Elizabeth Manuwa

QA Analyst & Character and Prop Feature Tester at Rocksteady Studios Ltd
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Contact Information
us****@****om
(386) 825-5501
Location
London, England, United Kingdom, UK
Languages
  • English Native or bilingual proficiency
  • Russian Limited working proficiency
  • Japanese Limited working proficiency

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Bio

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Experience

    • United Kingdom
    • Computer Games
    • 200 - 300 Employee
    • QA Analyst & Character and Prop Feature Tester
      • Sep 2022 - Present

      QA Analyst & Character and Prop Feature Tester at Rocksteady Studios on Suicide Squad: Kill the Justice League.

    • Character & Prop Feature Tester
      • Nov 2021 - Present

      Character & Prop Feature Tester at Rocksteady Studios on Suicide Squad: Kill the Justice League.Responsible for monitoring, extensively testing and reporting issues in my feature areas which include Character Art, Weapon Art, Game Art, VFX and Technical Animation.Regularly attend meetings with Producers and Developers in the Character, Weapons, Game Art, VFX and Technical Animation Teams and Internal and External QA Teams to discuss current status of the game's development and testing progress.Previously worked as part of the QA Playthrough Team. Show less

    • United Kingdom
    • Computer Games
    • 1 - 100 Employee
    • Junior QA Tester
      • Sep 2020 - Nov 2021

      Junior QA Tester at UK Indie Games Studio: Coatsink Worked on 5 released titles including: Moonglow Bay, Islanders: Console Edition, Get Packed: Fully Loaded, Gang Beasts and PHOGS! Responsible for writing detailed bug reports using JIRA and performing Smoke Tests, Networking Passes, Exit Checks and Compliance Checks on Steam, Google Stadia, Nintendo Switch, Xbox Gamepass, Xbox One and PS4. Attended daily stand-up meetings with Internal Producers, QA and Programmers in the Development Team, and External QA Teams and Developers to discuss testing progress and provide build stability updates. Show less

    • United Kingdom
    • Computer Games
    • 1 - 100 Employee
    • 3D Character Artist
      • Jul 2020 - Oct 2021

      Freelance 3D Character Artist at UK Indie Games Studio: BigBoiGames Responsible for creating 3D Character Models for unreleased survival horror game SCP: BLINK. Regularly provided updates of art asset progress to the Art Director, Texture Artist and Animators. Freelance 3D Character Artist at UK Indie Games Studio: BigBoiGames Responsible for creating 3D Character Models for unreleased survival horror game SCP: BLINK. Regularly provided updates of art asset progress to the Art Director, Texture Artist and Animators.

    • United States
    • Entertainment Providers
    • 2D Character Artist
      • Nov 2019 - Jun 2020

      Freelance 2D Character Artist at Indie Games Studio: Duststorm Productions. Designed and created character skins for Mobile MMORPG Paradise and Ruins. Due to the popularity and positive player feedback on my Christmas Skin, I created themed character skins inspired by monthly global events or traditions. Freelance 2D Character Artist at Indie Games Studio: Duststorm Productions. Designed and created character skins for Mobile MMORPG Paradise and Ruins. Due to the popularity and positive player feedback on my Christmas Skin, I created themed character skins inspired by monthly global events or traditions.

Education

  • Sheffield Hallam University
    Bachelor of Arts - BA, Games Design
    2016 - 2019

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