Hans Baumgaertner

Solutions Owner - Cloud Editing, VDI & Post Production - at qibb, a Qvest Group company at qibb
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Contact Information
Location
Munich, Bavaria, Germany, DE
Languages
  • English Native or bilingual proficiency
  • German Elementary proficiency

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Dave Watson

As a solutions owner, Hans has a unique skill to take complicated themes around computing and make them consumable for a general audience. This talent leads to Hans having a great ability to work cohesively with marketing and communications. Hans is the go-to person for technical presentations and customer meetings. He's the rare gem in customer collaboration and cloud computing.

Konstantin Schinas

Hans has in-depth knowledge about cloud technology and its implications to creative workflows like video editing in the cloud.

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Credentials

  • Adobe Systems Integrator (SI) Certified
    Adobe
    Jul, 2020
    - Sep, 2024
  • Introduction to Cisco Sales (700-150)
    Cisco
    Mar, 2020
    - Sep, 2024

Experience

    • Germany
    • Software Development
    • 1 - 100 Employee
    • Solutions Owner - Cloud Editing, VDI & Post Production - at qibb, a Qvest Group company
      • Jul 2022 - Present

      Leader, developer, and innovator behind Qvest's Cloud Editing solution and the Qvest Production Spaces product. The tools I use regularly include Adobe Creative Cloud, AWS, Helmut4, LucidLink, Leostream, HP Anyware (Teradici), Hashicorp Packer, Concourse CI, and Docker.For further details, please see the Qvest description.

    • Senior Solutions Architect Cloud - at qibb, a Qvest Group company
      • Jan 2021 - Jul 2022

      Leader, developer, and innovator behind Qvest's Cloud Editing solution and the Qvest Production Spaces product. The tools I use regularly include Adobe Creative Cloud, AWS, Helmut4, LucidLink, Leostream, HP Anyware (Teradici), Hashicorp Packer, Concourse CI, and Docker.For further details, please see the Qvest description.- Sister company of Qvest Media GmbH (formerly Qvest.Cloud)- Solution & Presales design work within the realm of media, public/private cloud, and IT-specific solutions.- 3rd party software integration, workflow, and automation development with qibb (formerly Qvest.Cloud).- Deep AWS SDK development.- Adobe Systems Integrator (SI) certified. Show less

    • Germany
    • Technology, Information and Media
    • 200 - 300 Employee
    • Solutions Owner - Cloud Editing, VDI & Post Production
      • Jul 2022 - Aug 2023

      Leader, developer, and innovator behind Qvest's Cloud Editing solution and the Qvest Production Spaces product. The Qvest Production Spaces product was specifically designed to be an all-inclusive system utilizing the best components on the market to accelerate advanced media production using AWS. Qvest's Cloud Editing solution is built on top of Qvest Production Spaces enabling advanced Adobe Creative Cloud use cases. With a keen eye for customer needs and gaps, I have architected and am continually enhancing a product that's designed to fill in what is missing in the market; it untangles and uncomplicates hybrid and remote productions in the cloud. As the "father of remote editing" at Qvest, I am the lead acting between multiple internal departments and 3rd party vendors to orchestrate a deployment's Bill of Materials (BOM), installation timeline, technical refinements, workshops, trainings, and handover sessions. I regularly attend leading global industry events as an exhibitor, actively engaging with global clients and partners, and carrying out personal demos and client-driven proofs of concepts surrounding cloud post production. The tools I use regularly include Adobe Creative Cloud, AWS, Helmut4, LucidLink, Leostream, HP Anyware (Teradici), Hashicorp Packer, Concourse CI, and Docker. Show less

    • Senior Solutions Architect Cloud - with qibb (formerly Qvest.Cloud)
      • Aug 2019 - Dec 2020

      - Sister company of qibb (Techtriq GmbH) - Solution & Presales design work within the realm of media, public/private cloud, and IT-specific solutions. - 3rd party software integration, workflow, and automation development with qibb (formerly Qvest.Cloud). - Deep AWS SDK development. - Adobe Systems Integrator (SI) certified. - Sister company of qibb (Techtriq GmbH) - Solution & Presales design work within the realm of media, public/private cloud, and IT-specific solutions. - 3rd party software integration, workflow, and automation development with qibb (formerly Qvest.Cloud). - Deep AWS SDK development. - Adobe Systems Integrator (SI) certified.

