Gabriele Papalini
Technical Director at Friendly Fire Communications GmbH- Claim this Profile
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Italian Native or bilingual proficiency
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English Full professional proficiency
Topline Score
Bio
Cesar Bittar
I had the chance to work with Gabriele on the publishing side for his amazing adventure game Face Noir. Gabriel was always receptive and ready to jump on issues as they arose through the recording of VOs, testing and later on preparing all PR and marketing materials. Gabriele was very hard working and always showing a positive attitude that made it a pleasure to work with him. His atention to detail and perseverance shows in a full fledged game that was put together by only two developers (which always amazed me!)
Cesar Bittar
I had the chance to work with Gabriele on the publishing side for his amazing adventure game Face Noir. Gabriel was always receptive and ready to jump on issues as they arose through the recording of VOs, testing and later on preparing all PR and marketing materials. Gabriele was very hard working and always showing a positive attitude that made it a pleasure to work with him. His atention to detail and perseverance shows in a full fledged game that was put together by only two developers (which always amazed me!)
Cesar Bittar
I had the chance to work with Gabriele on the publishing side for his amazing adventure game Face Noir. Gabriel was always receptive and ready to jump on issues as they arose through the recording of VOs, testing and later on preparing all PR and marketing materials. Gabriele was very hard working and always showing a positive attitude that made it a pleasure to work with him. His atention to detail and perseverance shows in a full fledged game that was put together by only two developers (which always amazed me!)
Cesar Bittar
I had the chance to work with Gabriele on the publishing side for his amazing adventure game Face Noir. Gabriel was always receptive and ready to jump on issues as they arose through the recording of VOs, testing and later on preparing all PR and marketing materials. Gabriele was very hard working and always showing a positive attitude that made it a pleasure to work with him. His atention to detail and perseverance shows in a full fledged game that was put together by only two developers (which always amazed me!)
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Experience
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Friendly Fire Communications GmbH
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Austria
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Animation and Post-production
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1 - 100 Employee
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Technical Director
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Sep 2023 - Present
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Purple Lamp
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Austria
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Computer Games
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1 - 100 Employee
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Lead Technical Artist
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Oct 2021 - Dec 2022
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STAUD STUDIOS GmbH
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Germany
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Individual and Family Services
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Technical Artist
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Jan 2021 - Sep 2021
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blackshark.ai
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Austria
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Software Development
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1 - 100 Employee
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Technical Artist
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Nov 2019 - Nov 2020
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Mad Orange
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Computer Games
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Founder
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Sep 2010 - Jun 2018
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Adventure Productions
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United States
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Media Production
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1 - 100 Employee
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Art Director
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Sep 2007 - Aug 2009
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AANT - Accademia delle Arti e Nuove Tecnologie
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Italy
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Higher Education
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1 - 100 Employee
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Teaching Assistant
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Oct 2004 - Jul 2005
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Education
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Istituto Europeo di Design
Game Designer -
Liceo artistico sperimentale Alberto Savinio (Art High School)
High School Diploma