Steven Huynh
Principal Technical Designer at Ripple Effect Studios- Claim this Profile
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Experience
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Ripple Effect Studios
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United States
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Computer Games
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1 - 100 Employee
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Principal Technical Designer
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Aug 2023 - Present
- Unannounced Title
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ZeniMax Online Studios
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United States
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Entertainment Providers
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400 - 500 Employee
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Senior Technical Gameplay Designer
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May 2021 - Aug 2023
- Unannounced Title
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BigBear, Inc.
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United States
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Civic and Social Organizations
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Senior Software Engineer
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Mar 2020 - Apr 2021
- Big Data - Machine Learning (Python, TypeScript, Clojure, Angular, React, AWS, RabbitMQ, Spark)
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Treyarch
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Graphic Design
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1 - 100 Employee
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Technical Designer
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Feb 2017 - Mar 2020
Santa Monica, CA - Technical Designer for Call of Duty: Black Ops Cold War (PS5/PS4/XBX/XB1/PC) - Technical Designer for Blackout/Multiplayer in Call of Duty: Black Ops 4 (PS4/XBOX/PC)
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PlayStation
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Entertainment Providers
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1 - 100 Employee
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Game Programmer
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May 2013 - Nov 2016
San Diego, CA - Audio/UI Programmer for KillStrain [PS4] (2013-2014) - Lead Character Programmer and Gameplay Programmer for KillStrain [PS4] (2014-2016) - Character Designer (2016)
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Associate Game Programmer
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Jun 2008 - Apr 2013
San Diego, CA - UI/Gameplay Programmer on NBA 09: The Inside [PSP] (2008-2009) - Audio/UI Programmer for ModNation Racers [PSP] (2009-2010) - Lead Audio/UI Programmer for ModNation Racers: Road Trip [PSV] (2011-2012) - Audio/UI Programmer for LittleBigPlanet Karting [PS3] (2012- 2013)
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Game Programmer Intern
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May 2007 - Aug 2007
UI/Gameplay - NBA 08 [PSP]
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Education
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University of Southern California
BS, Computer Science