Ingelis Wipfelder

Narrative Designer at Funtails GmbH
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Location
DE

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Steffen Rühl

Ingelis was working as a game designer and community manager during the founding phase of our company and during the development of our first product - the Glen More II: Chronicles board game. The game launched successfully on Kickstarter in 2019. Ingelis was invaluable in helping us finish the product with playtesting and iterating as well as handling most of the community work, sending out PR messages and tracking the results of our online campaign. Ingelis was an essential part in making our first Kickstarter the success that kicked off the whole company. I have lots of praise for her performance and ability to learn new things quickly. As a natural team player, Ingelis will be a great asset to any organisation. She is a terrific person to work with.

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Experience

    • Germany
    • Design Services
    • 1 - 100 Employee
    • Narrative Designer
      • Apr 2021 - Present
    • Germany
    • Civic and Social Organizations
    • 1 - 100 Employee
    • Narrative Designer
      • May 2021 - Feb 2023
    • Gamemaster
      • Dec 2022 - Jan 2023

      As part of an educational event, I helped with character creation, led a pen and paper one-shot in the Dungeons & Dragons system, and accompanied the debriefing on the topic of one's own experience and use of pen and paper in an educational context. As part of an educational event, I helped with character creation, led a pen and paper one-shot in the Dungeons & Dragons system, and accompanied the debriefing on the topic of one's own experience and use of pen and paper in an educational context.

    • Spain
    • Restaurants
    • 1 - 100 Employee
    • Narrative Designer
      • Aug 2020 - Dec 2020

      As a freelance writer, I developed a pen and paper rulebook with an immersive backstory based on an existing concept. The focus here was on world building and the narrative components of the world. The project has not been announced yet. As a freelance writer, I developed a pen and paper rulebook with an immersive backstory based on an existing concept. The focus here was on world building and the narrative components of the world. The project has not been announced yet.

    • Game Designer
      • Apr 2019 - Apr 2019

      Development of a children's game

    • Praktikantin in Design und Community Management
      • Oct 2018 - Mar 2019

      - Helping to set up the start-up board game company Funtails- Development of social platforms and management of these - Development on the board game Glen More II: Chronicles & other projects

    • Retail Art Supplies
    • 700 & Above Employee
    • Praktikantin
      • Feb 2018 - Feb 2018

      - Accompanying the illustrator Volker Fredrich - Accompanying the illustrator Volker Fredrich

    • Germany
    • Entertainment Providers
    • 1 - 100 Employee
    • Freelance Author
      • 2018 - 2018

      Commissioned work for the Pen&Paper rpg Die Schwarze Katze (DSK) Commissioned work for the Pen&Paper rpg Die Schwarze Katze (DSK)

    • Non-profit Organizations
    • 100 - 200 Employee
    • Voluntary social worker
      • Sep 2013 - Aug 2014

      - Work as a social worker at Raphaelshaus (residential home for mentally ill adults) - Work as a social worker at Raphaelshaus (residential home for mentally ill adults)

    • Trainee as social worker
      • Oct 2012 - Oct 2012

      - Two-week internship in the field of experiential education /outdoor education - Two-week internship in the field of experiential education /outdoor education

    • Supervisor
      • Jul 2011 - Jul 2011

      - Supervision of 12 - 14 year old children at the creative building and art project of the "Free State" Tufaopia - Supervision of 12 - 14 year old children at the creative building and art project of the "Free State" Tufaopia

Education

  • Hochschule Trier
    keinen, Gamedesign & Storytelling
    2016 - 2020

Community

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