Frédéric Plourde

XR Lead, Account manager and Partner at Collabora Ltd
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Contact Information
Location
Montreal, Quebec, Canada, CA
Languages
  • English Full professional proficiency
  • French Native or bilingual proficiency
  • Swedish Elementary proficiency
  • German Elementary proficiency

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Antoine Azar

I have worked with Frédéric Plourde on several projects and contracts since 2001, and consider him to be one of the best software developers I've met, as well as an extremely balanced, intelligent, creative, and enjoyable person to have around. When I was hired in 2008 by Mozilla to help on Firefox 3, I didn't hesitate to recommend Frédéric as well. We worked together on a large and complex codebase and Frédéric always impressed me with his work and insights. Frédéric is a rare breed, and I couldn't recommend him more.

Martin Bisson

Working with Frédéric is simply a treat. He is a very skilled and passionate software developer with a solid understanding of many challenging concepts as well as an ability to get a quick grasp of new ones. He is also a very positive and open-minded individual who can bring new ideas to solve an existing problem. As a result, discussions with Frédéric are always very interesting and result in a constructive outcome. His people skills, as well as his expertise in loosely related fields such as film making, are simply the cherry on top that makes working with Frédéric not only a productive, efficient experience, but also a very pleasant one. I would work again with him anytime.

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Experience

    • Construction
    • XR Lead, Account manager and Partner
      • Oct 2011 - Present

      Currently working as Lead of the XR department where lots of very cool cutting-edge XR work is being done ! Currently working as Lead of the XR department where lots of very cool cutting-edge XR work is being done !

    • Choir Singer
      • Sep 2013 - May 2023

      Singing as Baritone and Bass in the neatest non-professional choir around Montreal ! Singing as Baritone and Bass in the neatest non-professional choir around Montreal !

    • Canada
    • Entertainment Providers
    • 1 - 100 Employee
    • Member Board Of Directors
      • Apr 2015 - Apr 2022

      Récréoka is a non-profit organization dedicated to supporting, promoting and invigorating Oka's social and recreational life. Récréoka is responsible for financing and organizing many small-sized events in Oka, QC, Canada throughout the year in order to encourage local entertainment, strengthen our sense of identity and cherish social implication within the community. Récréoka is a non-profit organization dedicated to supporting, promoting and invigorating Oka's social and recreational life. Récréoka is responsible for financing and organizing many small-sized events in Oka, QC, Canada throughout the year in order to encourage local entertainment, strengthen our sense of identity and cherish social implication within the community.

    • Canada
    • Civic and Social Organizations
    • 1 - 100 Employee
    • Jury Member
      • Jan 2012 - Jan 2018

      Forces AVENIR aims to recognize, honor and promote youth engagement in projects that enrich knowledge, which arouse the desire for success, personal achievement and development of civic responsibility, contributing to the formation of citizens aware , active and responsible, both dedicated to their community and open to the world. Forces AVENIR aims to recognize, honor and promote youth engagement in projects that enrich knowledge, which arouse the desire for success, personal achievement and development of civic responsibility, contributing to the formation of citizens aware , active and responsible, both dedicated to their community and open to the world.

    • Canada
    • Media Production
    • Owner
      • Jan 2011 - May 2013

      We're dedicated to creating the most amazing and efficient promotional and educational content for your business' projects. Audio, Video, Flash, HTML5 and more. We're dedicated to creating the most amazing and efficient promotional and educational content for your business' projects. Audio, Video, Flash, HTML5 and more.

    • Freelance Software Engineering Consultant
      • Jul 2009 - Aug 2011

      Contributions to great open-source projects. Worked on : - The "electrolysis" project with Mozilla. - Multiprocess integration to "fennec", the mobile Firefox - Fennec integration to maemo platforms and devices Contributions to great open-source projects. Worked on : - The "electrolysis" project with Mozilla. - Multiprocess integration to "fennec", the mobile Firefox - Fennec integration to maemo platforms and devices

    • Netherlands
    • Independant filmmaker
      • Jan 2005 - Aug 2010

      This is where integration between arts and science gets done. Past contracts examples : - Promotional Video production - Web application development (HTML, FLASH ) - Sound/Music production This is where integration between arts and science gets done. Past contracts examples : - Promotional Video production - Web application development (HTML, FLASH ) - Sound/Music production

