Hernán Ellena
UX Designer at Avature- Claim this Profile
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Bio
Experience
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Avature
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United States
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Software Development
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700 & Above Employee
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UX Designer
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Jun 2023 - Present
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Universidad Nacional de Córdoba
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Higher Education
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700 & Above Employee
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Teaching Assistant
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Mar 2018 - Present
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Wootic
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Software Development
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1 - 100 Employee
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Product Designer
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Aug 2022 - Jul 2023
• Create intuitive user interfaces for web-based enterprise applications and mobile-first consumer applications and work closely with product owners to understand their requirements and translate them into visually appealing and easy-to-use designs; • Guide strategy and define roadmap in close collaboration with product and engineering partners; Identify Information, understand our users and generate possible solutions based on the user’s search experience • Use Figma to create wireframes, prototypes, and final designs and collaborate with developers to ensure that designs are implemented accurately and efficiently; • Continuously improve the user experience by incorporating feedback from users and stakeholders; • Guide strategy and define roadmap in close collaboration with product and engineering partners. • Identify Information, understand our users and generate possible solutions based on the user’s search experience; • Understand the limitations of software and be willing to adjust designs accordingly. Show less
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Tokenize-IT
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Argentina
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IT Services and IT Consulting
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1 - 100 Employee
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Product Designer
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Nov 2021 - Jul 2023
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Estudio Lorenzo Arquitectos
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Córdoba, Argentina
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Architect
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Nov 2019 - Oct 2021
• Utilize BIM (Building Information Modeling) software to create and manage digital models of building projects. • Collaborate with cross-functional teams, including engineers and construction professionals, to ensure that designs meet technical requirements and project goals. Conduct clash detection analyses to identify and resolve conflicts between building systems, such as electrical and plumbing. • Use BIM data to create construction documents, including floor plans, elevations, and sections. • Implement BIM standards and best practices to ensure consistency and accuracy across projects. Show less
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Electronic Arts (EA)
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United States
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Entertainment Providers
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700 & Above Employee
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Freelance 3D Artist
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Feb 2012 - Apr 2014
• Create 3D models and textures for game environments, characters, and objects using industry-standard software such as Blender and 3DS Max. • Collaborate with game designers and developers to ensure that art assets meet technical and gameplay requirements. • Implement textures and materials to bring 3D models to life and create a cohesive visual style for the game. • Continuously iterate and refine art assets based on feedback from my mentor and playtesting results to ensure the best possible player experience. Show less
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Education
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Universidad Nacional de Córdoba
Architect and Urban Planner, Architecture -
Universidad Nacional de Córdoba
Certification Program - TDA, Architecture -
Google Creative Campus
UX Design Certificate, Digital product design -
UX Writing Academy
UX Writing -
Intuitiva UX
UX Writing -
Institute of Personal Care Science
Cosmetic formulation and manufacturing, Industrial and Physical Pharmacy and Cosmetic Sciences