Guillaume Couture
Game Designer at Motive Studio- Claim this Profile
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French Native or bilingual proficiency
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English Native or bilingual proficiency
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Spanish Elementary proficiency
Topline Score
Bio
Experience
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Motive Studio
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Canada
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Computer Games
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1 - 100 Employee
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Game Designer
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Dec 2021 - Present
Working on the upcoming Iron Man game as a Combat Designer. Working on the upcoming Iron Man game as a Combat Designer.
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Norsfell
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Canada
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Computer Games
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1 - 100 Employee
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Combat Designer
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Aug 2020 - Dec 2021
Working on Tribes of Midgard. Combat, AI, 3C's, skill systems and other combat related subjects. Working on Tribes of Midgard. Combat, AI, 3C's, skill systems and other combat related subjects.
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Ubisoft
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France
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Computer Games
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700 & Above Employee
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Game Designer
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Dec 2019 - Aug 2020
Working on Rainbow 6: Extraction. Archetype and AI design.
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Game Designer
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May 2017 - Nov 2019
Working on For Honor, an online multiplayer fighting game. Game mode creation, especially for seasonal events.
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Devtester
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Apr 2016 - Apr 2017
Working on For Honor. Creation of test plans, issue tracking, testing and shipping of live content.
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Fusion Jeunesse
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Canada
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Non-profit Organizations
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1 - 100 Employee
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Project Coordinator (Video games)
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Oct 2015 - Apr 2016
Teaching video games production in high schools with Construct 2. Teaching video games production in high schools with Construct 2.
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CyberCap
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Canada
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Non-profit Organizations
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1 - 100 Employee
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Assistant Project Manager
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Jun 2015 - Aug 2015
Teaching young adults about multimedia production through Photoshop, Illustrator, Html/CSS and Flash to help them discover and improve their skill set. Teaching young adults about multimedia production through Photoshop, Illustrator, Html/CSS and Flash to help them discover and improve their skill set.
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Université du Québec à Chicoutimi
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Canada
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Higher Education
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400 - 500 Employee
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Tutorial Support - Game Design class
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Sep 2014 - Dec 2014
Creation and and execution of various Game Design workshops.
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Student Aid - Video game production workshop
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Sep 2014 - Dec 2014
Provided help with game design, programming and the Agile method during student video game productions.
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Ubisoft Montréal
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Canada
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Computer Games
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700 & Above Employee
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Game Design Intern (Academia Summer School)
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May 2014 - Jun 2014
Short internship introducing students to work on a production team. Short internship introducing students to work on a production team.
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Education
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Université du Québec à Chicoutimi
Major, Game Design -
NAD, School of Digital Arts, Animation and Design - UQAC
Game Design -
Cégep Garneau
RAC - Human studies and Computer science