Eric Bernstein
Software Engineer at Morphic- Claim this Profile
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Bio
Experience
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Morphic
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United States
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Software Development
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1 - 100 Employee
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Software Engineer
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Oct 2021 - Present
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Disney Experiences
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Entertainment Providers
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700 & Above Employee
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Draftsperson
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Mar 2016 - Present
Los Angeles, CA • Collaborated with Disney designers and Rando Productions engineers to construct large-scale mechanical parade floats and theme park sets. • Created complex Rhino models, architectural drawings, and digital fabrication files while working remotely on a contract basis. • Projects include a Star Wars Jedi Training Camp, Incredibles parade float, Moana parade float, and a Frozen ride backdrop.
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Target
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United States
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Retail
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700 & Above Employee
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Set Designer and Graphic Designer
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Jan 2017 - Present
Los Angeles, California, United States • Worked remotely and on set with Production Designer Eric Archer to design and construct several big-budget Target commercial sets. • Created SketchUp models, Illustrator graphics, and Photoshop visualizations in a fast-paced collaborative environment. • Projects include several Back-to-School commercials, Holiday commercials, and a Grammys music video/commercial.
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Architect
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Nov 2012 - Oct 2014
Berlin, Germany • Assisted Danish artist Jeppe Hein in the design and construction of interactive public art projects throughout Europe and the USA. • Led multiple large-scale projects as Project Architect, including pavilions, modified public benches, and interactive kinetic sculptures. • Responsible for creating new concepts, 3d models, architectural drawings, and visualizations.
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Education
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Cornell University
Bachelor of Architecture (B.Arch.), Architecture -
Thinkful
Full-Stack Web Development