    • Germany
    • Broadcast Media Production and Distribution
    • 1 - 100 Employee
    • Solutions Manager
      • Jan 2017 - Jul 2019

      - Head of Docker development for .NET application migration to Windows Containers bringing radio into the future. - Creating high-level solution designs/architectures and presenting them to customers, proposing new solution-value propositions, and driving the full product-solution life-cycle. - Driving studio integrations with AoIP technologies to maximize client efficiency and flexibility. - Microsoft Azure development and integration in mixed operating system environments. - Proposing and developing SaaS solutions from DAVID and 3rd party product portfolios. - Docker migration and consultation for lean and continuous deployment. - Consulting, building, and integrating with Single Sign-On (SSO) technologies to bridge multiple systems together, including DAVID software, Active Directory, and 3rd party web applications. - Developing video production workflows to streamline ingest from production and mobile cameras. - Building long-term, trusted customer relationships by providing a high-quality customer experience. - Collecting a customer’s requirements and driving product portfolio integration capabilities with the DAVID Product Management Team. - Steering and managing customer projects during their full life-cycle, taking time, budget and quality into consideration. - Automating and managing changes of solution roll outs. - Supporting outgoing sales activities with product and solution presentations, demos, training and technical concepts. Show less

    • Germany
    • Broadcast Media Production and Distribution
    • 1 - 100 Employee
    • Technical Pre-Sales Manager
      • Aug 2016 - Dec 2016

      - Supporting the sales team with answering software, workflow, hardware, RFP/RFI document writing, API, and advanced integration questions.- Conducting demonstrations, beyond a sales product overview, to ascertain key workflow concepts clients wish to achieve and integrate with globally.- Conducting sales team product training sessions to boost internal skills and product knowledge before global trade shows.- Creating internal workflow optimization processes and custom software to automate and improve productivity within the team. - Administration of the main, end user, and partner Cinegy websites doing modifications, optimizations, and improvements when necessary. - Conducting remote troubleshooting for partner test machines to ensure their local demos in their countries go smoothly. - Working directly with the product managers to road map new features and optimize our existing pieces of software to meet the growing client/industry demands.- Assembling servers/desktops when needed for demo rigs.- Acting as media technical support for the marketing team's endeavors. Show less

    • Technical Sales Executive and Account Manager
      • Aug 2014 - Aug 2016

      - Head of US and Canadian sales and former Co-Head of Latin American sales. - Selling software-based broadcast solutions while carrying out the complete sales process.- Adapting technical workflows in new or existing broadcast studios to operate on an IP or SDI with partial IP workflow for projects worldwide. - Aiding client project migration to the cloud for broadcasters globally. - Partner accounts management and new partner acquisitions. - Conducting regional business operations and representing the company through major broadcast trade shows in the world. - Supporting the global sales team in their regional operations with pre-sales technical support including answering software, workflow, hardware, RFP/RFI, API, and integration questions.- Server and system building for demo rigs necessary for client presentations.- Conducting sales team product training to boost internal skills and product knowledge before global trade shows.- Conduct demonstrations, beyond a sales overview of our products, to ascertain key workflow concepts clients wish to achieve and integrate with.- Cinegy Type master. Show less

    • United States
    • Higher Education
    • 1 - 100 Employee
    • Webmaster
      • Jul 2007 - Mar 2015

      - Ensure a user-friendly and informative website by maintaining and updating the program site. - Ensure a user-friendly and informative website by maintaining and updating the program site.

    • Mobile Developer
      • Mar 2014 - Jul 2014

      - Programming of Augmented and Virtual Reality Tools. - Designing and programming interactive software. - Programming of interfaces and plug-ins. - Integration of interface designs. - Supported platforms include, but are not limited to: Android, iOS, Windows, and OSX. - Utilized Unity3D with Metaio, Point Cloud, Vuforia, and other tracking solutions. - Programming of Augmented and Virtual Reality Tools. - Designing and programming interactive software. - Programming of interfaces and plug-ins. - Integration of interface designs. - Supported platforms include, but are not limited to: Android, iOS, Windows, and OSX. - Utilized Unity3D with Metaio, Point Cloud, Vuforia, and other tracking solutions.

    • Türkiye
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • eLearning Developer
      • Sep 2013 - Feb 2014

      - Responsible for designing and creating bespoke e-learning courseware using a variety of development tools. - Involved in the full lifecycle of course development. - Provided creative and innovative ideas to support the design and enhancement of new learning technologies. - Worked proactively with subject matter experts to extract the right information for instructional material. - Wrote training scripts and storyboards. - Explained complex concepts in simple language, both verbally and in writing. - Forecasted delivery dates and delivered according to plan. - Produced high quality and accurate work. - Stayed up to date with e-learning concepts and technologies. Show less

    • South Africa
    • Transportation/Trucking/Railroad
    • 700 & Above Employee
    • Creative Technical Consultant
      • Feb 2013 - Aug 2013

