Fleur Marty

Executive Producer at Fang & Claw
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Contact Information
Location
Montreal, Quebec, Canada, CA
Languages
  • French Native or bilingual proficiency
  • English Full professional proficiency

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Bryan Theberge

I had the chance to collaborate very closely with Fleur Marty, one of the best and solid game producers I ever meet in the past 20 years. Her large experience in AAA game development combined to her determination and leadership skills, defined her as the gold standard for all production team members here at WBGM. A true leader with a great sense of team building and ownership, someone you can trust and build around for years. I would work with her again in a heartbeat, and I hope I will!

Pierre Cattan

Fleur est une excellente directrice de projet, qui a supervisé depuis la conception jusqu'à la livraison le digital de cinemacity, un projet transmédia co-produit par Small Bang et Arte, qui sera mis en ligne début juillet 2013. C'est un projet qui se déploie sur 5 supports différents, combinant contenu, interface utilisateur et expérience mobile innovante. Elle a su collaborer avec toutes les personnes clés du projet, direction artistique, direction technique, équipe Arte, équipe small bang, avec une énergie et une précision de tous les instants. Le soucis du détail caractérise son travail qu'elle fait toujours de manière enthousiaste, créative et efficace. cinemacity.arte.tv

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Credentials

  • Gamification
    Coursera
    Oct, 2012
    - Sep, 2024

Experience

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Executive Producer
      • Aug 2023 - Present
    • Canada
    • Entertainment
    • 200 - 300 Employee
    • Executive Producer
      • Jun 2021 - Jul 2023

      • Executive Producer for Wonder Woman & Gotham Knights

    • Senior Producer
      • Oct 2018 - Jun 2021

    • Canada
    • Computer Games
    • 400 - 500 Employee
    • Producer
      • Apr 2017 - Sep 2018

      Producer - Shadow of the Tomb Raider (release date: September 14th 2018 - PS4/Xbox One/PC)

    • Producer
      • Dec 2013 - Apr 2017

      Producer - Deus Ex: Mankind Divided (release date: August 24th 2016 - PS4/XboX One/PC) Built from scratch and managed the Live Team for Deus Ex: Mankind Divided.Shipped products include:- Deus Ex: Mankind Divided - Desperate Measures : exclusive pre-order mission for Mankind Divided (August 2016)- Deus Ex: Mankind Divided - System Rift : Story DLC for Mankind Divided (September 2016)- Deus Ex: Mankind Divided - A Criminal Past : Story DLC for Mankind Divided (February 2017)- Deus Ex: Breach : Online arcade/puzzle oriented game based on Mankind Divided's gameplay mechanics. Initially released with Mankind Divided as an additional mode, Deus Ex: Breach has been released as a standalone free to play game on Steam in January 2017. Since its initial release, Deus Ex: Breach has seen 3 major content and features updates, following a pre-established content plan but also based on feedback from players and live metrics data analysis. Show less

    • Freelance Games Producer / Transmedia Project Manager
      • Jan 2007 - Dec 2013

      Project and production management, consultancy, community management in both video games and web fields. Web/Transmedia : Presale support, market studies, briefs/RfPs response support, recruitment and building of production teams (external/internal), functional and technical conception and specification, prototyping, production management, client management. Games : Game producing, project closing, gamification (internal or external), conception of web, mobile or DS games, Community Management : Brands and bloggers connection through the organization of events aimed at presenting the brands and their products to a selected set of influent bloggers, follow up on the coverage, impact measurement, reporting. Consultancy on community building and management strategies. Press : Project manager and writer for the Joueur du Grenier special issue of Kultur Pop magazine (Anime Manga Press) Teaching : - Teaching at INSIA (project management class for engineering students, 1st and 2nd year) - Teaching at ENJMIN (mobile video games producing lectures) Show less

    • Computer Games
    • 1 - 100 Employee
    • Head of Project Management - Mobile games
      • Oct 2004 - Aug 2006

      Supervision of video games production on mobile platforms Supervision of video games production on mobile platforms

    • France
    • Computer Games
    • 700 & Above Employee
    • Producer
      • 2003 - 2004

      Producing of mobile video games for Gameloft HQ Producing of mobile video games for Gameloft HQ

    • United States
    • Government Administration
    • Technical project manager
      • Sep 2002 - Jun 2003
    • Technology, Information and Internet
    • Responsable conception technique portails
      • 2000 - 2001
    • Technology, Information and Internet
    • 1 - 100 Employee
    • Programmer
      • 1997 - 2000

Education

  • Institut de leadership en gestion
    Certification en leadership et habiletés de direction / Certification in Leadership and Management, Organizational Leadership
    2016 - 2016
  • Université Paris Cité
    DEUG, History
    1997 - 1999

Community

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