Esam El Kholy
Software Engineer at Skeleton Crew Studio- Claim this Profile
Click to upgrade to our gold package
for the full feature experience.
-
English Professional working proficiency
-
Arabic Native or bilingual proficiency
-
Japanese Elementary proficiency
Topline Score
Bio
Moustafa Eid
Essam is a true visionary in the world of graphic programming, he's detail oriented and disciplined, we were conducted together through the design of 3d printing software as he created a whole slicing engine along with graphics from scratch in a challenging time. I would highly recommend Essam for any Graphics Programming project that involves delivering high standard of excellence possible.
Moustafa Eid
Essam is a true visionary in the world of graphic programming, he's detail oriented and disciplined, we were conducted together through the design of 3d printing software as he created a whole slicing engine along with graphics from scratch in a challenging time. I would highly recommend Essam for any Graphics Programming project that involves delivering high standard of excellence possible.
Moustafa Eid
Essam is a true visionary in the world of graphic programming, he's detail oriented and disciplined, we were conducted together through the design of 3d printing software as he created a whole slicing engine along with graphics from scratch in a challenging time. I would highly recommend Essam for any Graphics Programming project that involves delivering high standard of excellence possible.
Moustafa Eid
Essam is a true visionary in the world of graphic programming, he's detail oriented and disciplined, we were conducted together through the design of 3d printing software as he created a whole slicing engine along with graphics from scratch in a challenging time. I would highly recommend Essam for any Graphics Programming project that involves delivering high standard of excellence possible.
Credentials
-
Udemy Course Completion Certificate for "The Unreal Engine Developer Course - Learn C++ & Make Games"
UdemyApr, 2017- Nov, 2024
Experience
-
Skeleton Crew Studio, Inc.
-
Japan
-
Computer Games
-
1 - 100 Employee
-
Software Engineer
-
Feb 2021 - Present
-
-
-
FunRock
-
Sweden
-
Computer Games
-
1 - 100 Employee
-
Game Developer
-
Sep 2020 - Jan 2021
-
-
-
Augmentoria
-
Cairo Governorate, Egypt
-
R&D Game Engineer
-
Jun 2019 - Mar 2020
-
-
-
Raskulls Game Studio
-
Egypt
-
Computer Games
-
Game Developer
-
Jul 2018 - Mar 2019
-
-
-
Information Technology Institute (ITI)
-
Egypt
-
Professional Training and Coaching
-
700 & Above Employee
-
Game Developer Trainee
-
Oct 2017 - Jul 2018
-
-
-
3DScales
-
Lebanon
-
Printing Services
-
1 - 100 Employee
-
Engine/Graphics Programmer
-
Oct 2016 - Mar 2017
- Rewrote the engine from scratch with the focus of creating a designer friendly 3D editor to design and print out 3D models using 3D printers. - Implemented "Infill" patterns on the cross-sections to further improve the 3D printer material consumption. - Implemented features such as duplicating objects, drag and move objects, auto arrange objects in a specific space, simple lighting model, controlling the view with mouse (rotating , zooming, moving),...etc. - Rewrote the engine from scratch with the focus of creating a designer friendly 3D editor to design and print out 3D models using 3D printers. - Implemented "Infill" patterns on the cross-sections to further improve the 3D printer material consumption. - Implemented features such as duplicating objects, drag and move objects, auto arrange objects in a specific space, simple lighting model, controlling the view with mouse (rotating , zooming, moving),...etc.
-
-
Education
-
Information Technology Institute (ITI)
9 Month Professional Diploma, Game Development -
Tanta University
Bachelor's degree, Computer Science