Henrik Pettersson
Studio Art Director at Resolution Games- Claim this Profile
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Topline Score
Bio
Experience
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Resolution Games
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Sweden
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Entertainment Providers
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100 - 200 Employee
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Studio Art Director
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Aug 2018 - Present
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Mojang Studios
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Sweden
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Computer Games
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400 - 500 Employee
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Game Director
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Aug 2011 - Jul 2018
Last title was at Mojang was Game Director. Worked as 2D artist for the first three years, and transitioned into Project Manager, and eventually Game Director for a project of 19 people. Last title was at Mojang was Game Director. Worked as 2D artist for the first three years, and transitioned into Project Manager, and eventually Game Director for a project of 19 people.
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Fabrication Games
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Sweden
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Computer Games
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1 - 100 Employee
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Artist/AD
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Nov 2010 - Jul 2011
Concept artist. Work include responsibilities as AD and/or lead artist, creating concept art, mock ups and sales art for our projects. Project Manager for Ionocraft Racing. Concept artist. Work include responsibilities as AD and/or lead artist, creating concept art, mock ups and sales art for our projects. Project Manager for Ionocraft Racing.
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Jadestone
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Sweden
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Computer Games
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1 - 100 Employee
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Artist
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Feb 2005 - Nov 2010
Concept and production artist, AD, Interaction design. Concept and production artist, AD, Interaction design.
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Art Director/Artist
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Jun 2004 - Feb 2005
Speltjanst AB is a board games company. Responsible for all visual design, art and sculpting on published game World in War: Combined Arms 1939-1945 and unreleased game Europa. Freelance work with personal commitment to company. Speltjanst AB is a board games company. Responsible for all visual design, art and sculpting on published game World in War: Combined Arms 1939-1945 and unreleased game Europa. Freelance work with personal commitment to company.
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Freelance artist
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Mar 2004 - Feb 2005
Working as freelance artist and sculptor. Clients included Avalanche Studios, Dark Age Games, Hidden Dinosaur, Speltjanst AB, Stronghold Miniatures and plenty of private commissions. Working as freelance artist and sculptor. Clients included Avalanche Studios, Dark Age Games, Hidden Dinosaur, Speltjanst AB, Stronghold Miniatures and plenty of private commissions.
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Concept artist/3D modeller
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Jun 2003 - Mar 2004
Concept artist/level designer and 3D character modeller on projects/pitches including Drake, Nosferatu, Nordheim demo. Concept artist/level designer and 3D character modeller on projects/pitches including Drake, Nosferatu, Nordheim demo.
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Studio manager
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Jan 2000 - Jun 2003
Responsibilites included mainly concept art,sculpting, managing small production facility and overseeing freelance sculptors. Partly involved in game design, game balancing and world creation for Cell Entertainments TTG products. Responsibilites included mainly concept art,sculpting, managing small production facility and overseeing freelance sculptors. Partly involved in game design, game balancing and world creation for Cell Entertainments TTG products.
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Web programmer/designer
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Jan 1998 - Jan 2000
Web/UI designer, javascript programmer and customer support. Web/UI designer, javascript programmer and customer support.
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Freelance artist
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Jan 1991 - Jan 1998
Reckless, irresponsible youth period. Points of interest being short periods of work as art teacher, youth worker, tattoo artist, comics artist and freelance artist. Reckless, irresponsible youth period. Points of interest being short periods of work as art teacher, youth worker, tattoo artist, comics artist and freelance artist.
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