Hedi Chouaieb

IT Developer at AGENA3000
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Contact Information
us****@****om
(386) 825-5501
Location
Tunis, Tunisia, TN

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Experience

    • France
    • Software Development
    • 100 - 200 Employee
    • IT Developer
      • Sep 2023 - Present

    • Freelance Game Engineer (Available for Contracts)
      • Oct 2022 - Present

      • Collaborated with various clients on a project basis, providing expertise and consulting in game engineering and development. • Developed gameplay mechanics, implemented features, and optimized performance for different game projects. • Collaborated with various clients on a project basis, providing expertise and consulting in game engineering and development. • Developed gameplay mechanics, implemented features, and optimized performance for different game projects.

    • United States
    • Technology, Information and Internet
    • 1 - 100 Employee
    • Augmented Reality Software Engineer
      • Dec 2020 - Jul 2022

      • Led the AR department, collaborating with cross-functional teams and solving cutting-edge technical challenges. • Spearheaded computer vision programming, leading research and implementing a state-of-the-art facial features recognition library. • Successfully developed a proprietary "Face Filters SDK" from scratch, incorporating Snapchat-like filters, AR lenses, and real-time facial animation. • Built "Avatari," a game that generates customizable 3D avatars from user selfies, pushing the boundaries of user personalization. • Designed and implemented new AR filters, enhancing user experiences. • Achieved optimal performance and memory optimization for the "Face Filters SDK" on low-end mobile devices. Show less

    • Tunisia
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Game Developer
      • Aug 2019 - Aug 2020

      • Led end-to-end game development, from ideation to deployment, for a multiplayer AR Advergame combining character collection and client product integration. • Developed RestFul API and a comprehensive game management dashboard with visualized statistics. • Optimized performance and memory usage by creating an Asset Bundle manager, reducing game size and facilitating asset integration. • Utilized computer vision programming to develop barcode and QR code scanner scripts within Unity3D Engine. Show less

    • France
    • Pharmaceutical Manufacturing
    • 1 - 100 Employee
    • Game Developer
      • Jan 2019 - Jun 2019

      • Led game development initiatives, mentored junior colleagues, and collaborated with other leads to implement game features. • Built an online Casino web platform, featuring popular casino games and customized slots. • Optimized game performance for seamless responsiveness across multiple target devices. • Led game development initiatives, mentored junior colleagues, and collaborated with other leads to implement game features. • Built an online Casino web platform, featuring popular casino games and customized slots. • Optimized game performance for seamless responsiveness across multiple target devices.

    • Tunisia
    • Events Services
    • 1 - 100 Employee
    • Game Developer
      • Aug 2017 - Nov 2018

      • Designed, planned, prototyped, built, and provided support for various games, including event-related, advertisement-driven, and immersive experiences. • Developed a cross-platform store to streamline branding processes for Peaksource's games. • Created several proprietary tools and plugins, expediting prototyping and development workflows. • Designed, planned, prototyped, built, and provided support for various games, including event-related, advertisement-driven, and immersive experiences. • Developed a cross-platform store to streamline branding processes for Peaksource's games. • Created several proprietary tools and plugins, expediting prototyping and development workflows.

    • Tunisia
    • Telecommunications
    • 700 & Above Employee
    • Internship
      • Feb 2017 - Jun 2017

      • Designed, developed, and supported projects, including the game "Defend el 7ouma" that combined elements from collectible card games, tower defense, and multiplayer online battle arenas. • Implemented game functionality in Orange's first mobile game, "Super Tounsi," a side-scrolling, auto-runner platform game. • Developed a C# client library for Orange billing API, enhancing the overall user experience. • Designed, developed, and supported projects, including the game "Defend el 7ouma" that combined elements from collectible card games, tower defense, and multiplayer online battle arenas. • Implemented game functionality in Orange's first mobile game, "Super Tounsi," a side-scrolling, auto-runner platform game. • Developed a C# client library for Orange billing API, enhancing the overall user experience.

    • Tunisia
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Internship
      • Oct 2016 - Dec 2016

Education

  • Université Sesame
    Engineer's degree, Computer Software Engineering
    2014 - 2017
  • Faculté des Sciences Mathématiques, Physiques et Naturelles de Tunis
    Bachelor's degree, Electronics, Electrotechnics and Automation
    2011 - 2014

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