    • Lecturer, computer graphics class
      • Sep 2009 - Apr 2010

      openGL computer Graphics Class. topics: - image production and reproduction - geometric models - graphic primitives and attributes - graphic context - affine transformations - projection (oblique, ortho, perspective) - culling and depth buffer issues - lighting and shading models in openGL - Interface concepts - Interpolation curves and surfaces (cubic splines, bezier, NURBS) - basic shaders theory openGL computer Graphics Class. topics: - image production and reproduction - geometric models - graphic primitives and attributes - graphic context - affine transformations - projection (oblique, ortho, perspective) - culling and depth buffer issues - lighting and shading models in openGL - Interface concepts - Interpolation curves and surfaces (cubic splines, bezier, NURBS) - basic shaders theory

    • Teacher and Lab Supervisor, Advanced Computer Graphics Class
      • Sep 2007 - Jul 2009

      Advanced computer graphics class shaderModel. openGL2.1 and DirectX 10.0 topics: - GPU history - GLSL and HLSL - Vertex shader and Pixel shader programming - Ray tracing (+ development of a small ray tracer) - advanced notions on cubic splines, bezier, B-splines and NURBS - advanced texturing (multi-layers, alpha-compositing, etc..) - Advanced local lighting algoruthms (anisotropic BRDF) - Global illumination techniques (Radiosity, monte carlo path tracing) - Volume rendering - Non photo-realistic rendering (cell shading, cartoon rendering, etc.) - Virtual Reality concepts (oblique frustums in a CAVE, etc...) Show less

    • 2D/3D Graphics software developer
      • May 2007 - May 2009

      Development of template educational projects (video games) for the Advanced Computer Graphics Course at Ecole Polytechnique. Software development using C++ (Visual Studio 2005) and Java (NetBeans 5.5) and JNI. contributed skills : Java interface, 3ds max modelling, openGL animations, C/C++ coding, XML coding. Development of template educational projects (video games) for the Advanced Computer Graphics Course at Ecole Polytechnique. Software development using C++ (Visual Studio 2005) and Java (NetBeans 5.5) and JNI. contributed skills : Java interface, 3ds max modelling, openGL animations, C/C++ coding, XML coding.

    • Freelance Software Engineering Consultant
      • Jan 2008 - Jan 2009

      2D development and optimization of the Cairo library and pixman renderer. Extensive work on Firefox 3.1 (image filtering and display issues) and Fennec (mobile firefox). 2D development and optimization of the Cairo library and pixman renderer. Extensive work on Firefox 3.1 (image filtering and display issues) and Fennec (mobile firefox).

    • Teacher and Lab Supervisor, C++ programming class
      • Jan 2001 - May 2004

      C/C++ programming class60 students with assignments every week.

    • Teacher and Lab Supervisor, Computer Graphics class
      • Jan 2001 - May 2004

      openGL computer Graphics Class.topics:- image production and reproduction- geometric models- history of computer graphics languages- graphic primitives and attributes- graphic context- affine transformations- projection (oblique, ortho, perspective)- culling and depth buffer issues- lighting and shading models in openGL- Interface concepts- Interpolation curves and surfaces (cubic splines, bezier, NURBS)

    • Canada
    • Software Development
    • Web developer and active server programmer
      • May 2001 - Sep 2001

      Active server programming (PHP, ASP, JSP) Web design (using DreamWeaver) Interactive form programming using JavaScript and CGI Active server programming (PHP, ASP, JSP) Web design (using DreamWeaver) Interactive form programming using JavaScript and CGI

    • Canada
    • Appliances, Electrical, and Electronics Manufacturing
    • 1 - 100 Employee
    • Graphics software developer
      • May 2000 - Sep 2000

      Image processing algorithms development (ex : blobs, watershed, edge detection) MMX optimizations on segmentation algorithms Image processing algorithms development (ex : blobs, watershed, edge detection) MMX optimizations on segmentation algorithms

Education

  • Université de Montréal
    Certificate, Teaching
    2006 - 2007
  • Polytechnique Montréal
    M. Eng., Biomedical/Computer Engineering
    2004 - 2007
  • Université de Montréal
    Minor, Cinema, filmMaking
    2003 - 2005
  • Polytechnique Montréal
    B. Eng, Computer Engineering
    1998 - 2002
  • Luleå University of Technology
    Sweden, Computer Engineering
    2000 - 2001
  • Collège de Valleyfield
    D.E.C., Natural Sciences
    1996 - 1998
  • École Pierre-Yves Musique
    Piano, Jazz and improvisation
    1993 - 1998
  • École de Musique Vincent D'Indy
    Supérieur II, Piano
    1984 - 1991
  • École polyvalente de la Baie Saint-Francois

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