Felipe Ferrao
Unity Developer at The Sandbox- Claim this Profile
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English Professional working proficiency
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Portuguese Native or bilingual proficiency
Topline Score
Bio
Experience
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The Sandbox
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Hong Kong
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Entertainment Providers
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300 - 400 Employee
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Unity Developer
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Jan 2022 - Present
Unity (DOTS) Gameplay programmer Unity (DOTS) Gameplay programmer
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FitXR
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United Kingdom
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Wellness and Fitness Services
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1 - 100 Employee
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Software Engineer
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May 2019 - Jan 2022
Worked on BoxVR Worked on FitXR Worked on BoxVR Worked on FitXR
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Sky
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United Kingdom
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Broadcast Media Production and Distribution
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700 & Above Employee
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VR Software Developer
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May 2018 - Jun 2019
Worked on Britannia VR: Out of Your Mind Sky VR: A Discovery of Witches The early stage of Sky Worlds Beta Worked on Britannia VR: Out of Your Mind Sky VR: A Discovery of Witches The early stage of Sky Worlds Beta
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Strix Interactive
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Germany
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AI Developer
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Jul 2016 - Jan 2018
• Worked as AI programmer on the combat system of the game Blood Oath, sword and shield. Using FSM and Behaviour Tree technology with Unity Engine to accomplish the desired results. • Attend to online meetings with designers, to improve communication within the team, doing SCRUM/SPRINT weekly to split up tasks to everyone involved in the development process of the game; • Programming and execution of UI/UX functionality • Optimisation, profiling, and debugging • Animations Integration • Experienced with NodeCanvas and Behaviour Designer asset • Experienced with Playmaker Facebook page: https://www.facebook.com/realStriX/
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Education
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University of Greenwich
Bachelor of Science (BSc), Computer Games and Programming Skills -
Newham College of Further Education
Computer Programming, Computer Science