Ilya Firsov

Game Designer at Sobaka Studio
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Contact Information
us****@****om
(386) 825-5501
Location
RU
Languages
  • Russian Native or bilingual proficiency
  • English Limited working proficiency

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Bio

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Credentials

  • Game Design Document
    devtodev
    Apr, 2021
    - Nov, 2024
  • Psychology in Game Development
    devtodev
    Jul, 2020
    - Nov, 2024
  • Mathematics in Game Design
    devtodev
    Jun, 2020
    - Nov, 2024
  • Game Design
    devtodev
    May, 2020
    - Nov, 2024
  • Creating Games on Unreal Engine
    devtodev
    Apr, 2020
    - Nov, 2024
  • Visual Elements of User Interface Design
    California Institute of the Arts
    Apr, 2020
    - Nov, 2024

Experience

    • Computer Games
    • 1 - 100 Employee
    • Game Designer
      • Oct 2022 - Present

    • Kazakhstan
    • Information Technology & Services
    • 1 - 100 Employee
    • Game Designer
      • Jun 2020 - Jan 2022

      Worked on Galactory as a generalist game designer - Designed core and meta gameplay - Designed progression systems and balanced the game economics - Designed and playtested content to create a proper sandbox experience - Created and maintained documentation in Confluence Worked on Galactory as a generalist game designer - Designed core and meta gameplay - Designed progression systems and balanced the game economics - Designed and playtested content to create a proper sandbox experience - Created and maintained documentation in Confluence

    • Game Designer
      • Jan 2018 - 2020

      Co-founded an indie studio and acted as a game designer and team manager - Designed and playtested core gameplay mechanics and enemy AI - Designed various elements like combats, locations, content, and balance - Designed interface mockups and created UI/UX prototypes in Figma - Implemented processes and managed a team of 5 members Co-founded an indie studio and acted as a game designer and team manager - Designed and playtested core gameplay mechanics and enemy AI - Designed various elements like combats, locations, content, and balance - Designed interface mockups and created UI/UX prototypes in Figma - Implemented processes and managed a team of 5 members

Community

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