Gosha Dos

Team builder & Head at Oh! Balbobia — CGI characters design agency
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Contact Information
us****@****om
(386) 825-5501
Location
Turkey, TR

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Experience

    • Germany
    • Animation and Post-production
    • 1 - 100 Employee
    • Team builder & Head
      • Sep 2016 - Present

      Besides working on projects, Oh! Balbobia is providing HR services by hiring riggers and top-artists for others. We consider CGI recruiting as a joyful act of hiring individuals or assembling teams of visionaries as we did in the following examples:BACON X - More than successful recruiting for Houdini grooming FX. The result is the cute owl, which is gathering likes and views on YouTube due to its technical perfection and uniqueness.BANEKS Game - In another chance to assemble a fantastic team of CGI professionals, I was also providing consulting on the design.V-VR - Recruitment for Technical Director for characters rigging in the VR agency that is working with Fortune 500 companies. Show less

    • CEO
      • Sep 2015 - Present

      Founded in 2015, Oh! Balbobia is a creative studio that provides positive character design with 15 years of expertise in creating soulful mascots. The agency is gathering Houdini generalist and awarded top grooming artists. Due to this holistic approach to both animation industry and customers, we are bringing visions to reality with ZBrush, Maya, Houdini, Redshift, Blender, 3dsmax, C4D, Softimage.

    • Director of Cartoon animation for Oolitopia universe
      • Aug 2018 - Present

      Building a Snail universe combining previously acquired knowledge and the Qness enlightenment. I am grateful for a chance to gather a team of visionaries-experts, sharing the same vision of Qness. For this reason, Oolitopia is an ongoing project that all of us are happy to contribute whenever we have a chance. It is because it is a source of enormous fun, which is a guarantee of our long-term commitment. Building a Snail universe combining previously acquired knowledge and the Qness enlightenment. I am grateful for a chance to gather a team of visionaries-experts, sharing the same vision of Qness. For this reason, Oolitopia is an ongoing project that all of us are happy to contribute whenever we have a chance. It is because it is a source of enormous fun, which is a guarantee of our long-term commitment.

    • Business Consulting and Services
    • Senior Character Creator
      • Mar 2019 - Aug 2019

      ClassDojo CNN reported about the project in which I was leading a team providing 3D characters design & rigging. ClassDojo is an educational app that the group of exceptional visionaries conceived as a VR project. TFG Games Working with a passionate team that is building games for future generations. Sharing my knowledge and experience in a mix of rigging management and overall supervisory role. BlackBoard VFX Studios Project management role in an animation studio. Hands-on experience in rigging and texturing characters. Show less

    • Visual Creative Director
      • Sep 2018 - Feb 2019

      I've developed a MultiUniverse personal sticker pack for Telegram and WhatsApp. Following the best Qness practices, working on this project was fun, resulting in stickers others found as "very cool." I've developed a MultiUniverse personal sticker pack for Telegram and WhatsApp. Following the best Qness practices, working on this project was fun, resulting in stickers others found as "very cool."

    • Creative Director (Mascot Design)
      • Feb 2018 - Sep 2018

      It was my pleasure to work on the project by Andrey Stepanov, who I admire. As character design is my expertise, I was both in the creator and consulting role. It was my pleasure to work on the project by Andrey Stepanov, who I admire. As character design is my expertise, I was both in the creator and consulting role.

    • Visual Branding & Character Design Specialist
      • Oct 2016 - Mar 2017

      Consulting on the idea and designing logo, posts, and characters. Entering the realm of educational Startups as the fertile ground for the Qness approach. Consulting on the idea and designing logo, posts, and characters. Entering the realm of educational Startups as the fertile ground for the Qness approach.

    • Germany
    • Software Development
    • 1 - 100 Employee
    • Creative Consultant & Creative Director
      • Oct 2015 - Feb 2016

      Starting to use the concept of Qness in the universe idea and conception for English grammar school based in Moscow, Russia. Art-direction and concept were the product of the new concept that would lead my future work. Starting to use the concept of Qness in the universe idea and conception for English grammar school based in Moscow, Russia. Art-direction and concept were the product of the new concept that would lead my future work.

    • Animation and Post-production
    • 1 - 100 Employee
    • CG Motion Artist
      • Apr 2008 - Sep 2015

      Creating characters and various motion design jobs. From this time onward, I am technically proficient with the updates of the relevant technology and software.

    • Visual Effects Artist
      • Dec 2006 - Jan 2011

      Bringing architecture (afterward any story to life) by using computer graphics software. I was lucky to gain experience working with many clients, forging both technical and communication skills.

    • Animation and Post-production
    • 1 - 100 Employee
    • Hardsurface Modeler
      • Aug 2007 - Jun 2008

      Providing services of 3D modeling as the Hardsurface Modeler. The company was successful in presenting 3D visualization/animation videos of buildings, cottages, residential, trade and office compounds, industrial facilities, and technological processes. Providing services of 3D modeling as the Hardsurface Modeler. The company was successful in presenting 3D visualization/animation videos of buildings, cottages, residential, trade and office compounds, industrial facilities, and technological processes.

Education

  • National Research Nuclear University MEPhI (Moscow Engineering Physics Institute)
    Master's degree, Information Science/Studies
    2005 - 2011
  • Ulyanovsk State Technical University
    Bachelor of Architecture - BArch, Industrial and Product Design
    2003 - 2005

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