Guillermo Mugnaini

Go Developer at Pvotal Technologies
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Contact Information
Location
Cordoba, Córdoba, Argentina, AR
Languages
  • Español Native or bilingual proficiency
  • Inglés Native or bilingual proficiency

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Manuel Carballido

Guillermo is a very pragmatic engineer who knows what, when, and how to bring a solution to the table when it comes to solving business requirements. He is capable of communicating complex topics in a concise and easy way, and he is very skilled in managing and bringing ideas to optimize the performance of his team, whatever his role. I had the pleasure to work alongside him and I was able to learn a lot from him.

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Experience

    • United States
    • Software Development
    • 1 - 100 Employee
    • Go Developer
      • Nov 2022 - Present

      Go gRPC EventstoreDB Ory GCP AlloyDB/Postgres Go Template code generation Go gRPC EventstoreDB Ory GCP AlloyDB/Postgres Go Template code generation

    • Sr Backend Engineer
      • May 2021 - Jul 2022

      Open Loot Platform/Marketplace -Enhanced NFT management system from prototype to production-ready stage which served as ecosystem for several Game Clients. -Developed a full featured Marketplace backend pipeline that supported very high traffic during pre-sales which generated a revenue of 60M and helped the company step into Series B. -Created the company's own OAuth2.0 service provider that provided authentication/authorization services to our marketplace and all Game Clients. -Integrated crypto/fiat payment along with wallet custody service. -Integrated KYC and user screening services. -Created service for cross authentication between users and wallets. -Created an aggregator system composed of blockchain indexers to enable redemption of NFTs for early access pass across different blockchains and NFT standards. -Made an extensive performance assessment on all backend using K6 and remediated found issues improving infrastructure and concurrency strategies. -Deployed Smart Contracts using remix and owned multisig. Action RPG Game Backend Microservices -Shipped Big Time Game (Online RPG/Dungeon Looter). -Developed production-ready microservices to support online the main RPG game with several concurrent active users: authentication, chat, party, game data, loot. -Integrated Open Loot authentication service with Big Time Game client. -Developed internal server authentication service to provide secure M2M connection between microservices and game servers spreaded across 6 global data centers. -Designed and deployed cloud infrastructure for all devs, staging and production environments using industry standard practices and CI/CD pipieline on jenkins. Skills: NodeJS/Typescript, Golang, C++, MongoDB, postgreSQL, Redis, Docker, AWS, thegraph, Infura, K6, Metamask, ECS, Terraform, Elasticsearch, rabbitMQ, Solidity, Terraform, React, NextJS Show less

    • United States
    • Education Administration Programs
    • 100 - 200 Employee
    • Senior Backend Engineer
      • Apr 2020 - May 2021

      (Worked through Globant - software consulting company) HR system file processing data pipeline -Designed and developed a new version of existing large file processing system that increased performance 10x, using event-driven architecture and strategic concurrency patterns. -Developed rules engine service to enable scalable configuration for different user flows across clients. -Developed custom facet filtering solution for catalog improving user experience. -Improved existing agile techniques including three-amigos technique increasing efficiency and confidence in the team. -Provided mentoring to engineering team Skills: NodeJS/Typescript (NestJS), MongoDB, Docker, CloudFormation, Lambda, SQS, SNS, DynamoDB, React, Redux Show less

    • Airlines and Aviation
    • 700 & Above Employee
    • Senior Backend/Fullstack Engineer
      • Feb 2017 - Apr 2020

      (Worked through Globant - software consulting company) Flight tickets e-commerce main booking flow -Developed orchestration microservice for main booking flow which was responsible for 80% of company’s revenue. -Integrated credit card payment solution following PCI standards. -Assessed performance several times before going into production with missions-critical features. -Developed travel funds solution for unused travel funds. -Developed integration with Chase Bank using legacy SOAP protocol and encryption. -Developed all NFRs before going production: logging, traceability, analytics, performance. Co-developed Car Reservation flow E2E. Skills: Java, Spring, Oracle, React, Redux Show less

    • Lead Developer (Co-Founder)
      • Jan 2011 - Jan 2017

      Scalable Real Time Measuring Software Platform for Automotive Industry Data Aquisition Systems for Automotive and Aerospace Industry Data aquisition Interfaces for Academic Research Centers Mathematical Parsers, Digital Signal Processing, Hardware Abstraction Layers, Graph GUIs, Custom Visual Editors, Hardware Communication protocols (Ethernet, TCP/IP, RS232, X-Bee, WiFi, Bluetooth) (Noted clients: Fiat, Renault, CONAE, Persan, Infas, UNC, Oixxio) Skills: C/C++/C#, Digital Signal Processing, FFT, Data Streaming, Unit Testing, LabVIEW / Visual Studio, MathLab, MySQL, Actor Framework, Javascript (JQuery, AngularJS, Angular Material), Jazmine, HTML5/CSS3 (Bootstrap 3), PHP5, MySQL, MongoDB, Git, SVN, Sysadmin Linux Apache, Jenkins, Amazon Web Services (S3, EC2, Elastic Beanstalk), Firebase, RESTful API, SOAP, Ajax Show less

    • Intern
      • Jan 2010 - Dec 2012

      C/C++ LabVIEW MathLab Embedded Systems C/C++ LabVIEW MathLab Embedded Systems

Education

  • Universidad Tecnológica Nacional
    Ingeniería Electrónica
    2007 - 2015
  • Cambridge University
    FCE, English
    2005 - 2005

Community

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