Max Feuerriegel
Environment Art Director at Pahdo Labs- Claim this Profile
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Bio
Experience
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Pahdo Labs
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United States
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Entertainment Providers
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1 - 100 Employee
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Environment Art Director
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May 2023 - Present
New York, United States Art direction for all things related to the game's anime environments. Special Challenges: The game will feature user generated content (UGC), made with the assets & tech we provide. Planning & Producing (Scrum/Kanban), Environment Art Team Leadership, Style Exploration, Visual Development & Definition, Pre-Production: Execution & Oversight, Asset Production: Workflows, Execution & Oversight, Level Beautification: Workflows, Execution & Oversight, Technical… Show more Art direction for all things related to the game's anime environments. Special Challenges: The game will feature user generated content (UGC), made with the assets & tech we provide. Planning & Producing (Scrum/Kanban), Environment Art Team Leadership, Style Exploration, Visual Development & Definition, Pre-Production: Execution & Oversight, Asset Production: Workflows, Execution & Oversight, Level Beautification: Workflows, Execution & Oversight, Technical R&D: Execution & Oversight, Cross Departmental Coordination, UGC Planning Support
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Lead Environment Artist
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Jun 2021 - Apr 2023
Remote
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Founder
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Jan 2012 - Present
Berlin und Umgebung, Deutschland Art Direction | Creative Direction | Lead Game Art Pre-Production research, concept art, visual development, style definition 2D tilesets, isometric, top-down, sidescrolling, seamless handpainted textures 3D lowpoly environment & prop modeling, hand-painted textures, substance designer & painter, sculpting Management & Direction workflow and process management, production planning, outsourcing management, hiring management, team… Show more Art Direction | Creative Direction | Lead Game Art Pre-Production research, concept art, visual development, style definition 2D tilesets, isometric, top-down, sidescrolling, seamless handpainted textures 3D lowpoly environment & prop modeling, hand-painted textures, substance designer & painter, sculpting Management & Direction workflow and process management, production planning, outsourcing management, hiring management, team management Consulting Show less
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Wargaming
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Cyprus
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Computer Games
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700 & Above Employee
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Lead Artist
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Sep 2020 - Apr 2021
Berlin, Germany Tasks: Administrative: Recruitment Management (Headcount Planning, Art Tests, Interviews) Outsourcing Management (Resource Planning, Correspondence), Art Producing (Pre-Production Planning, Roadmaps, Milestones) Art & Creative Directing: Agile Prototyping, Research, World & Story Design, Vision & Style Definition, Concept Art Team Lead: Daily Synchs, One on Ones, Performance Monitoring & Review Art Production: 2D Concept Art (Photoshop, Procreate), UI Design, 3D Asset Creation… Show more Tasks: Administrative: Recruitment Management (Headcount Planning, Art Tests, Interviews) Outsourcing Management (Resource Planning, Correspondence), Art Producing (Pre-Production Planning, Roadmaps, Milestones) Art & Creative Directing: Agile Prototyping, Research, World & Story Design, Vision & Style Definition, Concept Art Team Lead: Daily Synchs, One on Ones, Performance Monitoring & Review Art Production: 2D Concept Art (Photoshop, Procreate), UI Design, 3D Asset Creation (Maya, Blender), Substance Painter&Designer Show less
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Hordes.io
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Computer Games
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Lead Artist
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Jan 2019 - Feb 2020
Berlin Visdev and asset creation for a browser based MMO-RPG Heavy focus on performance optimization and asset re-usability Transitioning the game from alpha to open beta
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Lead Game Artist
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Jan 2018 - Feb 2020
Berlin und Umgebung, Deutschland Projects: Pet Paradise, Dreamworks - Trolls Pop Managing the art team, creating, optimizing and reviewing workflows, communication between departments, reviewing production art, concepts and ensure quality and style consistency, prototyping of features, 3d asset production, 2D concept art and lots of technical work with the Unity Engine
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2Awesome Studio
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Computer Games
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1 - 100 Employee
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Freelance Lead Game Artist
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Feb 2015 - Jun 2017
Visual Development, Concept Art, 3D Environment Art, Editor Extensions, Workflow definition, Story Design assistance, Gameplay QA
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zoobe
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Germany
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Technology, Information and Internet
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1 - 100 Employee
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Freelance Unity Tech Artist
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Oct 2016 - Jan 2017
Berlin und Umgebung, Deutschland Creation of various Unity based prototypes for iOS and Android Those fields were involved: AR, VR, character customization, video
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3D Environment Art Intern
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Mar 2013 - Jul 2013
Seoul, Korea I learned Industry workflows in texture painting, lowpoly modeling in handpainted and realistic styles. During my time I had the opportunity to work on MU2 and work among a team of wonderful and highly skilled individuals.
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Cornelsen Verlag GmbH
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Germany
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Book and Periodical Publishing
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400 - 500 Employee
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Internship Corporate Design
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Aug 2008 - Sep 2008
Berlin
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Education
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Hochschule für Technik und Wirtschaft Berlin
Bachelor of Arts (B.A.), Game Design -
HPA - Heilpraktiker Akademie Deutschland & Lehrinstitut für Psychotherapie
Psychoanalysis and Psychotherapy -
Bertha-von-Suttner Oberschule
Abitur