Emre Ferhatoglu

Software Developer at Alethea Medical
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Contact Information
Location
Waterloo, Ontario, Canada, CA
Languages
  • English Native or bilingual proficiency
  • Turkish Native or bilingual proficiency

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Bio

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Credentials

  • Preparing for Google Cloud Certification: Cloud Engineer Specialization
    Coursera
    Aug, 2022
    - Sep, 2024
  • The Ultimate MySQL Bootcamp: Go from SQL Beginner to Expert
    Udemy
    Jul, 2022
    - Sep, 2024
  • The Web Developer Bootcamp 2022
    Udemy
    May, 2022
    - Sep, 2024

Experience

    • Canada
    • Hospitals and Health Care
    • 1 - 100 Employee
    • Software Developer
      • May 2023 - Present

      Designed software architecture and created visual diagrams for full-stack tasks. Implemented new product features with a focus on efficiency and scalability. Collaborated with designers in other parts of development such as quality control, documentation and testing. Designed software architecture and created visual diagrams for full-stack tasks. Implemented new product features with a focus on efficiency and scalability. Collaborated with designers in other parts of development such as quality control, documentation and testing.

    • Canada
    • Non-profit Organization Management
    • 1 - 100 Employee
    • Software Engineer
      • Sep 2022 - Apr 2023

    • Software Engineer
      • Jan 2022 - Aug 2022

      Migrated continuous integration tests for Dockerized Java applications built with Gradle to GitHub Actions.Developed a reference implementation of an authorization standard that facilitates researcher access to controlled genomic datasets using Node.js and Express.

    • Software Engineer
      • May 2021 - Aug 2021

      Assisted a PhD candidate with their research on developing rapid scan-to-BIM methods. Developed algorithms to pack irregularly shaped 3D objects efficiently in Unity. Architected a Unity scene using VR controls to effectively import and segment 3D objects. Assisted a PhD candidate with their research on developing rapid scan-to-BIM methods. Developed algorithms to pack irregularly shaped 3D objects efficiently in Unity. Architected a Unity scene using VR controls to effectively import and segment 3D objects.

    • Undergraduate Teaching Assistant
      • Sep 2020 - Dec 2020

      Graded weekly assessments and exams through Crowdmark for two calculus classes offered online. Verified the quality of every question and answer on weekly Mobius quizzes before they were posted. Assisted students in need of extra help, or feedback, regarding assessments and exams virtually. Graded weekly assessments and exams through Crowdmark for two calculus classes offered online. Verified the quality of every question and answer on weekly Mobius quizzes before they were posted. Assisted students in need of extra help, or feedback, regarding assessments and exams virtually.

Education

  • University of Waterloo
    Undergraduate, Biochemistry
    2018 - 2023
  • Robert College
    2013 - 2018

Community

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