Ismail Kamil Hadjri

3D Graphic Generalist at Rovar Ltd
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Contact Information
us****@****om
(386) 825-5501
Location
Belfast, Northern Ireland, United Kingdom, UK

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Bio

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Experience

    • United Kingdom
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • 3D Graphic Generalist
      • Apr 2022 - Present
    • United Kingdom
    • IT Services and IT Consulting
    • Design Internship
      • Mar 2018 - Aug 2018

      Worked as an Unreal Engine developer using visual scripting, as well as 3D Studio max with Vray to design 3D assets, importing them into Unreal and creating a number of bespoke walkthroughs, configurators and VR experiences for multiple clients. Worked as an Unreal Engine developer using visual scripting, as well as 3D Studio max with Vray to design 3D assets, importing them into Unreal and creating a number of bespoke walkthroughs, configurators and VR experiences for multiple clients.

    • Freelance Artist
      • May 2017 - Jun 2017

      Worked on a joint commissioned project for the Hanzehgeschool of Groningen creating a short multi-platform presentation on both projector and hologram. I 3D modelled and animated one half of the project during my time working with the WERC Collective. Worked on a joint commissioned project for the Hanzehgeschool of Groningen creating a short multi-platform presentation on both projector and hologram. I 3D modelled and animated one half of the project during my time working with the WERC Collective.

    • Netherlands
    • Renewable Energy Semiconductor Manufacturing
    • 1 - 100 Employee
    • Freelance Artist
      • Mar 2017 - Apr 2017

      I worked briefly with dutch climate systems designing a small office space to house their product, the dry to cool air-conditioning system they developed. It was later used by a third party animation and advertising firm to create their final presentation. I only developed the space itself and placed their product within it, at this point I still had no animation experience. I worked briefly with dutch climate systems designing a small office space to house their product, the dry to cool air-conditioning system they developed. It was later used by a third party animation and advertising firm to create their final presentation. I only developed the space itself and placed their product within it, at this point I still had no animation experience.

    • Netherlands
    • Government Administration
    • 700 & Above Employee
    • 3D Artist
      • Feb 2017 - Apr 2017

      I and my group from our Game Design course were invited to present our final proof of concept VR game at a small economics presentation at one of the halls in the Noordlease Stadion. I and my group from our Game Design course were invited to present our final proof of concept VR game at a small economics presentation at one of the halls in the Noordlease Stadion.

Education

  • Hanzehogeschool Groningen / Hanze University of Applied Sciences Groningen
    Bachelor of Science - BS, Game and Interactive Media Design
    2015 - 2020

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