Giri Putra

Game Programmer at Pikselnesia Atma Fantasi
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Contact Information
us****@****om
(386) 825-5501
Location
ID
Languages
  • Indonesian Native or bilingual proficiency
  • English Professional working proficiency

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Bio

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Experience

    • Indonesia
    • Computer Games
    • 1 - 100 Employee
    • Game Programmer
      • 2020 - Present

      - Develop a base system for narrative games utilizing Unity and Yarn Spinner - Develop a base system for narrative games utilizing Unity and Yarn Spinner

    • Indonesia
    • Technology, Information and Media
    • 1 - 100 Employee
    • Unity Developer
      • Jun 2018 - Feb 2022

      - Implemented various user inputs and gizmos for augmented reality editor tools on mobile and desktop app (Assemblr Studio) - Developed UI widget system for easier component reuse across scenes - Develop file structures and programmable custom interactions for Assemblr's base project - Implemented various user inputs and gizmos for augmented reality editor tools on mobile and desktop app (Assemblr Studio) - Developed UI widget system for easier component reuse across scenes - Develop file structures and programmable custom interactions for Assemblr's base project

    • Retail
    • Game Programmer
      • Apr 2017 - Oct 2018

      - Develop and maintain a simulation mobile game played by more than 1 million players monthly - Manage data on client and server logic using PlayFab's cloudscript - Implemented multiplayer gameplay using Photon - Develop and maintain a simulation mobile game played by more than 1 million players monthly - Manage data on client and server logic using PlayFab's cloudscript - Implemented multiplayer gameplay using Photon

    • Computer Games
    • 1 - 100 Employee
    • Game Programmer
      • Apr 2015 - Apr 2017

      - Developed unreleased PC platformer-combat game. Created custom engines and tools for various system such as mission system, save system "Cinematic, Cutscene, and VN", "NPC cinematic action", etc - Developed B2B mobile games and programmed UI animation and their interactions - Developed unreleased PC platformer-combat game. Created custom engines and tools for various system such as mission system, save system "Cinematic, Cutscene, and VN", "NPC cinematic action", etc - Developed B2B mobile games and programmed UI animation and their interactions

    • Design Services
    • Game Programmer Freelancer
      • Sep 2016 - Feb 2017

      Develop and work collaboratively various mobile game genre Develop and work collaboratively various mobile game genre

    • Game Programmer
      • Apr 2015 - Sep 2015

      Developed gameplay, UI/UX interaction Created level editor to make the artist easier to design the game Developed gameplay, UI/UX interaction Created level editor to make the artist easier to design the game

    • Game Programmer Intern
      • Feb 2014 - Apr 2014

      Develop a whole game development cycle from designing, documenting, and code. Develop a whole game development cycle from designing, documenting, and code.

    • Indonesia
    • Higher Education
    • 500 - 600 Employee
    • Programming Lecturer Assistant
      • 2011 - 2012

      Teach and mentor students hands-on lab work in these courses: - Algorithm and Programming Course - Data Structure Course - Object Oriented Programming Course Teach and mentor students hands-on lab work in these courses: - Algorithm and Programming Course - Data Structure Course - Object Oriented Programming Course

Education

  • Universitas Pendidikan Indonesia
    Bachelor of Computer Science, Computer Science
    2010 - 2014

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