Emma Hesseborn Fagerholm
Rendering Engineer at Frostbite- Claim this Profile
Click to upgrade to our gold package
for the full feature experience.
-
Swedish Native or bilingual proficiency
-
English Native or bilingual proficiency
-
French Professional working proficiency
Topline Score
Bio
Marco Romeo
During her internship at MPC, Emma proved to be a very talented programmer, with a great team spirit and a constant will to expand her knowledge. Her task at MPC was to develop a novel deformation system, using a framework and a language unknown to her at that point (Fabric Engine, KL); she learnt very rapidly and was able to successfully develop an algorithm that we are now using in production. I highly recommend Emma for a position as software developer for the visual effects and game industry.
Marco Romeo
During her internship at MPC, Emma proved to be a very talented programmer, with a great team spirit and a constant will to expand her knowledge. Her task at MPC was to develop a novel deformation system, using a framework and a language unknown to her at that point (Fabric Engine, KL); she learnt very rapidly and was able to successfully develop an algorithm that we are now using in production. I highly recommend Emma for a position as software developer for the visual effects and game industry.
Marco Romeo
During her internship at MPC, Emma proved to be a very talented programmer, with a great team spirit and a constant will to expand her knowledge. Her task at MPC was to develop a novel deformation system, using a framework and a language unknown to her at that point (Fabric Engine, KL); she learnt very rapidly and was able to successfully develop an algorithm that we are now using in production. I highly recommend Emma for a position as software developer for the visual effects and game industry.
Marco Romeo
During her internship at MPC, Emma proved to be a very talented programmer, with a great team spirit and a constant will to expand her knowledge. Her task at MPC was to develop a novel deformation system, using a framework and a language unknown to her at that point (Fabric Engine, KL); she learnt very rapidly and was able to successfully develop an algorithm that we are now using in production. I highly recommend Emma for a position as software developer for the visual effects and game industry.
0
/5.0 / Based on 0 ratingsFilter reviews by:
Experience
-
Frostbite
-
Sweden
-
Computer Games
-
1 - 100 Employee
-
Rendering Engineer
-
Aug 2016 - Present
-
-
-
MPC
-
Costa Rica
-
Machinery Manufacturing
-
1 - 100 Employee
-
Software Developer Internship
-
Mar 2015 - Jun 2015
In spring 2016 I worked on my MSc. project as part of an internship at MPC. My project was focused on making tools that would allow artists to re-use animation for facial animation. Two plug-ins were prototyped, one UV-based shape transfer tool and one tool for partial blendshape reconstruction. The tools were developed in KL using Fabric Splice for Maya. In spring 2016 I worked on my MSc. project as part of an internship at MPC. My project was focused on making tools that would allow artists to re-use animation for facial animation. Two plug-ins were prototyped, one UV-based shape transfer tool and one tool for partial blendshape reconstruction. The tools were developed in KL using Fabric Splice for Maya.
-
-
-
Linköping University
-
Sweden
-
Higher Education
-
700 & Above Employee
-
Teaching Assistant
-
Aug 2012 - Nov 2012
Assisted students in an introduction course to programming (TND012). The lab work consisted of solving problems using C++ and responsibilities included teaching and helping students as well as assessing their work. Assisted students in an introduction course to programming (TND012). The lab work consisted of solving problems using C++ and responsibilities included teaching and helping students as well as assessing their work.
-
-
-
-
Secretary
-
Jul 2011 - Jun 2012
Handled administrative issues and acted as a coordinator. Communicated our work progress to the student body. Handled administrative issues and acted as a coordinator. Communicated our work progress to the student body.
-
-
-
-
Treasurer
-
Jul 2011 - Jun 2012
Responsible for economical tasks such as billing, declaration and budgeting for events. Responsible for economical tasks such as billing, declaration and budgeting for events.
-
-
-
Södertörns högskola
-
Sweden
-
Non-profit Organization Management
-
Teaching Assistant
-
Jan 2010 - Jun 2010
Assisted students taking the Media Technology A course at Södertörn University on the topics of graphical design and internet technology. Assisted students taking the Media Technology A course at Södertörn University on the topics of graphical design and internet technology.
-
-
Education
-
Linköping University
Master of Science (MSc), Media Technology Engineering -
Ecole polytechnique fédérale de Lausanne
ERASMUS, Computer Science -
Södertörns högskola
Media Technology A ( 30 hp ) -
Stockholm University
French in Aix-en-Provence ( 30 hp ) -
Grennaskolan
High School, International Baccalaureate DP