Frans Ekman
CTO at Arkkeo- Claim this Profile
Click to upgrade to our gold package
for the full feature experience.
Topline Score
Bio
Alexey Solomatin
Along with my colleagues I worked with Frans for a very long period of time. Frans is a great technical lead, bright and sharp, very responsible and reasonable specialist. I would recommend him for any IT related venture.
Hannele Hakkarainen
Frans is a highly competent, easy-to-work-with software professional who produces high quality results.
Alexey Solomatin
Along with my colleagues I worked with Frans for a very long period of time. Frans is a great technical lead, bright and sharp, very responsible and reasonable specialist. I would recommend him for any IT related venture.
Hannele Hakkarainen
Frans is a highly competent, easy-to-work-with software professional who produces high quality results.
Alexey Solomatin
Along with my colleagues I worked with Frans for a very long period of time. Frans is a great technical lead, bright and sharp, very responsible and reasonable specialist. I would recommend him for any IT related venture.
Hannele Hakkarainen
Frans is a highly competent, easy-to-work-with software professional who produces high quality results.
Alexey Solomatin
Along with my colleagues I worked with Frans for a very long period of time. Frans is a great technical lead, bright and sharp, very responsible and reasonable specialist. I would recommend him for any IT related venture.
Hannele Hakkarainen
Frans is a highly competent, easy-to-work-with software professional who produces high quality results.
Experience
-
Props
-
Finland
-
Technology, Information and Internet
-
1 - 100 Employee
-
CTO
-
Feb 2017 - Present
-
-
-
Kiosked
-
Finland
-
Technology, Information and Internet
-
1 - 100 Employee
-
Partner & Chief Architect
-
Jul 2013 - Feb 2017
After having ramped up the development organisation, I took a purer technical role as chief architect; ensuring the scalability and robustness of the platform to manage the ever growing traffic and data.
-
-
Head of Development / CTO
-
May 2010 - Jul 2013
- Member of the founding team + built the first prototype - Recruiting and leading a world class development team (10+ developers) - Planning the company’s technology strategy, platform architecture and development guidelines - Planned processes to ensure that business goals were met without compromising quality.
-
-
-
-
Founder & CEO
-
Jun 2007 - Jan 2011
A privately held company developing web based software. The company's own products are: - The Pix'n'Pals photo sharing community - Pix'n'Pals StoreFront (e-commerce solution for print labs) - Pix'n'Pals PhotoProducts (image content monetisation service for photo sharing communities and other websites) - EasyKuva (closed April 2012) A privately held company developing web based software. The company's own products are: - The Pix'n'Pals photo sharing community - Pix'n'Pals StoreFront (e-commerce solution for print labs) - Pix'n'Pals PhotoProducts (image content monetisation service for photo sharing communities and other websites) - EasyKuva (closed April 2012)
-
-
-
-
Research Assistant
-
Sep 2007 - May 2008
- Master's Thesis on Mobility Models for Mobile Ad Hoc Network Simulations - Working Day Movement Model. 1st SIGMOBILE Workshop on Mobility Models for Networking Research, Hong Kong, May 2008 - Master's Thesis on Mobility Models for Mobile Ad Hoc Network Simulations - Working Day Movement Model. 1st SIGMOBILE Workshop on Mobility Models for Networking Research, Hong Kong, May 2008
-
-
-
Digital Chocolate
-
Computer Games
-
1 - 100 Employee
-
Lead Game Engineer
-
Feb 2005 - Sep 2006
My job was to manage a team of 4-8 Game Engineers porting mobile games to different handsets and ensure that the games were designed portable and scalable from the beginning. Additionally, I helped developing frameworks, guidelines, tools, etc. to achieve this goal. I got the "Employee of the quarter" award for excellent project management.
-
-
Game Engineer
-
Sep 2004 - Jan 2005
Post-production work: Porting games to different platforms
-
-
-
-
Build Engineer
-
May 2004 - Aug 2004
Summer job. Post-production work: Porting mobile games to different platforms and building customized versions for clients. Summer job. Post-production work: Porting mobile games to different platforms and building customized versions for clients.
-
-
-
-
Game Developer
-
Apr 2003 - Oct 2003
Programming games "Grave of Pharaoh" and "Formula PitStop" for mobile phones. (freelance) Programming games "Grave of Pharaoh" and "Formula PitStop" for mobile phones. (freelance)
-
-
Education
-
Teknillinen korkeakoulu-Tekniska högskolan
Master of Science, Telecommunications