Ivan Lendiel
Game Developer at EJaw- Claim this Profile
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Topline Score
Bio
Experience
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EJaw
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Estonia
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Computer Games
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1 - 100 Employee
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Game Developer
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Sep 2015 - Present
As a software developer, I am passionate about creating engaging and immersive experiences that delight users and drive business growth. I have developed more than 50 projects ranging from hyper-casual to 3D shooters. I am committed to delivering high-quality solutions that exceed expectations, whether it's optimizing performance, creating custom plugins, or integrating third-party solutions. I am always eager to take on new challenges and opportunities, and stay up-to-date with the latest technologies and industry trends Technologies: Unity3D, Cocos Creator, C#, Java, CoffeeScript, JavaScript, Go, Python, TypeScript, Node.js, Nginx, Docker, and Composer. Show less
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Unity Developer
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Jan 2015 - Sep 2015
Worked on two projects: The Cards (social card game) and Tap Bird (casual game). For The Cards project: - Implemented game logic and optimized game performance. - Fixed bugs and set up TestFlight and TestFlight Beta Testers. - Created sound effects for the game. For Tap Bird project: - Implemented game logic and fixed bugs. - Integrated plugins into the game. - Created sound effects for the game. Utilized Unity3D, C#, Toolkit2D, and Xcode. Worked on two projects: The Cards (social card game) and Tap Bird (casual game). For The Cards project: - Implemented game logic and optimized game performance. - Fixed bugs and set up TestFlight and TestFlight Beta Testers. - Created sound effects for the game. For Tap Bird project: - Implemented game logic and fixed bugs. - Integrated plugins into the game. - Created sound effects for the game. Utilized Unity3D, C#, Toolkit2D, and Xcode.
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