Iain Heap
Level Designer at Sledgehammer Games- Claim this Profile
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Topline Score
Bio
Matt Fleming
Iain knows his way around making a level look absolutely amazing. While we worked together, he was able to translate vague ideas into a tangible vision, relatively quickly. He is incredibly impressive as a level artist and someone I would consider to be a senior or lead level already, once he gets some confidence. I would gladly work with him, and cannot recommend him highly enough.
Matt Fleming
Iain knows his way around making a level look absolutely amazing. While we worked together, he was able to translate vague ideas into a tangible vision, relatively quickly. He is incredibly impressive as a level artist and someone I would consider to be a senior or lead level already, once he gets some confidence. I would gladly work with him, and cannot recommend him highly enough.
Matt Fleming
Iain knows his way around making a level look absolutely amazing. While we worked together, he was able to translate vague ideas into a tangible vision, relatively quickly. He is incredibly impressive as a level artist and someone I would consider to be a senior or lead level already, once he gets some confidence. I would gladly work with him, and cannot recommend him highly enough.
Matt Fleming
Iain knows his way around making a level look absolutely amazing. While we worked together, he was able to translate vague ideas into a tangible vision, relatively quickly. He is incredibly impressive as a level artist and someone I would consider to be a senior or lead level already, once he gets some confidence. I would gladly work with him, and cannot recommend him highly enough.
Experience
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Sledgehammer Games
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United States
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Computer Games
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400 - 500 Employee
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Level Designer
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Jan 2021 - Present
Currently working on the single player level design team Currently working on the single player level design team
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A44 Games
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New Zealand
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Computer Games
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1 - 100 Employee
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Game / Level Designer
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Jan 2019 - Dec 2020
Responsibilities (not limited too):Creating and iterating on level layoutsDesigning enemies Encounter placement and iterationDesigning features Responsibilities (not limited too):Creating and iterating on level layoutsDesigning enemies Encounter placement and iterationDesigning features
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Education
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Media Design School
Bachelor of Creative Technologies, Game Development