Enrique Alcor Martín

Studio Engineering Lead at Mediatonic Games
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Contact Information
Location
Greater Madrid Metropolitan Area, ES
Languages
  • Spanish Native or bilingual proficiency
  • English Full professional proficiency
  • German Elementary proficiency

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Sergio Cabanillas

Enrique es un profesional dedicado y metódico. Ha sido un placer trabajar con él.

Miguel Angel Calvo Moya

Working with Enrique is always a pleasure. He is without a doubt a great performer. Always respectful to others, he is always able to make cold decisions even in the most stressful circumstances. Great team worker, result driven and out-of-the-box thinker. I look forward to work again with him.

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Experience

    • United Kingdom
    • Computer Games
    • 200 - 300 Employee
    • Studio Engineering Lead
      • Jun 2020 - Present

      Since I joined Mediatonic in 2012, I've been working as an engineer in 9 different projects (7 of them released) contributing both in the more user-focused area (i.e. gameplay) and also in the more technical/engine side of things.More recently, I've been building a new growing Mediatonic studio in Madrid, playing a big part both in the recruiting process as well as in the set up of the new company branch and establishment of the studio culture.Biggest achievements during this time include:- Setting up a new Mediatonic studio in Madrid, Spain (first ever non-UK Mediatonic studio)- Worked in 7 released titles, all of them multi-platform.- Co-created an internal C++ framework for mobile games (iOS and Android)- Led programming teams of different sizes.- Released projects for a big range of platforms: iOS, Android, Xbox One, PC and Mac.Released games:- PC Building Simulator - Principal Programmer - PC - Irregular Corporation - 2018-2019- New Yahtzee with Buddies - Lead Programmer - iOS / Android - Scopely - 2017-2018- Fable Fortune - Senior Programmer - PC / Xbox One - Flaming Fowl Studios - 2015-2016- Heavenstrike Rivals - Lead Programmer - iOS / Android - Square Enix Japan - 2013-2015- Delivery Outlaw - Programmer - iOS / Android - Adult Swim - 2013- Amateur Surgeon 3 - Programmer - iOS / Android - Adult Swim - 2013- Amateur Surgeon 2 - Programmer - iOS - Adult Swim - 2013 Show less

    • Technical Director
      • Apr 2019 - Jun 2020

    • Principal Game Programmer
      • Nov 2017 - Mar 2019

    • Senior Game Programmer
      • Jul 2013 - Nov 2017

    • Game Programmer
      • Sep 2012 - Jun 2013

    • Computer Games
    • 1 - 100 Employee
    • Junior Game Programmer
      • Nov 2010 - Sep 2012

      Worked as game programmer at Pyro Studios (world famous studio for the Commandos saga). I developed technology and gameplay features for social network games (Facebook, Tuenti, Viximo) using Flash/Flex for the client side and PHP/MySQL for the server, and games for smartphones (iOS and Android) using C++ and Objective-C. Games: -The Moleys (iOS / Android, Pyro Mobile Games, 2012) -Adventure Park (Facebook / Tuenti / Viximo, iZ Games, 2012) -Sports City (Facebook / Tuenti / Vkontakte / Viximo, iZ Games, 2010-2011) Show less

    • Spain
    • Industrial Machinery Manufacturing
    • 1 - 100 Employee
    • Software Engineer
      • Oct 2008 - Nov 2010

      Installation, customization and deployment of CMMS (Computerized Maintenance Management System) as DataStream / Infor EAM and IBM MAXIMO. C# .NET programming. Java programming, PL/SQL in Oracle, and report creation using the IBM Business Inteligence software "Cognos" Taught and developed customer customizations for Oracle Primavera P6 project planning software. Installation, customization and deployment of CMMS (Computerized Maintenance Management System) as DataStream / Infor EAM and IBM MAXIMO. C# .NET programming. Java programming, PL/SQL in Oracle, and report creation using the IBM Business Inteligence software "Cognos" Taught and developed customer customizations for Oracle Primavera P6 project planning software.

    • Spain
    • IT Services and IT Consulting
    • 700 & Above Employee
    • Intern
      • Oct 2007 - Apr 2008

      Worked part-time while in my final year of Computer Sciene studies. I worked as web developer using CMSs such as OpenCMS and Fatwire. Worked part-time while in my final year of Computer Sciene studies. I worked as web developer using CMSs such as OpenCMS and Fatwire.

    • Spain
    • Broadcast Media Production and Distribution
    • 100 - 200 Employee
    • IT Intern
      • Jul 2007 - Aug 2007

      Worked during the summer as an intern in the IT department. Computer hardware and software configuring. Network maintenance. Worked during the summer as an intern in the IT department. Computer hardware and software configuring. Network maintenance.

    • Spain
    • Higher Education
    • 700 & Above Employee
    • Intern
      • Oct 2005 - Jun 2007

      Worked as an intern at my university for two years. Computer hardware and software configuring. Network maintenance. Web development (ASP) Worked as an intern at my university for two years. Computer hardware and software configuring. Network maintenance. Web development (ASP)

Education

  • Universidad Pontificia Comillas
    Computer Science, Programming, Electronics, DB, Hardware, Economics, Project Management, Mathematics, Networks, AI
    2003 - 2008
  • Universidad Complutense de Madrid
    Master in Videogame Development, Videogames, Programming, AI, Physics, Graphics, Sound, Mobile, Project Management
    2009 - 2010

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