Esra Spevak

Producer at Valo Motion
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Contact Information
us****@****om
(386) 825-5501
Location
Espoo, Uusimaa, Finland, FI
Languages
  • Turkish Native or bilingual proficiency
  • English Full professional proficiency

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Bio

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5.0

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Izzy Miller

Esra is a very talented and well organized producer and I can highly recommend her as a great team member. In the time we worked together at Seriously I saw her grow and learn quickly, adapt to different challenges and take the step from level design into production. She always took on new challenges with a positive attitude and a methodical approach and became an important part of all the teams she was part of. She will be an asset to any team she joins!

Petter Andersson

I am amazed by how professional Esra is. She has a precise level of assertiveness which just have you listen to her, much thanks to her ability to listen to the project and your part in it. Esra is also extremely organized. I can highly recommend Esra for any type of managerial role.

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Experience

    • Finland
    • Recreational Facilities
    • 1 - 100 Employee
    • Producer
      • Oct 2022 - Present

    • Finland
    • Entertainment Providers
    • 1 - 100 Employee
    • Associate Producer
      • Jun 2022 - Sep 2022

    • Junior Producer
      • Sep 2021 - Jun 2022

      I am producer of the Core Tech Team (team of programmers, a technical director and QA). I am applying and improving the Scrum processes from scratch. This includes processes like Daily meetings, Sprint planning meetings, retrospectives, backlog grooming and others.I am working closely with Technical Director to set the upcoming goals on the roadmap for the team. Moreover, cooperating with disciplines such as Art & Content, Marketing, to provide the tools and support their needs and goals.Also, I have been responsible for creating and handling the localization process, managing communication between our internal teams and external localization company to ensure the localizations are delivered on time for teams to test and ship the feature(s). Show less

    • Level Designer
      • Jan 2020 - Sep 2021

      I have been working on creating new levels, as well as re-balancing and tuning new and existing levels based on data. I closely cooperated with Lead Level Designer and Lead Game Designers to work on new gameplay mechanics, early game retention, UI and UX improvements. I have been helping run the processes in the level design team such as sprint planning meetings, JIRA organization, daily meetings, feedback sessions, and making sure all levels and new mechanics are ready to ship and following the release schedule. Show less

    • Level Designer
      • Sep 2015 - Dec 2019

      Focused on F2P Puzzle games, I create, re-balance and tune over 1000 new and existing levels. I focus on data-driven design and players’ feedbacks to adjust levels accordingly. I closely cooperate with lead game designer, programmers and other team members and contribute to the creative discussions around new features, UI, UX and onboarding. I follow the latest game design and level design techniques, watching closely what’s happening in the market and try to apply the best ideas to the games.

    • Scrum Master
      • Sep 2015 - Dec 2019

      Scrum master for a team of programmers, marketers, designers in the game industry. I am in charge of Scrum meetings, organizing tasks, helping team members to self-manage tasks and to take accountability for assigned work. I am following the performance and the delivery of the tasks in the planned Sprints. In a variety of ways, I am improving communication within the team, creating and maintaining a positive working environment.

    • Community Manager & Customer Support
      • Sep 2015 - Dec 2019

      My main responsibilities are creating ideas and working together with artists to create content for social media platforms such as Facebook, Twitter and Instagram as well as keeping up to date with constantly evolving technologies in online social networking. I am communicating with players via Zendesk, Google Play and App Store reviews, achieving excellent CSAT values. Also I am solving problems of players and communicating issues to the technical team.

    • QA Lead
      • Sep 2015 - Dec 2019

      I started in the company as part of the QA team, very fast gaining experience in bug reporting, tracking, assigning and following progress. Because of my organizational skills, team spirit and strong attention to details, I became QA lead. I manage a team of 3 QA testers, closely cooperating with other team members to identify, analyze and solve bugs and other issues as UX or UI problems. I was able to reach almost crash-free games (only crashes and ANRs happened from third-party SDKs). Outside of client, I was also testing server-client implementation, to be sure all data are consistent. Show less

Education

  • Charles University Intensive Courses of Czech Language for foreigners
    2015 - 2016
  • Near East College
    High School
    2011 - 2015

Community

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