Irakli C.

Lead Unity Developer at Golden Fox
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Contact Information
Location
Georgia, GE
Languages
  • English Full professional proficiency
  • Russian Limited working proficiency
  • Georgian Native or bilingual proficiency
  • Spanish Limited working proficiency

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Experience

    • Bangladesh
    • Leather Product Manufacturing
    • Lead Unity Developer
      • Oct 2018 - Present

      • Designed a 3D action game’s code architecture. • Led a team of artists and programmers in designing and developing several mobile and web games. • Designed and implemented a complex item system with stats, upgrades, levels, and rarities. • Built a complex character creation and customization system. • Created server-synchronized item shops and inventory systems. • Developed custom in-engine tools to help streamline asset creation. • Built complex IK-controlled characters with the ability to use custom animations. • Implemented full server support for player data, achievements, leaderboards, and cross-platform saves. • Baked and optimized mixed lighting using a custom high-performance solution. Show less

    • Software Development
    • 700 & Above Employee
    • Senior Unity Developer
      • Feb 2022 - Present

      • Created a custom physics-based character controller. • Adapted, modified, and improved an open-source ability system for a 2D side-scroller game. • Developed different types of weapons and enemy behaviors. • Created a realistic audio occlusion system to be used in video and audio calls inside of a virtual 3D environment. • Developed a modular user interface system to reuse across different projects. • Designed and created dynamic, reusable user interface animations for a video communications app. Show less

    • United States
    • 1 - 100 Employee
    • Software Engineer
      • Mar 2020 - Present
    • India
    • Spectator Sports
    • Senior Unity Developer
      • Feb 2023 - Apr 2023
    • United States
    • Internet Publishing
    • 1 - 100 Employee
    • Senior Unity Developer
      • Sep 2022 - Nov 2022

      • Designed and developed a 3D real-time rendering solution in Unity optimized for mobile devices. • Optimized provided 3D assets for real-time rendering. • Created a system that allowed dynamic 3D rooms to be rendered in real-time with custom industry-standard mixed lighting solutions. • Prepared asset bundles that would be loaded on-demand from a content delivery network. • Implemented volumetric physics-based lighting, fog, and dust. • Designed and developed a 3D real-time rendering solution in Unity optimized for mobile devices. • Optimized provided 3D assets for real-time rendering. • Created a system that allowed dynamic 3D rooms to be rendered in real-time with custom industry-standard mixed lighting solutions. • Prepared asset bundles that would be loaded on-demand from a content delivery network. • Implemented volumetric physics-based lighting, fog, and dust.

Education

  • Free University of Tbilisi
    Bachelor's, Computer Science
    2014 - 2021
  • Georgian Technical University
    Master's, Computer Science
    2021 - 2023

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