Gaëlle Silvente
In training UI/UX/Prototype animator at AvatarUX Studios- Claim this Profile
Click to upgrade to our gold package
for the full feature experience.
Topline Score
Bio
Guillaume Voirin
Gaelle is an art volcano - passionate and creative, she brings a constant wind of freshness to the daily production. Her animation skills in Spine/AE and knowledge of mobile constraint alloweds us to produce high quality optimized assets. A real pleasure working with her!
Guillaume Voirin
Gaelle is an art volcano - passionate and creative, she brings a constant wind of freshness to the daily production. Her animation skills in Spine/AE and knowledge of mobile constraint alloweds us to produce high quality optimized assets. A real pleasure working with her!
Guillaume Voirin
Gaelle is an art volcano - passionate and creative, she brings a constant wind of freshness to the daily production. Her animation skills in Spine/AE and knowledge of mobile constraint alloweds us to produce high quality optimized assets. A real pleasure working with her!
Guillaume Voirin
Gaelle is an art volcano - passionate and creative, she brings a constant wind of freshness to the daily production. Her animation skills in Spine/AE and knowledge of mobile constraint alloweds us to produce high quality optimized assets. A real pleasure working with her!
Experience
-
AvatarUX Studios
-
Malta
-
Computer Games
-
1 - 100 Employee
-
In training UI/UX/Prototype animator
-
Sep 2022 - Present
Once i've been asked to preview in video some mechanics that were tricky to explain with static mockups.Peeps ended up loving it so much they said "we're gonna show you the wonderful world of UI/UX designing" and I've said yes.I mean, why not?
-
-
2D Animator/VFX
-
Sep 2019 - Present
Making VFX, character animation, UI and logos animations to make the game even more appealing to the audience. Submitting assets for the advertisement department and CM.Developing pipeline production guidelines from art to development team to ensure smooth transitions between the two.Still weird as content provider, co-sharing with dev team and the Art Director to ensure a pleasant and family friendly environment. Wet blanket and emotional support for the dev team, for all the things that break for mythical reasons out of the mortal realm comprehension.Disco Elysium eternal human reminder that visuals and story go hand in hand. Show less
-
-
-
-
Freelancer
-
Jun 2015 - Present
Mainly focused on assets creation and animation for advertisement and promotional content, in-house information and global services. Mostly using After Effects and Photoshop, well versed in 2D rigged animations ranging from Animate/Flash/Spine to traditional animations on Animate/Toonboom. Knowledge on Blender rigging system and animation process, assisted in animation for the movie "I lost my body" as a consultant on the grease pencil process for the movie. 2D and live VFX for cartoons and live series/music video clips. Show less
-
-
-
Xilam Animation
-
France
-
Animation
-
200 - 300 Employee
-
Opératrice compositing
-
Jun 2017 - Feb 2019
-
-