Fabrizio Filizola

Software Engineer at Juni
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Contact Information
us****@****om
(386) 825-5501
Location
Rome, Latium, Italy, IT
Languages
  • Inglese Professional working proficiency
  • Francese Elementary proficiency
  • Italiano Native or bilingual proficiency

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Experience

    • Sweden
    • Financial Services
    • 100 - 200 Employee
    • Software Engineer
      • Jul 2022 - Present

      Worked in the front-end platform team, with a focus on the mobile, in order to define the architecture, guidelines, and technical choices for the company's mobile app.• Helped build the company's mobile app from scratch, using React Native, TypeScript, and fp-ts• Technical scouting for the best suitable technologies and libraries• Designed and implemented reusable generic components and core user features, such as biometric authentication and the list and detail of transactions Worked in the front-end platform team, with a focus on the mobile, in order to define the architecture, guidelines, and technical choices for the company's mobile app.• Helped build the company's mobile app from scratch, using React Native, TypeScript, and fp-ts• Technical scouting for the best suitable technologies and libraries• Designed and implemented reusable generic components and core user features, such as biometric authentication and the list and detail of transactions

    • Italy
    • Information Technology & Services
    • 200 - 300 Employee
    • Senior Software Engineer
      • Apr 2020 - Jul 2022

      Worked on an open-source mobile app (“IO”) for digital payments and messages, with more than 16 millions of users, using React Native and TypeScript, owning the entire lifecycle, from design to rollout and deploy.• Led the architecture definition and mobile platform roadmap, in order to enable the team and the codebase to scale in an healthy ecosystem• Led the in app design and development of multiple core features Worked on an open-source mobile app (“IO”) for digital payments and messages, with more than 16 millions of users, using React Native and TypeScript, owning the entire lifecycle, from design to rollout and deploy.• Led the architecture definition and mobile platform roadmap, in order to enable the team and the codebase to scale in an healthy ecosystem• Led the in app design and development of multiple core features

    • Software Development
    • 1 - 100 Employee
    • Senior Software Engineer
      • Mar 2017 - Apr 2020

      Technical lead and company internal guideline definition for software development, architecture, code and package organization.Design and development of support tools in order to improve developers productivity.Design and development of a core package for vector GIS data rendering and earth navigation in Unity 3D environment:• Transformation and generation of geographical vector data assets, optimized for rendering speed, space occupancy and disk access speed• Support for different geographical coordinate systems and encoding format• Representation of geographical vector data or georeferenced object without precision loss or jittering• Visualization and continuous navigation of different levels of detail (from the whole world to the single building) based on data stream and memory pool in order to avoid any loading time• Graphical layer customization based on conditional rules on layer attributes and rendering of different layers with custom shaders• Definition of code API, components and Unity editor interface for third party usage

    • Software Engineer
      • Sep 2014 - Mar 2017

      Design and development of complex front-end graphical multi-touch applications for international customers, with focus on command & control projects:• Architecture definition and server side integration • Real-time rendering and integration of multiple data stream• Realization of reusable components, in order to avoid code and effort duplication in others company application• CPU and memory optimizationRealization of internal tool to improve the productivity of the entire company, in order to avoid to do repetitive and boring tasks.

    • System Engineer
      • Oct 2011 - Sep 2014

      Involved in Air Traffic Control Systems R&D program SESAR (Single European Sky ATM Research):• Management of company projects within SESAR program, task leading and organization• Definition of system requirements, specifications and architecture• Requirements management (analysis, definition and traceability)• Validation and Verification (plans and acceptance test procedures)Design and implementation of support plug-in tool for analyze and improve the quality of requirements:• Analysis and optimization of the software engineering process• Integration with the company requirement management tool• Identification of bad quality, vague or similar requirements during the insert of a new one or with a batch analysis

    • Italy
    • Research Services
    • 300 - 400 Employee
    • University Part Time Job
      • Oct 2006 - Jun 2010

      Students orientation and help desk Students orientation and help desk

Education

  • Università di Roma Tor Vergata
    Master's degree, Computer Engineering
    2008 - 2011
  • Università di Roma Tor Vergata
    Bachelor's degree, Computer Engineering
    2004 - 2008
  • Liceo Scientifico "Carlo Pisacane", Sapri (SA)
    High School Diploma, 100/100
    1999 - 2004

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