Islam Beterbiev
Unity UI Developer at SkyTechSport- Claim this Profile
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English Elementary proficiency
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Русский Professional working proficiency
Topline Score
Bio
Zhenya Oliinyk
Islam is one of the best among all people I have ever met and is a loyal colleague, understands complex matters. Islam is a strong and goal oriented team player, with every problem there was a solution. Highly recommended.
Zhenya Oliinyk
Islam is one of the best among all people I have ever met and is a loyal colleague, understands complex matters. Islam is a strong and goal oriented team player, with every problem there was a solution. Highly recommended.
Zhenya Oliinyk
Islam is one of the best among all people I have ever met and is a loyal colleague, understands complex matters. Islam is a strong and goal oriented team player, with every problem there was a solution. Highly recommended.
Zhenya Oliinyk
Islam is one of the best among all people I have ever met and is a loyal colleague, understands complex matters. Islam is a strong and goal oriented team player, with every problem there was a solution. Highly recommended.
Credentials
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SoloLearn C# Course Complited
SoloLearnApr, 2020- Nov, 2024
Experience
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SkyTechSport
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United States
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Spectator Sports
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1 - 100 Employee
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Unity UI Developer
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Mar 2022 - Present
I am working on the layout and code of the new UI of the flagship project. I am working on the layout and code of the new UI of the flagship project.
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KamaGames Studio
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Russian Federation
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Computer Games
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1 - 100 Employee
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Unity Developer
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Oct 2022 - Dec 2022
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APPFOX
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IT Services and IT Consulting
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1 - 100 Employee
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Unity Developer
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Oct 2020 - May 2022
I deal with frontend aspects of projects: I make up interfaces in Unity; I program the logic of the game interface behavior; I also sometimes fix bugs, only in the Client part of the project. Also, at the moment, I am implementing a project for the customer on my own (almost finished). I had to draw the interface elements in Figma myself (based on the layouts) and program the laid-out interfaces in C#. I deal with frontend aspects of projects: I make up interfaces in Unity; I program the logic of the game interface behavior; I also sometimes fix bugs, only in the Client part of the project. Also, at the moment, I am implementing a project for the customer on my own (almost finished). I had to draw the interface elements in Figma myself (based on the layouts) and program the laid-out interfaces in C#.
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Wild Forest Studio
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Нижний Новгород, Нижегородская область, Россия
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Unity Developer
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Oct 2020 - May 2021
Worked on mobile projects of various genres. I was also able to take part in the development of the Night Is Coming project. https://youtu.be/_rtHFVzH9H0 Worked on mobile projects of various genres. I was also able to take part in the development of the Night Is Coming project. https://youtu.be/_rtHFVzH9H0
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Unity Developer
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Jun 2020 - Oct 2020
Creating a class for saving and loading data using binary serialization, the problem in this case was overwriting the array of object locations on the stage, given that only a small part of the array was changed, as a result of the discussion of implementation methods, an additional dual saving and loading was made, in which a static file (not overwritten, created at the beginning) and a dynamic file (contains changed object locations) whose data is superimposed on the static data during program execution, and when you save changes, they are written only to a dynamic file. Also, for data manipulation, I wrote structures that work with this type of save and load. In addition to writing code, we also commissioned the creation of effects (VFX) in Unity. Show less
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Nordavind
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Москва, Россия
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Unity UI Developer
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Jun 2019 - Nov 2019
Maintaining documentation of the entire UI project, for this I had to study the code of the entire project, despite the fact that before my work, the lead developer of the documentation did not lead and I had to disassemble everything from scratch. When the management decided not to use Zenject(the previous lead developer imported it), we had to study its functionality and consider all cases of its use in the project, after which we offered options for modified class code that did not use Zenject. He also developed and programmed the elements of the Unity interface according to the TOR. A project for Google Play. Show less
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Education
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International University of Nature, Society and Human «Dubna»
Master, Information technology -
International University of Nature, Society and Man «Dubna»
Бакалавр, Информационные технологии