John Gu

Chief Technology Officer at Welton Holdings Limited
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Contact Information
us****@****om
(386) 825-5501
Location
San Francisco, California, United States, US
Languages
  • Chinese -

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Bio

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Experience

    • United States
    • Financial Services
    • 1 - 100 Employee
    • Chief Technology Officer
      • Jun 2017 - Present

      Responsible for Welton technology expertise, which includes online and platform engineering, information security, information technology, and big data. Responsible for Welton technology expertise, which includes online and platform engineering, information security, information technology, and big data.

    • Taiwan
    • Software Development
    • 1 - 100 Employee
    • Chief Executive Officer
      • Jun 2017 - Present

      White label service company that develops and hosts microservices and utilities to support marketing and operational needs for online games. Major client marketplaces are in Asia and Europe. White label service company that develops and hosts microservices and utilities to support marketing and operational needs for online games. Major client marketplaces are in Asia and Europe.

    • Chief Strategy Officer
      • May 2013 - May 2017

      CSO in charge of overall business development for AtGames’ cloud game service and product initiatives in North America and Asia; identify and secure proper contents for perspective territory and culture; set guidance for service and product requirement and drive execution of deliveries. Senior VP of Cloud Operation in charge of running their domestic and international cloud gaming service; leverage gaming and platform knowhow to develop features, organize deployment, and efficiently run… Show more CSO in charge of overall business development for AtGames’ cloud game service and product initiatives in North America and Asia; identify and secure proper contents for perspective territory and culture; set guidance for service and product requirement and drive execution of deliveries. Senior VP of Cloud Operation in charge of running their domestic and international cloud gaming service; leverage gaming and platform knowhow to develop features, organize deployment, and efficiently run scalable cloud gaming service Show less CSO in charge of overall business development for AtGames’ cloud game service and product initiatives in North America and Asia; identify and secure proper contents for perspective territory and culture; set guidance for service and product requirement and drive execution of deliveries. Senior VP of Cloud Operation in charge of running their domestic and international cloud gaming service; leverage gaming and platform knowhow to develop features, organize deployment, and efficiently run… Show more CSO in charge of overall business development for AtGames’ cloud game service and product initiatives in North America and Asia; identify and secure proper contents for perspective territory and culture; set guidance for service and product requirement and drive execution of deliveries. Senior VP of Cloud Operation in charge of running their domestic and international cloud gaming service; leverage gaming and platform knowhow to develop features, organize deployment, and efficiently run scalable cloud gaming service Show less

    • Japan
    • Software Development
    • 1 - 100 Employee
    • Chief Strategy Officer & Chief Marketing Officer
      • Oct 2011 - May 2013

      CSO in charge of overall business development for Ubitus’ Cloud Gaming platform, provide strategic roadmap for product and service offering in American, European and Asian markets; Secure contracts with dozens of content providers to offer hundreds of games to be launched in various territories CMO in charge of marketing and B2B2C service launch around the world; reached over 1 million subscribers worldwide with Ubitus’ Cloud Gaming Service; provide marketing campaign and adjust product and… Show more CSO in charge of overall business development for Ubitus’ Cloud Gaming platform, provide strategic roadmap for product and service offering in American, European and Asian markets; Secure contracts with dozens of content providers to offer hundreds of games to be launched in various territories CMO in charge of marketing and B2B2C service launch around the world; reached over 1 million subscribers worldwide with Ubitus’ Cloud Gaming Service; provide marketing campaign and adjust product and service offering strategy based on real time campaign metrics to increase conversion rate and ARPU and lower the overall thresholds for cloud gaming user acquisition Show less CSO in charge of overall business development for Ubitus’ Cloud Gaming platform, provide strategic roadmap for product and service offering in American, European and Asian markets; Secure contracts with dozens of content providers to offer hundreds of games to be launched in various territories CMO in charge of marketing and B2B2C service launch around the world; reached over 1 million subscribers worldwide with Ubitus’ Cloud Gaming Service; provide marketing campaign and adjust product and… Show more CSO in charge of overall business development for Ubitus’ Cloud Gaming platform, provide strategic roadmap for product and service offering in American, European and Asian markets; Secure contracts with dozens of content providers to offer hundreds of games to be launched in various territories CMO in charge of marketing and B2B2C service launch around the world; reached over 1 million subscribers worldwide with Ubitus’ Cloud Gaming Service; provide marketing campaign and adjust product and service offering strategy based on real time campaign metrics to increase conversion rate and ARPU and lower the overall thresholds for cloud gaming user acquisition Show less

    • Chief Platform Officer
      • Apr 2008 - Dec 2011

      Responsible for technology directions within GigaMedia and its subsidiaries (three publishing entities in various regions within Asia). Led the local team in creating the GigaMedia platform and play the role of chief architect creating the fundamental blueprint for the overall system. Led the Data Warehouse project that houses data from all the subsidiaries to enable better analysis of game performance and operational efficiencies. Responsible for technology directions within GigaMedia and its subsidiaries (three publishing entities in various regions within Asia). Led the local team in creating the GigaMedia platform and play the role of chief architect creating the fundamental blueprint for the overall system. Led the Data Warehouse project that houses data from all the subsidiaries to enable better analysis of game performance and operational efficiencies.

