Federico Di Benedetto
Game & Narrative Designer, Writer at Ready4Player - We are Hiring!- Claim this Profile
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Topline Score
Bio
Konrad Hughes
I highly recommend Federico for his outstanding work as a game and narrative designer on our video game project, Lands of Azadi. As his colleague at Ready4Player studio, I have had the pleasure of working closely with Federico on crafting the story and writing dialogues for our game. It is always a pleasure to brainstorm and collaborate with him. Federico is a talented writer with a keen eye for detail and a deep understanding of narrative structure. He consistently brought fresh and innovative ideas to the table, and his ability to seamlessly integrate them into the existing storyline was impressive. He has a gift for creating rich, complex characters that players can easily connect with and care about, and his dialogues are always natural, engaging, and emotionally resonant. Throughout the project, Federico demonstrated excellent communication and collaboration skills, working closely with our team to ensure that the story and characters aligned with the gameplay mechanics and overall vision for the game. He is a dedicated and hardworking individual who always went above and beyond to ensure that the narrative was of the highest quality. Overall, I wholeheartedly recommend Federico for any narrative design or writing position. He is an incredibly talented writer with a passion for storytelling and a deep understanding of the gaming industry. I am confident that he will make a valuable contribution to any team and project he joins.
Konrad Hughes
I highly recommend Federico for his outstanding work as a game and narrative designer on our video game project, Lands of Azadi. As his colleague at Ready4Player studio, I have had the pleasure of working closely with Federico on crafting the story and writing dialogues for our game. It is always a pleasure to brainstorm and collaborate with him. Federico is a talented writer with a keen eye for detail and a deep understanding of narrative structure. He consistently brought fresh and innovative ideas to the table, and his ability to seamlessly integrate them into the existing storyline was impressive. He has a gift for creating rich, complex characters that players can easily connect with and care about, and his dialogues are always natural, engaging, and emotionally resonant. Throughout the project, Federico demonstrated excellent communication and collaboration skills, working closely with our team to ensure that the story and characters aligned with the gameplay mechanics and overall vision for the game. He is a dedicated and hardworking individual who always went above and beyond to ensure that the narrative was of the highest quality. Overall, I wholeheartedly recommend Federico for any narrative design or writing position. He is an incredibly talented writer with a passion for storytelling and a deep understanding of the gaming industry. I am confident that he will make a valuable contribution to any team and project he joins.
Konrad Hughes
I highly recommend Federico for his outstanding work as a game and narrative designer on our video game project, Lands of Azadi. As his colleague at Ready4Player studio, I have had the pleasure of working closely with Federico on crafting the story and writing dialogues for our game. It is always a pleasure to brainstorm and collaborate with him. Federico is a talented writer with a keen eye for detail and a deep understanding of narrative structure. He consistently brought fresh and innovative ideas to the table, and his ability to seamlessly integrate them into the existing storyline was impressive. He has a gift for creating rich, complex characters that players can easily connect with and care about, and his dialogues are always natural, engaging, and emotionally resonant. Throughout the project, Federico demonstrated excellent communication and collaboration skills, working closely with our team to ensure that the story and characters aligned with the gameplay mechanics and overall vision for the game. He is a dedicated and hardworking individual who always went above and beyond to ensure that the narrative was of the highest quality. Overall, I wholeheartedly recommend Federico for any narrative design or writing position. He is an incredibly talented writer with a passion for storytelling and a deep understanding of the gaming industry. I am confident that he will make a valuable contribution to any team and project he joins.
Konrad Hughes
I highly recommend Federico for his outstanding work as a game and narrative designer on our video game project, Lands of Azadi. As his colleague at Ready4Player studio, I have had the pleasure of working closely with Federico on crafting the story and writing dialogues for our game. It is always a pleasure to brainstorm and collaborate with him. Federico is a talented writer with a keen eye for detail and a deep understanding of narrative structure. He consistently brought fresh and innovative ideas to the table, and his ability to seamlessly integrate them into the existing storyline was impressive. He has a gift for creating rich, complex characters that players can easily connect with and care about, and his dialogues are always natural, engaging, and emotionally resonant. Throughout the project, Federico demonstrated excellent communication and collaboration skills, working closely with our team to ensure that the story and characters aligned with the gameplay mechanics and overall vision for the game. He is a dedicated and hardworking individual who always went above and beyond to ensure that the narrative was of the highest quality. Overall, I wholeheartedly recommend Federico for any narrative design or writing position. He is an incredibly talented writer with a passion for storytelling and a deep understanding of the gaming industry. I am confident that he will make a valuable contribution to any team and project he joins.
Credentials
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Game Design & Development
Vigamus AcademyDec, 2021- Nov, 2024
Experience
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Ready4Player
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Poland
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Computer Games
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1 - 100 Employee
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Game & Narrative Designer, Writer
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Oct 2022 - Present
As a Game, Narrative designer & Writer, I help build the lore, write dialogues, and craft the story and the characters for Ready4Player's newest fantasy MMORPG, Lands of Azadi.
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Game & Narrative Designer, Writer
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Oct 2022 - Jan 2023
Intern on a new AAA game studio, working as Game & Narrative designer and Writer for Ready 4 Player's newest game.
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D4F Games
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France
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Software Development
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Game & Narrative Designer, Writer
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Oct 2022 - Present
Game & Narrative Designer, Writer, for multiple indie games developed by this company. All of the games are still under NDA, my roles within the project were: Narrative Designer, Dialogue Designer, Writer, Storytelling, Game Designer, Game Mechanics, Game Tester, GDDs management, Time Management, Trello, and technical Narrative Designer. Game & Narrative Designer, Writer, for multiple indie games developed by this company. All of the games are still under NDA, my roles within the project were: Narrative Designer, Dialogue Designer, Writer, Storytelling, Game Designer, Game Mechanics, Game Tester, GDDs management, Time Management, Trello, and technical Narrative Designer.
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Amazon
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United States
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Software Development
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700 & Above Employee
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New World Forum Moderator
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Aug 2021 - Present
Through this role I had the chance to improve my skills in many areas. In this role I'm a Forum Moderator with the responsability to answer in a public Forum to customers' questions. I also was a VideogameTester for "Lost Ark" and "New World" before their release. Through this role I had the chance to improve my skills in many areas. In this role I'm a Forum Moderator with the responsability to answer in a public Forum to customers' questions. I also was a VideogameTester for "Lost Ark" and "New World" before their release.
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Vigamus Academy
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Italy
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Education Management
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1 - 100 Employee
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Lead Game Designer for "Dante Naraku" with Suda51.
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Apr 2021 - Dec 2021
DANTE NARAKU is a 2D sidescrolling action game with roguelike elements, produced by Goichi Suda (Suda51). My position inside the project was Lead Game Designer (Game design, team management, storyteller & writer, Document creator, and Sound Design). This project is a collaboration with Vantan game academy in Tokyo. DANTE NARAKU is a 2D sidescrolling action game with roguelike elements, produced by Goichi Suda (Suda51). My position inside the project was Lead Game Designer (Game design, team management, storyteller & writer, Document creator, and Sound Design). This project is a collaboration with Vantan game academy in Tokyo.
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Amazon Web Services (AWS)
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United States
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IT Services and IT Consulting
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700 & Above Employee
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Customer Services Specialist
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Oct 2020 - Aug 2021
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Education
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Vigamus Academy, Rome, IT.
Certificate of participation with profit., Game Design & Development -
IIS Michele Amari
High School Diploma, Arti e scienze liberali, studi generali e delle scienze umane