Isabelle Blanken

Lead Level Designer at FISHLABS GmbH
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Contact Information
us****@****om
(386) 825-5501
Location
Germany, DE
Languages
  • English Native or bilingual proficiency
  • Dutch Native or bilingual proficiency
  • German Limited working proficiency
  • French Limited working proficiency

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Bio

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Credentials

  • Music Academy - Certificate piano (highest grade, with great honours)
    Academie voor Podiumkunsten
    Jun, 2015
    - Nov, 2024

Experience

    • Germany
    • Computer Games
    • 1 - 100 Employee
    • Lead Level Designer
      • Jan 2023 - Present

    • Senior Level Designer
      • Jan 2022 - Jan 2023

      Senior Level Designer working on an unannounced project.

    • Level Designer
      • Apr 2019 - Jan 2022

      Level designer on Chorus, a new space-flight combat shooter releasing in 2021 on XBOX Series X, PS5, XBOX One, PS4, Stadia and PC.

    • Sweden
    • Entertainment
    • 100 - 200 Employee
    • Game/Level Designer
      • Aug 2017 - Mar 2019

      - Level Design: creating levels from blockout to polish, designing flow, narrative setting, interactions with the world, world setting, NPCs and more - System Design: creation of new systems and reworking of older systems- Economy Design: creation and implementation of a basic economy system - Level Design: creating levels from blockout to polish, designing flow, narrative setting, interactions with the world, world setting, NPCs and more - System Design: creation of new systems and reworking of older systems- Economy Design: creation and implementation of a basic economy system

    • Taiwan
    • Computer Games
    • 1 - 100 Employee
    • Level Designer
      • Dec 2016 - May 2017

      Level Design for Final Fantasy XV Pocket EditionCasual Action RPG - iOS/Android/Windows - Boxed Product- level design of multiple levels: cutscenes, NPCs, Quests and mini games, interactibles, implementation of combat, freetalks, cameras- responsible for flow within levels- close collaboration with multiple departments within the game studio Level Design for Final Fantasy XV Pocket EditionCasual Action RPG - iOS/Android/Windows - Boxed Product- level design of multiple levels: cutscenes, NPCs, Quests and mini games, interactibles, implementation of combat, freetalks, cameras- responsible for flow within levels- close collaboration with multiple departments within the game studio

    • Germany
    • Computer Games
    • 100 - 200 Employee
    • Junior Product Manager
      • Jul 2016 - Nov 2016

      - Strategic Sales Planning and forecast, both long-term and short term. Everything is done in close relationship with Business Intelligence- Responsible for sales life cycle, sales communication and follow-up between all involved departments.- Working closely together with Marketing, CRM and CM: creating texts for newsletters, (reactivation) campaigns and Master teasers, strategically planning the target audience, requesting and implementing correct art assets- Assessing sales and user information to improve the forecast and planning- Determining product pricing in collaboration with Business Intelligence- Responsible for Google Tag Manager layers on launcher or website: from creating to publishing

    • Assistant Product Manager
      • Jan 2016 - Jun 2016

      - Sales planning and marketing- Supervising sales life cycle from planning to execution- Making and optimizing processes- Business Intelligence: analyzing raw data- CRM: providing and maintaining a good communication towards users

    • Quality Assurance - Playtester
      • Jun 2015 - Dec 2015

      - Bug reporting and fixing via Jira- Working closely together with both Game Design and Quality Assurance- Providing detailed feedback on all aspects of the game- Working as part of the playtesting team with strong dependencies towards each other

    • Belgium
    • Higher Education
    • 700 & Above Employee
    • IT Support Officer
      • Apr 2015 - May 2015

      - Working for IT helpdesk: able to diagnose IT problems and communicate solutions accordingly- Very people oriented: providing personal assistance to individuals on a daily basis- Creating and updating databases of IT supplies for over more than 7 campuses - Working for IT helpdesk: able to diagnose IT problems and communicate solutions accordingly- Very people oriented: providing personal assistance to individuals on a daily basis- Creating and updating databases of IT supplies for over more than 7 campuses

    • Germany
    • E-learning
    • 1 - 100 Employee
    • Online Marketing Manager
      • Jan 2015 - Mar 2015

      - Social media manager: Twitter- Updating and adding new entries to the Dutch dictionary- Writing multiple articles per month- Making Google Analytics reports- Gathering new business partners- Maintaining the Dutch forum- Creating banners - Social media manager: Twitter- Updating and adding new entries to the Dutch dictionary- Writing multiple articles per month- Making Google Analytics reports- Gathering new business partners- Maintaining the Dutch forum- Creating banners

    • Belgium
    • Higher Education
    • 700 & Above Employee
    • IT Support Officer
      • Oct 2014 - Dec 2014

      - Working for IT helpdesk: able to diagnose IT problems and communicate solutions accordingly- Very people oriented: providing personal assistance to individuals on a daily basis- Creating and updating databases of IT supplies for over more than 7 campuses

    • Helpdesk IT - Student job
      • Aug 2014 - Sep 2014

    • Belgium
    • Higher Education
    • 700 & Above Employee
    • Helpdesk IT - Student job
      • Aug 2013 - Sep 2013

    • Belgium
    • Utilities
    • 700 & Above Employee
    • Administrative Assistant - Student job
      • Jul 2010 - Jul 2010

Education

  • Hogeschool Gent
    Postgraduate IT Management, Project Management
    2013 - 2014
  • Arteveldehogeschool
    Bachelor of Education - BEd, Teaching English as a Second or Foreign Language + Information Technology
    2009 - 2013

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