Harrison Beachey
Lead Engineer at Perfect Day Productions- Claim this Profile
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Bio
Experience
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Perfect Day Productions
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United States
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Entertainment Providers
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1 - 100 Employee
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Lead Engineer
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Nov 2019 - Present
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Ember Entertainment, Inc.
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United States
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Computer Games
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1 - 100 Employee
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Game Programmer
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Apr 2019 - Nov 2019
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King
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Sweden
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Entertainment Providers
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700 & Above Employee
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Full Stack Engineer
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Jun 2018 - Apr 2019
Projects:- Paradise Bay, a mobile resource management title with 300k daily players- An unreleased Unity mobile multiplayer action RPGResponsibilities include: - Maintaining live game servers in AWS supporting 300k daily players. - Writing end-to-end features from King datacenter to client (Java, C#)- Assisting feature team with implementation of C++/Lua/Actionscript client features. - Working with different disciplines to improve their workflow by building or updating internal JS tools
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Sr. Web Programmer
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Aug 2016 - Jun 2018
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Amazon Web Services (AWS)
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United States
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IT Services and IT Consulting
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700 & Above Employee
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SDE
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May 2016 - Aug 2016
Cloud Directory Team
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Ember Entertainment, Inc.
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United States
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Computer Games
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1 - 100 Employee
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Mobile Game Programmer
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May 2015 - May 2016
General programmer with duties such as expanding upon the C++/Lua mobile client, adding features and debugging the Python server-side codebase, and writing bash/python scripts or SQL queries for Customer Service and Quality Assurance co-workers.I am both a feature developer and a live-ops engineer for our two biggest games EmpireZ and Commanders.Some third party API's I use frequently: AWS, gevent, django, redis, and luabridge
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Programming Intern
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Jan 2015 - Apr 2015
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Education
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Digipen Institute of Technology
BS, Computer Science in Real Time Interactive Simulation