Steven Huynh

Principal Technical Designer at Ripple Effect Studios
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Location
San Diego, US

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Experience

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Principal Technical Designer
      • Aug 2023 - Present

      - Unannounced Title

    • United States
    • Entertainment Providers
    • 400 - 500 Employee
    • Senior Technical Gameplay Designer
      • May 2021 - Aug 2023

      - Unannounced Title

    • United States
    • Civic and Social Organizations
    • Senior Software Engineer
      • Mar 2020 - Apr 2021

      - Big Data - Machine Learning (Python, TypeScript, Clojure, Angular, React, AWS, RabbitMQ, Spark)

    • Graphic Design
    • 1 - 100 Employee
    • Technical Designer
      • Feb 2017 - Mar 2020

      Santa Monica, CA - Technical Designer for Call of Duty: Black Ops Cold War (PS5/PS4/XBX/XB1/PC) - Technical Designer for Blackout/Multiplayer in Call of Duty: Black Ops 4 (PS4/XBOX/PC)

    • Entertainment Providers
    • 1 - 100 Employee
    • Game Programmer
      • May 2013 - Nov 2016

      San Diego, CA - Audio/UI Programmer for KillStrain [PS4] (2013-2014) - Lead Character Programmer and Gameplay Programmer for KillStrain [PS4] (2014-2016) - Character Designer (2016)

    • Associate Game Programmer
      • Jun 2008 - Apr 2013

      San Diego, CA - UI/Gameplay Programmer on NBA 09: The Inside [PSP] (2008-2009) - Audio/UI Programmer for ModNation Racers [PSP] (2009-2010) - Lead Audio/UI Programmer for ModNation Racers: Road Trip [PSV] (2011-2012) - Audio/UI Programmer for LittleBigPlanet Karting [PS3] (2012- 2013)

    • Game Programmer Intern
      • May 2007 - Aug 2007

      UI/Gameplay - NBA 08 [PSP]

Education

  • University of Southern California
    BS, Computer Science
    2004 - 2008

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