Hongde Jin

Software Engineer at TapBlaze
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Contact Information
Location
Cypress, California, United States, US
Languages
  • Korean Native or bilingual proficiency
  • Chinese Native or bilingual proficiency

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Bio

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Experience

    • United States
    • Mobile Gaming Apps
    • 1 - 100 Employee
    • Software Engineer
      • May 2016 - Present

      Maintain a C++ mobile(iOS/Android/Amazon) game. Add new features. Fix bugs. Maintain a C++ mobile(iOS/Android/Amazon) game. Add new features. Fix bugs.

    • Real Estate
    • 1 - 100 Employee
    • Freelancer
      • May 2015 - May 2016

      iOS App Development, Website Development, and Website Management Design, develop, and publish an idle & touch game “Wind Run”, which is similar to “Flappy Bird” on the App Store. Develop Shiki Sushi Newsletter Sign Up App with Swift. It saves customer rates, comments, and contact information. United Suit (www.unitedsuit.com). Developed with Prestashop 1.6. Bulk upload products with 300+ different options. Joombas Music Group (www.joombasmusicgroup.com). Built with Wordpress plus WPML. Manage website contents. Christine Jewelry (www.ohmychristine.com). Built with Wordpress plus Woo Commerce. Modify and manage plugins. Show less

    • Game Developer
      • Mar 2010 - Aug 2014

      Design, develop, test, and publish games with Unity3D and Xcode. Do all the programming parts. Design and develop a puzzle game called “Let The Lion Out” with Unity3D C# and Objective-C. A Klotski game with animals. Hints are available as in-app purchase, which show you the best solution from the current board. iAd feature included. Available on the App Store. With Unity3D Javascript and Objective-C, co-design and develop a game called “Operation Z”, a defense game similar to “Plants vs. Zombies”. Instead of plants, there are swats can move around, perform weapons/armors/skills upgrades after battles, and battle agains zombies to rescue civilians. In-app purchase feature included. Once was held and still being developed by another developer. Can be shown in person. Develop and optimize a MMA themed tycoon game called “Fighter Tycoon” with Unity3D Javascript and C#. Features include recruiting fighters and coaches, matching fighters, training fighters, managing gym faculties and facilities, opening classes with teaching coaches, betting on fighters and so on. 3 organizations and 100+ fighters. A play-through video can be found on http://www.hongdejin.com. Develop an action/dodge game called “Mad Balls” with Unity3D Javascript. Player needs to survive a while from normal balls, bombs, razors, meteors, zombie balls, and vampire balls etc. to finally catch a red mad ball. Balls are not losing energy due to self made physics engine instead of Unity physics engine. Skills can be purchased to help survive. Has arcade mode and survival mode. A play-through video can be found on http://www.hongdejin.com. Show less

    • United States
    • Research
    • 1 - 100 Employee
    • Associate Software Engineer
      • Nov 2011 - Jun 2013

      Create functions in LabWindows in C to copy Matlab math functions to transfer analyzing and calibrating parts into a machine. Develop a software with Visual Studio C# to automatically categorize, modify, and transfer huge current clients’ information. Create functions in LabWindows in C to copy Matlab math functions to transfer analyzing and calibrating parts into a machine. Develop a software with Visual Studio C# to automatically categorize, modify, and transfer huge current clients’ information.

Education

  • University of California, Irvine
    Bachelor's degree, Computer Game Science
    2011 - 2014
  • Nanjing University of Posts and Telecommunications
    Bachelor's degree, Information Security
    2006 - 2010

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