Hyojin Yang
Principal UX Designer at King- Claim this Profile
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English -
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Korean Native or bilingual proficiency
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Swedish -
Topline Score
Bio
Daniel Rosqvist
Hyojin is highly motivated to do great work and always delivers what has been agree on. She is very intellectually talented and can easily take in new facts and theories to apply them in her work.
Daniel Rosqvist
Hyojin is highly motivated to do great work and always delivers what has been agree on. She is very intellectually talented and can easily take in new facts and theories to apply them in her work.
Daniel Rosqvist
Hyojin is highly motivated to do great work and always delivers what has been agree on. She is very intellectually talented and can easily take in new facts and theories to apply them in her work.
Daniel Rosqvist
Hyojin is highly motivated to do great work and always delivers what has been agree on. She is very intellectually talented and can easily take in new facts and theories to apply them in her work.
Credentials
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Certified SAFe® 4 Agilist
Scaled Agile, Inc.Jan, 2019- Nov, 2024
Experience
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King
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Sweden
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Entertainment Providers
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700 & Above Employee
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Principal UX Designer
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Sep 2022 - Present
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Zalando
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Germany
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Retail
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700 & Above Employee
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Senior Product Designer
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Sep 2021 - Aug 2022
Responsible for improving the user experience for the builder platform that provides centralized tooling, services, and guidance. - Make a product/ product design decision - Lead the UX research - Increase productivity through systematic, data-driven design improvements in accessibility, interoperability, and usability of internal technical tooling & services - Support customer-focused product discovery and development from end to end - Collaborate with product management, define and execute generative, evaluative, and behavioral user research, analyze outcomes and break down complex problems, propose both iterative and innovative, evidence-based design solutions - Collaborate directly with software engineers through development and release
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Telenor
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Norway
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Telecommunications
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700 & Above Employee
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UX Designer
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Aug 2019 - Aug 2021
Responsible for UX design process in the digital sales of fixed products (tv, internet) and management of my account - Conduct user research (interview, moderated/unmoderated user testing, survey, etc.) - Gather and analyze business/technical requirements - Facilitate workshop to define the problem and ideate solutions - Conceptualize the solutions (wireframes, prototypes) - Validate the digital products with customers and internal employees - Improve the customer experience exploring digital channels
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H&M
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Sweden
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Retail
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700 & Above Employee
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User Experience Designer
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Apr 2015 - Aug 2019
UX lead for the ‘Me’ Team, responsible for H&M’s loyalty, my account, personalization, self-service experience for all touchpoints (web and apps). Responsibilities: - Lead the concept design of a new business idea - Collaborate with stakeholders (business, requirements analysts, UI, and FE developers) - Conceptualize the ideas that came up through ideation - Validate the design hypothesis - Plan and conduct user interviews & usability testings - Deliver the design deliverables
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Tom Tits
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Stockholm, Sweden
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The Mission, Summer project
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Jul 2014 - Aug 2014
Master Thesis Project - Researcher responsible for evaluation of the new experiments called The Mission at Tom Tits. The project Mission aimed to engage a group of people to interact with each other by playing the new interactive installations deployed with IT technology. Responsibilities: - Field research: Observation with filming groups and targeted exhibition - Conducting UX surveys - Interview family groups - Evaluating the experiment’s concepts - Modeling group interaction patterns
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Fitdotlife
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South Korea
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User Experience Designer
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Mar 2012 - Jul 2013
User Experience Designer, responsible for the customer experience using the activity tracker and managing tools(web and mobile apps), collaborated with IT engineers and business developer. Responsibilities: - User requirement analysis, comparative studies - Conceptualize the activity tracking user experience - Iterated digital prototyping using Eclipse - Interaction design of the activity tracker - Design the activity managing tools (web/apps) User Experience Designer, responsible for the customer experience using the activity tracker and managing tools(web and mobile apps), collaborated with IT engineers and business developer. Responsibilities: - User requirement analysis, comparative studies - Conceptualize the activity tracking user experience - Iterated digital prototyping using Eclipse - Interaction design of the activity tracker - Design the activity managing tools (web/apps)
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Ubiquitous Convergence Research Institute
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South Korea
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Design researcher at Strategic planning team
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Mar 2007 - Sep 2011
Design researcher, responsible for conducting research and developing concepts for various smart objects in the Ubiquitous computing space environment. The Ubiquitous Convergence Research Institute was a research institute funded by Ministry of IT & Science of South Korea. Responsibilities: - User research: exploratory research, user requirement analysis, heuristic evaluations, comparative studies - Develop several concepts for smart objects(IoT) - Introduce UX and design process into the projects - Collaborate with project managers and IT developers and designers to gather project specifications and user needs - Develop user scenarios and task flows - Iterate feature & functionality using prototypes and wireframes - Define the interaction and navigation of the devices and applications
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Education
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Uppsala universitet
Master‘s program, Human Computer Interaction -
Ajou University
Bachelor, Media