Harrison Beachey

Lead Engineer at Perfect Day Productions
  • Claim this Profile
Contact Information
us****@****om
(386) 825-5501
Location
Greater Seattle Area, US

Topline Score

Topline score feature will be out soon.

Bio

Generated by
Topline AI

You need to have a working account to view this content.
You need to have a working account to view this content.

Experience

    • United States
    • Entertainment Providers
    • 1 - 100 Employee
    • Lead Engineer
      • Nov 2019 - Present

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Game Programmer
      • Apr 2019 - Nov 2019

    • Sweden
    • Entertainment Providers
    • 700 & Above Employee
    • Full Stack Engineer
      • Jun 2018 - Apr 2019

      Projects:- Paradise Bay, a mobile resource management title with 300k daily players- An unreleased Unity mobile multiplayer action RPGResponsibilities include: - Maintaining live game servers in AWS supporting 300k daily players. - Writing end-to-end features from King datacenter to client (Java, C#)- Assisting feature team with implementation of C++/Lua/Actionscript client features. - Working with different disciplines to improve their workflow by building or updating internal JS tools

    • Sr. Web Programmer
      • Aug 2016 - Jun 2018

    • United States
    • IT Services and IT Consulting
    • 700 & Above Employee
    • SDE
      • May 2016 - Aug 2016

      Cloud Directory Team

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Mobile Game Programmer
      • May 2015 - May 2016

      General programmer with duties such as expanding upon the C++/Lua mobile client, adding features and debugging the Python server-side codebase, and writing bash/python scripts or SQL queries for Customer Service and Quality Assurance co-workers.I am both a feature developer and a live-ops engineer for our two biggest games EmpireZ and Commanders.Some third party API's I use frequently: AWS, gevent, django, redis, and luabridge

    • Programming Intern
      • Jan 2015 - Apr 2015

Education

  • Digipen Institute of Technology
    BS, Computer Science in Real Time Interactive Simulation
    2011 - 2015

Community

You need to have a working account to view this content. Click here to join now