Hollie Hughes

Head of Product at Q-Games
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Contact Information
us****@****om
(386) 825-5501
Location
Kyoto, Japan, JP

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5.0

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Marie-aurore Morfoisse

Hollie is an exemplary coworker who wholeheartedly invests herself in every project she undertakes. Her passion and dedication are palpable as she tirelessly supports both the company's goals and the team's success. Collaborating with her is an absolute pleasure, as she brings not only her expertise but also a genuine enthusiasm that elevates the entire work environment. Hollie's commitment to the project's success and her team's well-being truly sets her apart.

Davin Hans

I had the honor of working with hollie at Q games. she's an amazing co worker and friend. she's hardworking, excell at her work and really caring for her team and co worker. it's a joy to have her around. Q games has become really lively ever since she joined us.

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Experience

    • Japan
    • Computer Games
    • 1 - 100 Employee
    • Head of Product
      • Nov 2021 - Present

      Managed marketing and brand output for all titles in development, covering release strategy, asset creation, partner relations and commercial input. Responsible for business development outreach, resulting in multiple procured opportunities from publishing to back catalogue licensing. Responsibilities include: + Business development and partner negotiation + Pitching and market positioning + Product strategy and lifecycle management + Event planning and attendance + Asset curation in partnership with creative team (key art, trailer direction etc.) + Publishing support (store set-up and platform co-marketing) + PR outreach and management Show less

    • Non-profit Organizations
    • Marketing Volunteer
      • Mar 2020 - 2022

      Managing the annual charity art competition One Special Game, in support of games industry charity SpecialEffect. Started in 2020 by Stephen Hey, One Special Game has raised funds and awareness through working with some of the most respected franchises and developers across the world. Previous partners and supporters include EA, Sumo Digital, Mediatonic, UsTwo, Criterion Games, Eric Barone, Ripstone Games and Revolution Software. We've worked together to establish the competition as a recognised annual fundraiser, partnering with game franchises including The Sims, Fall Guys, Need for Speed, Stardew Valley and Mass Effect. Responsibilities include: + Partner outreach and working with developers and publishers to support the annual initiative + Social media management and campaign planning + PR support and copywriting Show less

    • United Kingdom
    • Computer Games
    • 500 - 600 Employee
    • Marketing Manager
      • Feb 2021 - Oct 2021

      Responsible for delivering channel focused marketing campaigns across 15+ international Sumo Group studios. Including: + Overseeing external marketing asset production, delivery, and distribution to ensure all content aligns with brand/campaign objectives. + Strategy planing across multiple channels including social media, paid advertising, PR, web content and internal communications. + Managing partner and external agency relationships to manage projects and maximise co-marketing opportunities. + Establishing an effective and efficient workflow across a growing department and team. + Strategic recruitment of a core marketing team to fulfil multiple functions from social media management to PR outreach. Show less

    • United Kingdom
    • Computer Games
    • 1 - 100 Employee
    • PR & Marketing Manager
      • May 2018 - Feb 2021

      Creating and implementing PR and marketing plans for all titles in production and back catalogue titles for indie game publisher Ripstone. Media trained and confident in executing PR activities, pre- and post-launch strategy planning, metadata submissions, asset curation and event management. Passionate about shipping great games and making sure the world knows about them.+ Managed the launch of 20+ SKUs across Steam, PlayStation 4, Xbox One and Nintendo Switch+ Skilled at working with external agencies, including third-party stakeholders and license holders+ Holds a thorough understanding of the importance of influencer relations and press outreach+ Proficient copywriting and editing skills+ Thorough understanding of social media strategy and scheduling protocolsMost recently managed the release of Snooker 19; the officially licensed videogame of WST. As part of the campaign, worked to implement the first-ever Virtual World Snooker Championship tournament which attracted over 1 million video views and received national news coverage.Currently working on upcoming releases for PS5 and Xbox Series X/S. Show less

    • Community Manager
      • Feb 2016 - May 2018

      + Managed Ripstone's online presence including all website content, social media channels and live streams+ Strategy planning for upcoming releases+ Social media content creation and scheduling+ Worked to evolve the Ripstone Twitch and Discord accounts from creation to Partner status+ Conducted media interviews and attended events to showcase various titles

    • United Kingdom
    • Education
    • 1 - 100 Employee
    • Marketing Executive
      • Feb 2015 - Jan 2016

    • Marketing Assistant
      • Mar 2014 - Feb 2015

      Responsible for marketing activities across three secondary schools including The Studio; the first school in the UK to specialise in digital futures and careers within the games industry.

  • NintendoStar
    • United Kingdom
    • Owner/Administrator
      • Sep 2009 - Feb 2014

      Administrator of an independent games industry news website. Tasked with overseeing website logistics; from liaising with advertising clients, game publishers, developers and staff writers, to attending global industry events including EGX and E3. Administrator of an independent games industry news website. Tasked with overseeing website logistics; from liaising with advertising clients, game publishers, developers and staff writers, to attending global industry events including EGX and E3.

    • United Kingdom
    • Software Development
    • 1 - 100 Employee
    • Intern
      • Jan 2012 - May 2012

      Completed a six month internship with mobile app development company Citrus Suite, focusing on consumer engagement and new business development. + Responsible for new business development and liaising with clients + In control of managing the company's online presence Completed a six month internship with mobile app development company Citrus Suite, focusing on consumer engagement and new business development. + Responsible for new business development and liaising with clients + In control of managing the company's online presence

Education

  • Liverpool John Moores University
    Bachelor's degree, Media, Culture and Communications
    2010 - 2013
  • Blackpool Sixth Form College
    4 A-levels, 1 AS level
    2008 - 2010

Community

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