      - Worked closely with multiple internal departments to ensure generated content met the approval of the client. - Organized internal and external content approval meetings for content quality assurance and troubleshooting; tracked and logged all reported issues during meetings. - Proofed 3D rendered content from the production team conforming to current rendering standards within RTT DeltaGen. Noted irregularities for re-renders to correct any issues found. - Archived the 3D content according to render date in a Git versioning system. - Acted as a liaison providing on-call support and assistance for clients. - Collaborated on developing improved processes for project data storage, code execution, and render settings. - Facilitated increased awareness for RTT AG internationally in the auto industries by creating and demonstrating a real-time customizable car configurator with a 3D human body scanner integration at RTT Excite 2013 in Munich. - Clients include Audi AG, Volkswagen AG, Honda, BMW AG, and General Electric. Show less

    • Graduate Assistant
      • Feb 2011 - Jun 2012

      - Transitioned into the dedicated IT staff member and creative lead for the organization; prior to this time, there was no dedicated IT staff member; liaised between the organization and the senior IT Department. - Conducted training and supported Microsoft Office, Adobe, and additional applications utilized by the project teams. - Evaluated 3rd party software vendors; researched and procured staff hardware and software. - Worked closely with rehabilitation trainers to ascertain and meet their IT needs. - Minimized system downtime by troubleshooting and resolving staff and client hardware, software, and network issues; included telephone and email support for remote locations; operating systems were Windows and OSX. - Tracked all issues and equipment, including maintaining equipment-lending records. - Collaborated on developing and implementing distance-learning training including online, webinars, and teleconferences. - Provided an enhanced and improved web presence by perpetually updating the website content, ensuring disability and accessibility standards were achieved, and troubleshooting and resolving any issues. - Re-engineered the flow of the site following the 3-click rule by rebuilding the site in WordPress allowing for easier navigation of the site; utilized large site manipulation in WordPress and XHTML/CSS. - Contributed to the development and implementation of an online registration and confirmation process system. - Facilitated increased awareness for the Center by creating video, print, and web-based marketing collateral; conceptualized and developed the organization’s first video newsletter using a 5-piece lighting kit and green screen backdrop. - Delivered supplemental resource media discs (CD, DVD) in a variety of formats. Show less

    • United States
    • Higher Education
    • 700 & Above Employee
    • Adjunct Instructor (3D Modeling)
      • May 2010 - May 2012

      - Provided students with in-depth instruction on 3D modeling as the sole instructor for this topic; extremely diverse student population ranging from entry-level to advanced technology experience; garnered exceptional student reviews with an average 4.7 on a 5.0 scale each semester.- Conceptualized and developed the full curriculum with no suitable textbook available for the coursework; included defining the syllabus, planning lessons and homework assignments, monitoring students’ complex project progress, and meeting the needs of each level of student.- Course information covered low to medium polygon models for real-time game and simulation usage.- Employed Autodesk Maya, Illuminate Labs Turtle, Adobe Photoshop, CrazyBump, and Unity3D for coursework. Show less

    • 3D Visualization Specialist
      • Jun 2007 - Aug 2010

      - Served as a 3D visualization specialist on a team of 3 full-time team members in this leading academic supercomputing facility that maintains a high-performance computing environment, high-end visualization laboratories, and support staff with expertise in computing, visualization, and networking.- Built complex, detailed assets and models for clients and projects including The University at Buffalo Virtual Tours and UB 2020 planning, Kodak, Xerox, University of Rochester, Bergman Associates, Buffalo Outer Harbor Revitalization Project, and the Broward County, Florida Highway Revitalization Project.- Created low to medium polygon assets for real world locations and situations; constructed buildings, environment assets, tileable textures, aerial pictometry manipulation, and texture baking; reconstructed CAD models to low/medium polygon geometry for real-time applications.- Conceptualized and developed a pipeline process for exporting Open Flight (.flt) files to Maya for ambient occlusion texture baking and accurately exporting the cityscapes back to Open Flight while maintaining texture cache linking consistency and multiple layered UV sets.- Generated interest from 12 engineering visualization firms after creating the custom pipeline.- Facilitated optimized productivity by collaborating with management on ascertaining and meeting client needs as related to the production line and by troubleshooting and resolving a variety of highly complex technology issues.- Resolved lighting issues on photos used for textures, fixed terrain issues regarding building placement, ensured appropriate placement and scale by verifying measurements from the aerial pictometry calculations as well as issues that may have occurred in the ambient occlusion texture baking pipeline. - Oversaw intern education for 3D modeling using Presagis Creator and Autodesk Maya; provided training throughout implementation of the custom texture baking pipeline. Show less

Education

  • State University of New York at Buffalo
    Masters of Art in Humanities, Interdisciplinary Studies/Humanities
    2008 - 2012
  • State University of New York at Buffalo
    Bachelor of Arts (B.A.), Communication and Media Studies
    2005 - 2008

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