    • Computer Games
    • 1 - 100 Employee
    • VP Platform Engineering
      • May 2004 - Mar 2008

      Helped grow the company from a 11 person startup to 200 person (at its peak) multi-game studio. At its infancy, principle architect and lead developer for the Perpetual Entertainment Platform creating a highly threaded and distributed system. Over time, continued to provide technical oversight for all Perpetual Entertainment Platform products and services. As part of the Exec Team, helped define and shape the overall objectives and directions for the company. also helped in managing existing… Show more Helped grow the company from a 11 person startup to 200 person (at its peak) multi-game studio. At its infancy, principle architect and lead developer for the Perpetual Entertainment Platform creating a highly threaded and distributed system. Over time, continued to provide technical oversight for all Perpetual Entertainment Platform products and services. As part of the Exec Team, helped define and shape the overall objectives and directions for the company. also helped in managing existing and potential investment relationships. Show less Helped grow the company from a 11 person startup to 200 person (at its peak) multi-game studio. At its infancy, principle architect and lead developer for the Perpetual Entertainment Platform creating a highly threaded and distributed system. Over time, continued to provide technical oversight for all Perpetual Entertainment Platform products and services. As part of the Exec Team, helped define and shape the overall objectives and directions for the company. also helped in managing existing… Show more Helped grow the company from a 11 person startup to 200 person (at its peak) multi-game studio. At its infancy, principle architect and lead developer for the Perpetual Entertainment Platform creating a highly threaded and distributed system. Over time, continued to provide technical oversight for all Perpetual Entertainment Platform products and services. As part of the Exec Team, helped define and shape the overall objectives and directions for the company. also helped in managing existing and potential investment relationships. Show less

    • Brazil
    • Software Development
    • Senior Manager
      • Oct 1999 - Apr 2003

      Member of EA.com execution team. Responsibilities include Member of EA.com Think Tank. Responsibilities include creating scope for deliverables, allocating resources to meet the deliverables, promoting EA.com products and services to external parties, creating blueprint for site-wide infrastructure, dictating designs on key components and arbitrating on design disputes. Lead designer of the development environment and the production environment, created heartbeat system between external… Show more Member of EA.com execution team. Responsibilities include Member of EA.com Think Tank. Responsibilities include creating scope for deliverables, allocating resources to meet the deliverables, promoting EA.com products and services to external parties, creating blueprint for site-wide infrastructure, dictating designs on key components and arbitrating on design disputes. Lead designer of the development environment and the production environment, created heartbeat system between external services and enterprise, identity passing between enterprise and external services, overall integration effort between EA.com community and AOL community, backend integration between AOL properties and EA.com properties Show less Member of EA.com execution team. Responsibilities include Member of EA.com Think Tank. Responsibilities include creating scope for deliverables, allocating resources to meet the deliverables, promoting EA.com products and services to external parties, creating blueprint for site-wide infrastructure, dictating designs on key components and arbitrating on design disputes. Lead designer of the development environment and the production environment, created heartbeat system between external… Show more Member of EA.com execution team. Responsibilities include Member of EA.com Think Tank. Responsibilities include creating scope for deliverables, allocating resources to meet the deliverables, promoting EA.com products and services to external parties, creating blueprint for site-wide infrastructure, dictating designs on key components and arbitrating on design disputes. Lead designer of the development environment and the production environment, created heartbeat system between external services and enterprise, identity passing between enterprise and external services, overall integration effort between EA.com community and AOL community, backend integration between AOL properties and EA.com properties Show less

    • Technology, Information and Internet
    • 1 - 100 Employee
    • Senior Software Engineer
      • Dec 1996 - Oct 2000

      Netscape was the first company that introduced internet product and services to the masses. Netscape was the pioneer in many internet technologies and methodologies that we use today. Being the lead architect, I was responsible for many innovative designs and concepts that are widely adopted today. I was the architect of Netscape/AOL Universal Registration Project that allows cross domain registration of the user data that was utilized by any parties with the federation, Netscape Direct… Show more Netscape was the first company that introduced internet product and services to the masses. Netscape was the pioneer in many internet technologies and methodologies that we use today. Being the lead architect, I was responsible for many innovative designs and concepts that are widely adopted today. I was the architect of Netscape/AOL Universal Registration Project that allows cross domain registration of the user data that was utilized by any parties with the federation, Netscape Direct Marketing Repository allowed centralized collection of user behavior data to be shared with the federation, Netscape Product Download to distribute product binaries to be streamed onto client’s desktop, Netscape Product Repository allows content providers and creators to manage their product in an integrated fashion, Netscape General Store utilized Netscape Merchant System and Netscape Transaction Repository created storefronts and enabled user purchase and fulfillment process, NetCenter monitoring system enabled systematic monitoring of all the services in NetCenter to be monitored and analyzed in a single HUD. Show less Netscape was the first company that introduced internet product and services to the masses. Netscape was the pioneer in many internet technologies and methodologies that we use today. Being the lead architect, I was responsible for many innovative designs and concepts that are widely adopted today. I was the architect of Netscape/AOL Universal Registration Project that allows cross domain registration of the user data that was utilized by any parties with the federation, Netscape Direct… Show more Netscape was the first company that introduced internet product and services to the masses. Netscape was the pioneer in many internet technologies and methodologies that we use today. Being the lead architect, I was responsible for many innovative designs and concepts that are widely adopted today. I was the architect of Netscape/AOL Universal Registration Project that allows cross domain registration of the user data that was utilized by any parties with the federation, Netscape Direct Marketing Repository allowed centralized collection of user behavior data to be shared with the federation, Netscape Product Download to distribute product binaries to be streamed onto client’s desktop, Netscape Product Repository allows content providers and creators to manage their product in an integrated fashion, Netscape General Store utilized Netscape Merchant System and Netscape Transaction Repository created storefronts and enabled user purchase and fulfillment process, NetCenter monitoring system enabled systematic monitoring of all the services in NetCenter to be monitored and analyzed in a single HUD. Show less

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