Gabriel Valderramos
General TD at Walt Disney Animation Studios- Claim this Profile
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Experience
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Walt Disney Animation Studios
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United States
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Animation and Post-production
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700 & Above Employee
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General TD
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Mar 2023 - 10 months
Vancouver, British Columbia, Canada
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DNEG
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United Kingdom
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Animation and Post-production
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700 & Above Employee
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Software Developer
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Dec 2021 - Mar 2023
Vancouver, British Columbia, Canada Performance - Crowd team: - Responsible for maintaining and developing new features for proprietary crowd tools. - Improve legacy tools looking for possible memory issues (Vtune and Vagrant profiling system).
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ROOF Studio
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United States
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Animation and Post-production
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1 - 100 Employee
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Pipeline TD
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Apr 2021 - Nov 2021
remote - DCC's Tools (e.g. Maya and Houdini) - Process tools (most part coded in Python, Nodejs, and Golang) - RenderFarm scripts (Deadline) - Services architecture (I'm researching and developing one way to work remotely using cloud services).
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Vetor Zero
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Brazil
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Movies and Sound Recording
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100 - 200 Employee
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Software Developer
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Sep 2018 - Mar 2021
São Paulo e Região, Brasil - Develop 3D pipeline tools. - Implement the Shotgun Pipeline toolkit. - R&D of new technologies.
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CONSULADO
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Brazil
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Animation and Post-production
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1 - 100 Employee
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Rigger TD / Pipeline TD
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Mar 2018 - Sep 2018
São Paulo, São Paulo, Brazil - Create character and props riggings - Create 3D pipeline tools - Implement the Shotgun pipeline toolkit
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Animuz
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Brazil
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Animation and Post-production
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1 - 100 Employee
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3D Designer
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Feb 2016 - Feb 2018
São Paulo - Create 3D models and rigging of environments, characters, and props - Animate motion graphics compositions - Edit 2D comps (after effects)
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MPA
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Belgium
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Wholesale Building Materials
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1 - 100 Employee
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3D Designer
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May 2014 - Dec 2015
São Paulo, Brazil - 3D modeling and rendering of HVAC equipment and electric panels. - Create building management system (BMS) layout design. - Develop VisualBasic scripts for the BMS system.
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Supervisa
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Construction
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1 - 100 Employee
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Automation Technician
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May 2009 - Dec 2013
São Paulo, Brazil - 3D modeling and rendering of HVAC equipment and electric panels. - Create building management system design. - Develop VisualBasic scripts for the building management system. - Develop and build a microcontroller routine. - Implement the Honeywell EBI system.
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Education
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FIAP
MBA Software engineering -
Agit Informatica Ltda
Qt framework -
Agit Informatica Ltda
C++ -
Centro Universitário Anhangüera
Bachelor's degree, Graphic Design -
Melies
3D Texturing and Ilumination (Illuminata)