Haoxuan Ma

Unity Developer at Bluebird Studios
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Contact Information
us****@****om
(386) 825-5501
Location
Ann Arbor, Michigan, United States, US
Languages
  • English Full professional proficiency
  • Chinese Native or bilingual proficiency

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Bio

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Experience

    • Entertainment
    • 1 - 100 Employee
    • Unity Developer
      • Jun 2022 - Sep 2023

      ● Participated in the development of Treat Team, a casual mobile game currently in open beta. ● Leveraged vital concepts such as procedural generation, A* pathfinding, and state-driven AI, which empowered players to personalize their base camp with diverse animals and buildings. ● Optimized codebase structures by decoupling scripts and constructing a data storage system that ensured consistency of user data in between game sessions. ● Participated in the development of Treat Team, a casual mobile game currently in open beta. ● Leveraged vital concepts such as procedural generation, A* pathfinding, and state-driven AI, which empowered players to personalize their base camp with diverse animals and buildings. ● Optimized codebase structures by decoupling scripts and constructing a data storage system that ensured consistency of user data in between game sessions.

    • United States
    • Higher Education
    • 700 & Above Employee
    • AR Development Intern
      • Jun 2023 - Aug 2023

      ● Participated in the development of a groundbreaking AR spatial radiation detector that leverages augmented reality to visualize radiation strength, distance, and 3D directionality. ● Skillfully used Unity Engine, C#, and Microsoft Mixed Reality Toolkit (MRTK) to create an immersive AR scene, effectively displaying complex radiation data with procedurally generated voxels. ● Optimized data processing and visualization by implementing double pivot QR code for a more stable demonstration… Show more ● Participated in the development of a groundbreaking AR spatial radiation detector that leverages augmented reality to visualize radiation strength, distance, and 3D directionality. ● Skillfully used Unity Engine, C#, and Microsoft Mixed Reality Toolkit (MRTK) to create an immersive AR scene, effectively displaying complex radiation data with procedurally generated voxels. ● Optimized data processing and visualization by implementing double pivot QR code for a more stable demonstration of the AR scene. Show less ● Participated in the development of a groundbreaking AR spatial radiation detector that leverages augmented reality to visualize radiation strength, distance, and 3D directionality. ● Skillfully used Unity Engine, C#, and Microsoft Mixed Reality Toolkit (MRTK) to create an immersive AR scene, effectively displaying complex radiation data with procedurally generated voxels. ● Optimized data processing and visualization by implementing double pivot QR code for a more stable demonstration… Show more ● Participated in the development of a groundbreaking AR spatial radiation detector that leverages augmented reality to visualize radiation strength, distance, and 3D directionality. ● Skillfully used Unity Engine, C#, and Microsoft Mixed Reality Toolkit (MRTK) to create an immersive AR scene, effectively displaying complex radiation data with procedurally generated voxels. ● Optimized data processing and visualization by implementing double pivot QR code for a more stable demonstration of the AR scene. Show less

    • China
    • Research
    • 700 & Above Employee
    • VR Development Intern
      • Jun 2021 - Aug 2021

      ● Engaged in a research project focused on Vuforia's object recognition, surface detection, and marker-based augmented reality. ● Demonstrated expertise by successfully implementing web-based AR solutions using libraries such as AR.js, ARCore, three.js, and a-frame. ● Independently developed sample applications for each functionality provided by the different AR libraries, including Image Tracking, Location Based AR, Marker-Based AR, and Gesture Tracking. ● Engaged in a research project focused on Vuforia's object recognition, surface detection, and marker-based augmented reality. ● Demonstrated expertise by successfully implementing web-based AR solutions using libraries such as AR.js, ARCore, three.js, and a-frame. ● Independently developed sample applications for each functionality provided by the different AR libraries, including Image Tracking, Location Based AR, Marker-Based AR, and Gesture Tracking.

Education

  • University of Michigan
    Bachelor of Science - BS, Computer Science
    2018 - 2023
  • Oakville Trafalgar High School
    High School Diploma, 4.0
    2014 - 2018

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