Erle McCan
Sound Designer at Gimmie Games at Gimmie Games- Claim this Profile
Click to upgrade to our gold package
for the full feature experience.
Topline Score
Bio
Dylan Heyes
It was always an absolute pleasure to collaborate and work with Erle. Great vibes both in his grooves and his personality.
Jarrod McDevitt
Erle is, hands down, the most talented Sound Designers I've had the pleasure of working with. We've worked together for several years across multiple companies on various genres of games and each time Erle never misses a beat, excelling at conveying the essence of the games in music, sound fx, and voice overs. His skills are versatile and knowledge of his craft is extensive. Erle's exceptional understanding of music theory and vast chord structuring combined with his arsenal of skills of various instruments and computer software is the catalyst that transports the user to a believable time or place and stimulates a player's emotional response necessary during strategic moments in the game. This seamless transition and harmony that Erle creates between auditory and visual art help to give an immersive experience to the player. Separate from his skill set as a Sound Designer, Erle has a positive attitude and always wants what is best for the game as well as the team he is working with. He has a solid work ethic and gets the job done every time. I hope to continue working with him for years to come.
Dylan Heyes
It was always an absolute pleasure to collaborate and work with Erle. Great vibes both in his grooves and his personality.
Jarrod McDevitt
Erle is, hands down, the most talented Sound Designers I've had the pleasure of working with. We've worked together for several years across multiple companies on various genres of games and each time Erle never misses a beat, excelling at conveying the essence of the games in music, sound fx, and voice overs. His skills are versatile and knowledge of his craft is extensive. Erle's exceptional understanding of music theory and vast chord structuring combined with his arsenal of skills of various instruments and computer software is the catalyst that transports the user to a believable time or place and stimulates a player's emotional response necessary during strategic moments in the game. This seamless transition and harmony that Erle creates between auditory and visual art help to give an immersive experience to the player. Separate from his skill set as a Sound Designer, Erle has a positive attitude and always wants what is best for the game as well as the team he is working with. He has a solid work ethic and gets the job done every time. I hope to continue working with him for years to come.
Dylan Heyes
It was always an absolute pleasure to collaborate and work with Erle. Great vibes both in his grooves and his personality.
Jarrod McDevitt
Erle is, hands down, the most talented Sound Designers I've had the pleasure of working with. We've worked together for several years across multiple companies on various genres of games and each time Erle never misses a beat, excelling at conveying the essence of the games in music, sound fx, and voice overs. His skills are versatile and knowledge of his craft is extensive. Erle's exceptional understanding of music theory and vast chord structuring combined with his arsenal of skills of various instruments and computer software is the catalyst that transports the user to a believable time or place and stimulates a player's emotional response necessary during strategic moments in the game. This seamless transition and harmony that Erle creates between auditory and visual art help to give an immersive experience to the player. Separate from his skill set as a Sound Designer, Erle has a positive attitude and always wants what is best for the game as well as the team he is working with. He has a solid work ethic and gets the job done every time. I hope to continue working with him for years to come.
Dylan Heyes
It was always an absolute pleasure to collaborate and work with Erle. Great vibes both in his grooves and his personality.
Jarrod McDevitt
Erle is, hands down, the most talented Sound Designers I've had the pleasure of working with. We've worked together for several years across multiple companies on various genres of games and each time Erle never misses a beat, excelling at conveying the essence of the games in music, sound fx, and voice overs. His skills are versatile and knowledge of his craft is extensive. Erle's exceptional understanding of music theory and vast chord structuring combined with his arsenal of skills of various instruments and computer software is the catalyst that transports the user to a believable time or place and stimulates a player's emotional response necessary during strategic moments in the game. This seamless transition and harmony that Erle creates between auditory and visual art help to give an immersive experience to the player. Separate from his skill set as a Sound Designer, Erle has a positive attitude and always wants what is best for the game as well as the team he is working with. He has a solid work ethic and gets the job done every time. I hope to continue working with him for years to come.
Experience
-
Gimmie Games
-
United States
-
Entertainment Providers
-
1 - 100 Employee
-
Sound Designer at Gimmie Games
-
Nov 2019 - Present
-
-
-
-
Producer / Owner / Sound Designer / Composer
-
Jan 1998 - Present
Owner and operator of original music/sound design studio. * Handled daily operations of recording studio * Edited, mastered, and delivered audio assets for games/clients * Supervised and managed field recording of sound effects * Served as musical director on some projects. Resposible for overall design of music/sound effects Some Game projects: * "Ripley's Believe It or Not" -Sierra * "$100,000 Pyramid" -Sierra * "Outlaw Golf" ( X-box,PS2 ) * "Outlaw Volleyball" (X-box, PS2 ) * "Outlaw Golf 2" (X-box, PS2 ) * "Outlaw Tennis" ( X-box, PS2 ) * "Where the Wild Things Are" -Scholastic * "Little Engine That Could" -Scholastic Show less
-
-
-
MahiGaming
-
United States
-
Software Development
-
1 - 100 Employee
-
Sound Designer
-
Jun 2018 - Nov 2019
Creating original Music and Sound Design for the online slot player. Creating original Music and Sound Design for the online slot player.
-
-
-
IGT
-
United Kingdom
-
Software Development
-
700 & Above Employee
-
Lead Sound Designer
-
Apr 2011 - Nov 2017
As Lead Sound Designer I was responsible for creating original content and audio direction. I really loved being able to work on multiple themes and styles of music and sound design. * Collaborated with game designers, producers, engineers, and studio leads to ensure the creative vision was implemented. * Worked diligently to meet deadlines and keep audio below budget. * Consistently received above target ratings. * Performed voice over work, saving the company money by eliminating the cost of hiring outside talent. * Won Best Bonus Game Award from Casino Player magazine for skill-based game Tully’s Treasure Hunt, 2013. Full list of titles available upon request. Select titles include: - Wheel of Fortune 3D Wild Sapphires (surround chair) - Texas Tea Pinball (skill-based, surround chair) - Cleopatra (skill-based, surround chair); auditioned and directed voice talent - Red, White and Blue (Stars and Stripes surround chair) - Blood Life Legends, Wolf Run, Treasure Island, San Xing Show less
-
-
-
Electronic Arts (EA)
-
United States
-
Entertainment Providers
-
700 & Above Employee
-
Lead Audio Specialist
-
Dec 2006 - May 2010
As a Lead Audio Specialist Composer/Sound Designer I had the privilege of working on many AAA titles. * Led casting, contract negotiations, recording, editing, and mastering. * Earned credits on more than 15 AAA titles. * Recognized with multiple awards for outstanding work and creative design, with above target ratings. * As audio lead for NFL Head Coach, was awarded for the recording, editing, and mastering of the largest speech project in the history of the EA Tiburon Studio. Full list of titles available upon request. Select titles include: - Madden Football – Audio lead, also managed field recording (PS3, XBOX 360) - Tiger Woods – Audio lead (multiple platforms) - NCAA Football – Audio lead (multiple platforms) - Nascar – Audio artist, managed field recording of sound effects - Nascar Kart Racing – Audio artist (Nintendo Wii) - Warhammer – Audio artist (PC) - Henry Hatsworth – Audio artist (Nintendo DS) - Arena Football – Audio artist and voice talent (XBOX, PS2) Show less
-
-
Education
-
Los Angeles Valley College