Emily Meo

Sound Designer at Arkane Studios
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US

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Michael Smith

Emily is a fantastic all-around audio resource. She's an excellent sound designer, she writes great music in a number of styles, and is an experienced voiceover director. She's very creative and makes excellent use of unorthodox sound sources to create fresh, innovative compositions. In addition to that, she's really top-notch when it comes to implementation. She has a programming background, so even complex implementation work with a lot of scripting is no big deal for her. She has a great attitude and is a pleasure to work with.

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Experience

    • France
    • Computer Games
    • 200 - 300 Employee
    • Sound Designer
      • Nov 2020 - Present

      Designing and implementing sounds for Redfall. Designing and implementing sounds for Redfall.

    • Sound Designer/Composer
      • Aug 2015 - Present

      Currently producing sound effects and implementing audio assets using Gamemaker and original middleware for indie title 'Blood Nor Water,' set to release next year. Currently producing sound effects, writing original music, directing VO sessions, and implementing audio assets in Unity for the indie title 'Small Talk,' set to release this year. Designed sound effects and helped run VO sessions for 'To The Top,' a VR parkour simulator released in 2017. Produced original music for various podcasts over the years, including Venture Maidens, Queer Americans, I Am Hear, Traitor Radio, Whelmed: The Young Justice Files, Mouse Guardians, Skybox, and more. Produced the sound effects for 'Alien Rescue,' an educational game under development by the University of Texas. Show less

    • United States
    • Computer Games
    • 100 - 200 Employee
    • Sound Designer
      • May 2020 - Oct 2020

      Designing sounds for an unannounced project. Designing sounds for an unannounced project.

    • United States
    • Gambling Facilities and Casinos
    • 700 & Above Employee
    • Audio Designer
      • Aug 2015 - Jun 2020

      Produced music and sounds for various casino titles, including Buffy the Vampire Slayer, Atomic Meltdown, Money Frog, the Lazer Lock series, Blazin' Gems, Dragon Goddess, Golden Idol, LOL, Octopus 8s, and Siren's Call. Duties include: -Producing original sound and music assets for each game. -Implementing assets using Xact. -Running VO sessions and editing the resulting files. -Mixing each game for specific casino cabinets. -Metering and then Mastering each game to company standards. -Producing original music for marketing videos and events. -Maintaining an archive of music used in all Everi titles. -Recording new sounds for Everi's internal sound libraries. -Researching and prototyping other middleware solutions. Show less

    • Audio Designer
      • Dec 2013 - Mar 2014

      Worked as a sound designer on Transformers: Rise of the Dark Spark. Duties included: -Implementing audio assets in Unreal 3. -Designing and mixing audio for cutscenes. -Finding and fixing audio bugs in Unreal 3. Worked as a sound designer on Transformers: Rise of the Dark Spark. Duties included: -Implementing audio assets in Unreal 3. -Designing and mixing audio for cutscenes. -Finding and fixing audio bugs in Unreal 3.

    • United States
    • Higher Education
    • Composer
      • 2010 - 2010

      Composed and produced the soundtrack to the short film 'Driving Toward the Dead.' Composed and produced the soundtrack to the short film 'Driving Toward the Dead.'

Education

  • University of Texas at Austin
    Bachelor of Music, Composition
    2009 - 2013
  • Austin Community College
    Audio Engineering
    2014 - 2015
  • School of Video Game Audio
    Audio Implementation
    2015 -

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