Harvey Wheaton

Studio Director at Mediatonic Games
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Location
London, England, United Kingdom, UK
Languages
  • French -

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Mike Laddin

One of the finest leadership thinkers I have had the honor of working with. Harvey is focused on results AND developing his staff. He is constantly seeking out new ways to make work and results better.

Graham Bishop

Harvey helped us on a retail workshop in 04. He's one smart bloke. And very creative. We told him he should get a proper job in stead of playing games all day, But EA's finaicial growth gives him the last laugh. A very smart dude. Highly reccomended.

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Credentials

  • CSP
    Scrum Alliance
    Nov, 2009
    - Sep, 2024
  • CSM
    Scrum Alliance
    Jul, 2007
    - Sep, 2024

Experience

    • United Kingdom
    • Computer Games
    • 200 - 300 Employee
    • Studio Director
      • Sep 2021 - Present
    • United Kingdom
    • Mobile Gaming Apps
    • 100 - 200 Employee
    • VP of Operations
      • Jul 2019 - Sep 2021

    • Executive Producer
      • Jul 2017 - Jun 2019

      Head of Operations and Executive Producer for CSR2

    • United Kingdom
    • Higher Education
    • 100 - 200 Employee
    • Chief Executive Officer
      • Sep 2015 - Jul 2017

      CodeClan is a coding school for software development. One of a new breed of immersive academies around the world, CodeClan has been part of the revolution to create a new generation of software developers to ensure Scotland’s vibrant digital sector flourishes and drives the economy. I joined CodeClan in its start up phase, playing a key part in establishing the academy, the education program, and transitioning the organisation to an operational routine. CodeClan is a coding school for software development. One of a new breed of immersive academies around the world, CodeClan has been part of the revolution to create a new generation of software developers to ensure Scotland’s vibrant digital sector flourishes and drives the economy. I joined CodeClan in its start up phase, playing a key part in establishing the academy, the education program, and transitioning the organisation to an operational routine.

    • United States
    • Non-profit Organizations
    • 100 - 200 Employee
    • Chairman, Board of Directors
      • Jan 2013 - Dec 2015

      This non-profit association was and still is growing rapidly with over 700,000 members. I joined the board of directors in 2008 and served as Chairman between 2011-2013. My key focus was improving the board's effectiveness by moving discussions away from operational detail to mission, strategy and performance. In this role I also travelled extensively, speaking at a variety of conferences and events and representing Scrum Alliance globally. This non-profit association was and still is growing rapidly with over 700,000 members. I joined the board of directors in 2008 and served as Chairman between 2011-2013. My key focus was improving the board's effectiveness by moving discussions away from operational detail to mission, strategy and performance. In this role I also travelled extensively, speaking at a variety of conferences and events and representing Scrum Alliance globally.

    • Independent Consultant and Coach
      • Jan 2014 - Aug 2015

      I am a highly experienced Software Delivery Manager, Project Manager and Agile practitioner, having implemented, managed and used Scrum and other Agile methods, in a wide range of business and software development contexts. As an independent Agile Coach, I am currently helping a wide range of clients in video games, financial services, non-profit and education sectors improve their business results by taking an Agile approach to software development. This has included games studios around the world, a major Agile transformation initiative at a large City of London financial institution, advising several start-up companies and working with universities using Agile as part of their course offerings. Show less

    • United Kingdom
    • Computer Games
    • 200 - 300 Employee
    • Studio Director
      • Aug 2008 - Dec 2013

      Managing a busy studio with over 100 developers working on a wide variety of PlayStation exclusive and PC titles. Managing a busy studio with over 100 developers working on a wide variety of PlayStation exclusive and PC titles.

    • Retail
    • European COO (Games)
      • Jul 2008 - Aug 2008

      As Studio Director I was responsible for all software development and operations, establishing this new development studio from the ground up. Over the course of five years we built the team to over 100 people, delivering 8 games and numerous content packs on PlayStation and PC. Teams varied in size from 6 to 60+, all using Scrum as the development methodology. We grew revenue significantly year on year and made the Sunday Times "Tech Track 100" in 2012, achieving an annual turnover of £6m in less than 3 years Show less

    • Director of Product Development
      • Jun 2007 - Jun 2008

      Responsible for all things operational: Day to day oversight of all project delivery, liaising with QA, localisation and studio ops post final. Working with the development managers to define, implement and execute the appropriate project management methodology and processes. Regular review of all projects at key milestones as well as informal review of deliverables and aproach with individual teams. Supporting the GM with the 3 year strategy and driving associated strategic initiatives. Working with the EA Worldwide community of delivery managers to share best practice and establish strong, mutually supportive communities. Strong evangelist for Agile (Scrum) project management. Show less

    • COO
      • 2007 - 2008

      - Development and execution of the 3 year Studio strategy - Continual improvement of the delivery practices across all Criterion game teams, introducing Agile and Scrum - Operational oversight of all projects including Burnout Paradise and Orange Box (PS3). - Regular review e.g. gate and milestone reviews. Tracking and reporting at studio and company level covering schedule, risks, resource, financial and operational - Driving cost effective delivery – working with the development teams to reduce costs and secure the best value for money services including QA, IT and localization - Support, coaching and development for Development Directors across the UK Studio to grow a great leadership and project management capability. Show less

    • Brazil
    • Software Development
    • Senior Development Director
      • Jan 2005 - Oct 2006

      Senior Development Director for the Harry Potter franchise managing the creation of our games across all platforms including PS2, XBOX, GameCube, PC, Next Gen and handheld consoles with a cross-discipline team of up to 100 people. Completed Harry Potter and the Goblet of Fire, pre-production and intial production for Harry Potter and the Order of the Phoenix.

    • Senior Development Manager
      • Mar 2003 - Feb 2005

      Senior Development for UK Fusion group, setting up this new group and managing the creation of games for PSP and other handheld platforms.Previously working with external developers managing a variety of Harry Potter titles on varied platforms.

    • United States
    • Investment Management
    • Business Manager (IT)
      • Mar 2000 - Feb 2003

      I originally joined JPM Scotland as a programme manager but moved to the Business Management role, working for the MD with a very talented senior team to help this start-up organisation grow from 20 to 300 people providing IT development and support services to JP Morgan world-wide. I originally joined JPM Scotland as a programme manager but moved to the Business Management role, working for the MD with a very talented senior team to help this start-up organisation grow from 20 to 300 people providing IT development and support services to JP Morgan world-wide.

    • India
    • Information Services
    • 1 - 100 Employee
    • Senior Consultant
      • Mar 1997 - Mar 2000

      Working primarily in retail banking IT in Scotland as a consultant on a variety of large IT systems implementations. Working primarily in retail banking IT in Scotland as a consultant on a variety of large IT systems implementations.

    • Project Manager
      • 1994 - 1995

      Building a team and developing the supporting systems and processes to support the Sports Council's move to revenue funding for athletes. Building a team and developing the supporting systems and processes to support the Sports Council's move to revenue funding for athletes.

    • United Kingdom
    • Pharmaceutical Manufacturing
    • 700 & Above Employee
    • IT/Project Manager
      • 1987 - 1993

      Developed and implemented IT systems for laboratory testing, manufacturing and warehousing. A variety of roles including data management, programming, analysis and project management. Developed and implemented IT systems for laboratory testing, manufacturing and warehousing. A variety of roles including data management, programming, analysis and project management.

Education

  • University of Oxford
    BA (Hons), MA (Oxon), Philosophy, Politics and Economics (PPE)
    1984 - 1987
  • West Buckland School
    A Levels, Politics, Economics, History, GS
    1978 - 1984

Community

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