prototyping both by hand and with 3D printing, and communicating with factories for production.

    • Puzzle Designer
      • Jan 2021 - Sep 2021

      I brainstormed, designed, and implemented escape room puzzles and escape room environments for the game Escape Academy. My documentation and grey-boxed levels would then be handed off to the engineering and art teams respectively for final implementation. I brainstormed, designed, and implemented escape room puzzles and escape room environments for the game Escape Academy. My documentation and grey-boxed levels would then be handed off to the engineering and art teams respectively for final implementation.

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Game Design Intern
      • Jun 2020 - Oct 2020

      Wrote and updated instructional information for existing games, designed the game graphics for Crownfall along with a team of interns, and independently designed the game Treasure Tumble, the first vertical game for Blinks! Wrote and updated instructional information for existing games, designed the game graphics for Crownfall along with a team of interns, and independently designed the game Treasure Tumble, the first vertical game for Blinks!

    • United States
    • Education Administration Programs
    • 1 - 100 Employee
    • Creative Technologist Intern
      • Jun 2019 - Aug 2019

      Thrilled to be spending the summer at the Circus designing new and engaging activities and installations! Thrilled to be spending the summer at the Circus designing new and engaging activities and installations!

    • United States
    • Travel Arrangements
    • 400 - 500 Employee
    • Admissions Associate
      • Jun 2018 - Jul 2018
    • Founder/Producer
      • 2015 - Jun 2018

      - Create budget and raise appropriate funds for annual theatrical production - Organize venue, production team, and cast - Design promotional and advertising materials and manage marketing strategy - Write and/or direct original play Under my leadership, Ellipsoid Players is the only theater company to be a 5 time award winning theater company at the San Diego International Fringe Festival (1st Annual Jonathan Dunn Rankin Scholarship, Fringe Hustle, Best Director, and Best Musical/Opera (x2)) Show less

Education

  • University of Southern California
    Bachelor of Science - BS, Arts, Technology, and the Business of Innovation
    2016 - 2020

Community

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