Igor D.

Lead 3D Artist / Technical Artist at Devoted Studios
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Contact Information
us****@****om
(386) 825-5501
Location
Kyiv, Kyiv City, Ukraine, UA
Languages
  • Русский Native or bilingual proficiency
  • English Limited working proficiency
  • Ukranian Native or bilingual proficiency

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Bio

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Credentials

  • Autodesk Certified Professional: Maya 2014
    Autodesk
    Apr, 2014
    - Nov, 2024
  • Certificate of Completion Autodesk Maya
    Academy of Computing Technologies STEP (Donetsk)
    Jun, 2010
    - Nov, 2024
  • Certificate of Completion Autodesk 3ds Max
    Academy of Computing Technologies STEP (Donetsk)
    Apr, 2010
    - Nov, 2024

Experience

    • United States
    • Entertainment Providers
    • 1 - 100 Employee
    • Lead 3D Artist / Technical Artist
      • Jul 2021 - Present

      3D Lead for artists Technical supports (shaders creation, assets integration, scene lighting, prefabs assembly) for projects on Unreal/Unity 3D Lead for artists Technical supports (shaders creation, assets integration, scene lighting, prefabs assembly) for projects on Unreal/Unity

    • Mobile Gaming Apps
    • 1 - 100 Employee
    • Teacher
      • Jan 2021 - Present

      I teach students how to create 3D props for games. I teach students how to create 3D props for games.

  • Фриланс
    • Киев, Украина
    • Freelance 3D Artist
      • 2018 - Present

    • Technology, Information and Internet
    • 1 - 100 Employee
    • 3D/Technical Artist
      • Oct 2013 - Dec 2020

      Modeling props. Optimizing scenes. Modeling props. Optimizing scenes.

    • United States
    • Entertainment Providers
    • 1 - 100 Employee
    • Freelance 3D Artist
      • Mar 2020 - Apr 2020

      Modeling props. Modeling props.

    • Gibraltar
    • Computer Games
    • 100 - 200 Employee
    • 3D/Technical Artist (Freelance)
      • Apr 2019 - Jul 2019

      Mobile Game Development I've been created environment, work with full scene setup, light baking, scene optimization, assembling prefabs and custom shaders. Mobile Game Development I've been created environment, work with full scene setup, light baking, scene optimization, assembling prefabs and custom shaders.

    • United Kingdom
    • Software Development
    • Technical Artist (Freelance)
      • Mar 2019 - May 2019

      AR Water Cycle Project on Unity I did next tasks: Assemble shader for ocean and rivers Animate fishes in the ocean Baked light for entire scene Did some adjustments for VFX and Post Process in scene AR Water Cycle Project on Unity I did next tasks: Assemble shader for ocean and rivers Animate fishes in the ocean Baked light for entire scene Did some adjustments for VFX and Post Process in scene

    • Gibraltar
    • Computer Games
    • 100 - 200 Employee
    • 3D/Technical Artist (Freelance)
      • Jul 2018 - Sep 2018

      I've been worked in this project as freelancer. I've made two scenes for this project. Environment and planet for the scene fighting with alien ships. Scene with large terrain and volcanos (Terrain, Post Processing). Also wrote a few custom shaders, for the planet and for lava. I've been worked in this project as freelancer. I've made two scenes for this project. Environment and planet for the scene fighting with alien ships. Scene with large terrain and volcanos (Terrain, Post Processing). Also wrote a few custom shaders, for the planet and for lava.

    • Ukraine
    • Professional Training and Coaching
    • 100 - 200 Employee
    • Teacher
      • Dec 2010 - Jun 2014

      I taught students to the following programs: Adobe Photoshop Autodesk Maya Autodesk 3ds Max Autodesk ACAD (Base Level) I taught students to the following programs: Adobe Photoshop Autodesk Maya Autodesk 3ds Max Autodesk ACAD (Base Level)

Education

  • STEP IT Academy Luhansk
    3D Graphics&Design, Excellent
    2007 - 2010

Community

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