Gregorio B.

Senior Game Programmer at Cornfox & Bros.
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Contact Information
Location
Helsinki Metropolitan Area, FI
Languages
  • English Professional working proficiency
  • Portuguese Native or bilingual proficiency

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Mikko Salenius

I worked with Greg in Tech Ops team at Critical Force and he was an absolute pleasure to work with. He has a great attitude in teamwork and in his own work. He works hard, but still manages to be a person you can talk with and feel better if you have anything bothering you in your work or life. I highly recommend him into any position requiring teamwork and ability to handle high-pressure situations.

Thomas Chu

I had the pleasure of working with Gregorio on the same team at OnSet ICT Services and Consulting. He was always very dedicated and responsible in his job and duties.

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Credentials

  • Oracle Certified Professional, Java SE 6 Programmer
    -
    Jun, 2014
    - Sep, 2024
  • Advanced Unity 2D: Platformer Player Movement
    Lynda.com
    Mar, 2017
    - Sep, 2024
  • Unity 5 2D: Pathfinding
    Lynda.com
    Feb, 2017
    - Sep, 2024
  • Unity 5 2D: Optimizing Graphics
    Lynda.com
    Jan, 2017
    - Sep, 2024

Experience

    • Finland
    • Computer Games
    • 1 - 100 Employee
    • Senior Game Programmer
      • Sep 2022 - Present

      Working at Oceanhorn series. Responsible for implement game features, create tools for aid the game development and research new game development technologies. Working at Oceanhorn series. Responsible for implement game features, create tools for aid the game development and research new game development technologies.

    • Indie Game Developer
      • Jan 2011 - Present

      Creating awesome indie games with friends.Technologies: Unreal Engine 4/5, C++, GBDK, Tonc, Butano, GIT.Past tech: Unity3D, Godot Engine, Love2D, C#, GDScript, Lua, SVN, Perforce.Working for Mobile, PC and Retro consoles. Creating awesome indie games with friends.Technologies: Unreal Engine 4/5, C++, GBDK, Tonc, Butano, GIT.Past tech: Unity3D, Godot Engine, Love2D, C#, GDScript, Lua, SVN, Perforce.Working for Mobile, PC and Retro consoles.

    • Finland
    • Entertainment Providers
    • 1 - 100 Employee
    • Game Programmer
      • Feb 2020 - Jul 2022

      Game Client Programmer on Best Fiends franchise implementing in-game features,editor tools, 3rd party SDK integrations, native plugins & bug fixes.Part of the core client team that provides solutions and supports native development onplatforms like iOS and Android (Google and Amazon). Game Client Programmer on Best Fiends franchise implementing in-game features,editor tools, 3rd party SDK integrations, native plugins & bug fixes.Part of the core client team that provides solutions and supports native development onplatforms like iOS and Android (Google and Amazon).

    • Germany
    • Computer Games
    • 400 - 500 Employee
    • Acting Lead DevOps/Build Engineer
      • May 2019 - Feb 2020

    • DevOps/Build Engineer
      • Mar 2019 - May 2019

      Maintenance and improvement of the CI/CD environment;DevOps support for Hunt: Showdown on PC & Console and The Climb on Oculus VR;Tools & Technologies: Jenkins, Groovy, Python, Bash, C++, CMake, Perforce, Windows, Linux;

    • Finland
    • Computer Games
    • 1 - 100 Employee
    • Senior DevOps Engineer
      • Jan 2018 - Feb 2019

      Senior DevOps Engineer working on Continuous Integration systems, test automation and internal tools for game developers.Technologies we use: AWS, Jenkins, Groovy, Python, GIT, C#, Unity3D, iOS, Android, Agile methodologies. Senior DevOps Engineer working on Continuous Integration systems, test automation and internal tools for game developers.Technologies we use: AWS, Jenkins, Groovy, Python, GIT, C#, Unity3D, iOS, Android, Agile methodologies.

    • Game Programmer
      • Mar 2017 - Oct 2017

      Working as a software engineer on a Unity3D client project for an NDA-protected release.Technologies we use: GIT, C#, ReSharper, Visual Studio, Unity3D, Agile methodologies. Working as a software engineer on a Unity3D client project for an NDA-protected release.Technologies we use: GIT, C#, ReSharper, Visual Studio, Unity3D, Agile methodologies.

    • Brazil
    • Computer Games
    • 1 - 100 Employee
    • Game/Tools Programmer
      • Aug 2014 - Aug 2016

      Development of automation tools, continuous integration and tools for the developers use during the game development.Technologies: Java (Android), Objective-C (iOS), C# (Windows Phone), Python, Bash.Development of awesome games for mobile devices.Technologies: CoronaSDK and Lua Programming Language. Development of automation tools, continuous integration and tools for the developers use during the game development.Technologies: Java (Android), Objective-C (iOS), C# (Windows Phone), Python, Bash.Development of awesome games for mobile devices.Technologies: CoronaSDK and Lua Programming Language.

    • Sweden
    • Telecommunications
    • 700 & Above Employee
    • Software Developer
      • Jun 2013 - Jul 2014

      Development of products to be used in Telecommunications industry. Technologies: Java, Spring, Hibernate, JSP. Development of products to be used in Telecommunications industry. Technologies: Java, Spring, Hibernate, JSP.

    • Internship - Software Developer
      • Dec 2011 - May 2013

      Development of products to be used in healthcare industry. Technologies: Java, Struts2, Spring, Hibernate, JQuery, HTML, CSS. Development of products to be used in healthcare industry. Technologies: Java, Struts2, Spring, Hibernate, JQuery, HTML, CSS.

    • Internship - Web Design/Adobe Flex Developer
      • Mar 2010 - Dec 2011

      WEB Application DevelopmentWeb application development using ActionScript3, Adobe Flex, SVN, Maven;Refactoring source code in ActionScript3 and Adobe Flex; WebdesignDevelopment and maintenance of P2D website - http://www.p2d.com.br using HTML, CSS, PHP, JQuery, JSP; WEB Application DevelopmentWeb application development using ActionScript3, Adobe Flex, SVN, Maven;Refactoring source code in ActionScript3 and Adobe Flex; WebdesignDevelopment and maintenance of P2D website - http://www.p2d.com.br using HTML, CSS, PHP, JQuery, JSP;

    • Internship - Web Design/Adobe Flex Developer
      • Jun 2009 - Sep 2010

      Internship at OnSet Tecnologia for Johnson & Johnson, developing Rich Internet Applications - R.I.A. Internship at OnSet Tecnologia for Johnson & Johnson, developing Rich Internet Applications - R.I.A.

    • Analyst
      • Feb 2008 - Jun 2009

      • Provision of services to multinational Johnson & Johnson in the area of software development MSI (Microsoft Windows Installer) to comply with the standards set by the company. • Software repackaging, development of installation scripts, focus on various platforms Operating Systems customers. • Recompilation of the software business customer, customization features and its various components. • Provided support to the client (Global Service J & J) worldwide. • Manipulation, modification and customization of all software installation using technologies like Wise Package Studio 7, SMS Script and VBScript.

Education

  • FATEC – Technology University of São Paulo
    Bachelor’s Degree, Analysis and Systems Development
    2016 - 2018
  • FATEC – Technology University of São Paulo
    Bachelor’s Degree, Informatics & Database
    2011 - 2013
  • ETEP - Prof. Everardo Passos Technical School
    High School/Technician, Technician in Informatics
    2004 - 2006

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